Post: [XBOX>NEWS]►Next Call of duty Black Ops title update ➟Detailed
12-08-2010, 06:05 AM #1
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The next patch for the Xbox360 version of Call of Duty: Black Ops patch has been detailed Alongside a number of minor gameplay tweaks, the update will fix a number of multiplayer exploits and make it easier for developers to detect and ban anyone up to no good. most of you may have seen this list but if not read below...

Originally posted by another user
Issues Addressed:

* Resolved several issues with parties getting disbanded unexpectedly.

* Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.

* Addressed issue that prevented the Load MP by Default option from saving when other specific option combination's were set.

* Prevention of exploit that allowed players to keep custom classes and kill streaks after prestige.

* Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.

* Prevention of users losing their kill streak reward when switching classes at the start of a new round in round-based game modes.

* Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.

* Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.

* Contracts will now reset when the player Prestige's.

* Prevention of Valkyrie rocket exploding upon release under rare conditions.

* Prevention of Gunship and Chopper Gunner failing to give player full control under rare conditions.

* Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.

* Additional security measures to enhance detection and banning capabilities.

Game play Tuning:

* Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other kill streak drops.

* Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.

* Additional sound mix tuning for Ninja Pro users increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.

* Increased head shot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill head shots.

* Subtle increase in sniper rifle accuracy when scoping in.

* Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.

* Additional minor reductions in knife lunge.

:bat:
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12-08-2010, 06:55 AM #2
Any differences between the 1 comin out for ps3?

The following user thanked Mao'er for this useful post:

shawry
12-08-2010, 07:03 AM #3
I can't wait for this patch Happy Though the exploit: "Keeping weapons after prestige".... I'm gonna miss it Happy Having Commando in level 5 etc was very funny.

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