Post: Patch 1.04- What to expect and release date!
12-04-2010, 02:56 AM #1
ReK
Prestige Service Provider
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Patch 1.04 is nearing the end of Phase 2 testing. Going into Phase 3 submissions on 12/6. Which means around December 17th
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Issues Addressed:
• Resolved several issues with parties getting disbanded unexpectedly.
• Additional measures to prevent the “Transmission error” and other disconnects. This was most likely to occur with large parties where party members had mixed NAT types.
• Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
• Addressed an issue with VOIP icons not appearing when USB headsets were plugged in prior to game launch.
• Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
• Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.
• Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
• Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
• Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.
• Contracts will now reset when the player Prestiges.
• Prevention of Valkyrie rocket exploding upon release under rare conditions.
• Prevention of Gunship failing to give player full control under rare conditions.
• Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.
• Additional security measures to enhance detection and banning capabilities.






Gameplay Tuning:
• Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
• Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
• Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
• Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
• Subtle increase in sniper rifle accuracy when scoping in.
• Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
• Additional minor reductions in knife lunge.

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The following 13 users say thank you to ReK for this useful post:

DjBaLlSo, EZeeH, IDontbreak, JP, Shepleklet, SUPERIMIAINI, Tazox94, Thristle, Cory, w8t4it, xKNoWL3zY--, xMilotic-
12-04-2010, 05:28 AM #11
ReK
Prestige Service Provider
We got rights too you know....
I'm just saying that I posted first.
12-04-2010, 05:30 AM #12
NeglectFate
[b][move]NGU - Home of The Virgins![/b][/move]
Originally posted by metalmouth647 View Post
Hes the news guy, you cant fight him lol.


Change your signature with the little girl... thats just weird... :confused:

The following 6 users say thank you to NeglectFate for this useful post:

B u X, grim-reaper, Mugen904, SMarT, TheON3x, xXM@DM@RCXx
12-04-2010, 05:36 AM #13
atifI0
Are you high?
why cant they just change the killstreaks rc xd n the valkyrie rockets to a 5 killstreak. der both equivalent to the impact of predator missiles in mw2. i bet no1 goes 4 a 7k/s 2 get valkyrie rockets lol.
so mny things the game. so much 4 giving the community what they want.
12-04-2010, 05:37 AM #14
HtD
Dark Knight
Originally posted by Snake View Post
Change your signature with the little girl... thats just weird... :confused:


Aww but it has pedo bear on it. :(
12-04-2010, 06:46 AM #15
Nice find. Haven't seen these before.
12-04-2010, 08:36 AM #16
Nice to know they're addressing little things like loosing your killstreaks upon class switch, If I remember correctly that has been a repeating issue throughout call of duty.
12-04-2010, 10:00 AM #17
Mr.Kane
Greatness
Another sniper tweak. I like it they are fixing it but I became adjusted to the sniper as it is. Look this is me

[ame=https://www.youtube.com/watch?v=Ub5na2453xE]YouTube - Mk_-Epic - Black Ops Game Clip[/ame]
12-04-2010, 10:27 AM #18
game1231
< ^ > < ^ >
Cant wait for this patch Happy
12-04-2010, 11:28 AM #19
I giv up on this game . There blockin china lake spawn kill. They had a 2 years to decide all. These need to make there mind up

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