Post: "Five" Zombies Guide
12-22-2010, 06:05 AM #1
MarioDaKid
.:SwagTeam or Die:.
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Black Ops "Five" Zombies Guide


This is going to be a pretty simple 4-player strategy that my friends and I play with atm, it's still early days and there's a lot of playing around to do but this generally works well to collect points efficiently early on and survive quite a while.

You'll have your own way of doing things and really that's what matters, if you don't like how or when I do something then do it your own way and find the strategy that works for you and the people you play with. The round numbers used below are only approximate.

Here is a video if you don't feel like reading:

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*THE VIDEO IS NOT MINE. IT IS DIFFERENT FROM THE GUIDE. ALL VIDEO CREDITS GO TO "MahaloVideoGames".
[multipage=Rounds 1-4]
There are dour windows and zombies can break in through the wall in the adjacent corridor with the Olympia, most games I play though some windows never see any zombies at all, so don't be too alarmed if nothing comes your way. Each of you should defend a point of entry each and collect as many points as possible early on, so let the zombies in and put 8 pistol rounds in their leg in the first round before finishing them off with your knife, in the second round put 8 in their body then knife, etc. By letting them in there's a chance you'll get a drop too. If you get the Bomb drop then try waiting till there's only one or two zombies left to get as many points between you as you can. Don't forget to board up the windows too, in the first round it'll net you only 40 points before you stop getting points for fixing them up but every round the number of boards you can repair for points grows.

Once someone's got 750 they can open the first door so that zombies have some more points of entry, I wouldn't bother with MPL though as when you go down in the elevator you can all grab the MP5k or PM63, seeing as you will likely have to purchase ammo for these again later it's cheaper to buy those than the MPL as you won't be able to purchase ammo for it downstairs.

When you're all happy to move on the person with the most points can open the elevator up and you can all get in, whoever has the most now can pay the small fee of 250 to take you all down a floor.

Next Rounds

[multipage=Rounds 5-9]
On the second floor don't bother opening up the stairs for quite a while, this place is easy to defend and rack up points, I don't think it's a good idea to go for the power and to spin on the box for a while as defending here is easy if the stairs are closed and with the power off you don't have to worry about the Pentagon Thief.

On the upper part of this floor of the Pentagon there are four windows, there are also four of you and if you get caught out with no ammo there's an MP5k and a PM63 available either end of this upper area. Now just get a lot of easy kills, you can go for headshots or burst fire then knife and better yet if you get a Max Ammo then switch to your pistol and put a couple of mags in a zombies chest before letting them through, this will get you a load more points and letting them in wil hopefully get you some drops.

About round 7 or 8 you should all have enough to get to the box and PaP something, this will make killing the Pentagon Thief a lot easier, though it isn't necessary for you all to PaP it'd be easier if one or two of you could do so with something decent like an assault rifle. When you're ready keep a few crawlers at the end of the round (for those new to Zombies, just blow a zombie's leg(s) off with a grenade - having a couple or a few slow crawlers around makes it a lot easier to explore the map and sort out your weapons and perks without getting mauled). Buy your way through every barrier, head down together in the lift, get the power on and open up the box room (check the sections on the Pack-a-Punch machine and box locations if you aren't familiar with where the power switch or box may be located).

Now's the time to start spinning on the box for weapons, ideally you want Monkeys, the freeze gun and the Ray Gun but in the meantime PaPing an assault rifle or LMG will be great for killing effectively and racking up points. Claymores can also be purchased from the room with the pig on the bottom floor but probably aren't worth bothering with until you have some spare points.

Next Rounds


[multipage=Rounds 10-? Strategy 1]

From now we're gonna move straight on to spamming the elevator between the middle and bottom floor, the first floor elevator is smaller and leaves you with blind spots either side of it on both the first and middle floors so the middle-bottom floor elevator is much better to defend from in a four player game. I've written an alternate strategy below this one that works well too, this first strategy is easier to do with less communication and will let you
use the elevator to escape a crowd but the other strategy is better for saving ammo so that could help you survive longer.

Once you are all inside unless you're running for a drop there's no real reason to get out until you have crawlers and want to go off to do something or there's a Pentagon Thief round. On the bottom floor have someone cover the window at the back of the elevator and from here just massacre everything until zombies start to get close then spend the small amount of 250 points on using the elevator, stay as long as you can each time so that you aren't having to use the elevator more than necessary and if someone has a Winter's Howl make sure they use a couple shots from it every now and then to slow the zombies down.

When it comes to Pentagon Thief rounds check the strategy in that section. Make sure you're all on the middle floor before the round starts when you could be due a Pentagon Thief round (usually about every 5 rounds) as you will not be able to use the elevator during the round, I say this because the strategy I detail in the Pentagon Thief section relies on having all four of you on the
upper platform of the middle floor.

Other than that, don't forget to make use of your monkeys if they start getting too close and if ammo becomes a problem then at the end of the round you can always go try the box and Pack-a-Punch something new, the Pentagon Thief rounds are fairly regular though and are good for ammo, just make sure you aren't wasting your freeze gun rounds, you fire in bursts unless enemies are up close and keep spinning until you get the Ray Gun and Monkeys.

[multipage=Rounds 10 - ? Strategy 2]

This is an alternate strategy that requires some more communication between you and your teammates but can be good for saving ammo.

As soon as you go to the bottom floor a couple of you get the Bowie Knife then spin, those who get the Bowie Knife at this point should leave enough points for Juggernog too. Once everyone's done spinning, PaPing and getting Juggernog (if they're getting it this early) then get the defcon level up to 5 and each of you should go through the teleporter into the Pack-a-Punch room, do this one at a time and once you're through the teleporter hold down forwards because if someone jumps in at the same time someone else is standing in the teleporter then you'll both go down.

There are two windows in this room and those that have the Bowie Knife (and hopefully Juggernog) can defend these easily, just keep going backwards and forwards while holding the use button/key to repair the window while you knife the zombies that come. Having the Ballistic Knife PaP'd here works well too, you'll be doing more damage and because you're slashing with both knives in quick succession (or at the same time if you're far enough to lunge) then zombs will go down a lot quicker, if the person at the other window goes down you can revive them by shooting them with the Krauss Refibrillator too. It's up to those at the windows to make crawlers, it shouldn't be a problem as repairing while knifing will keep them all in one place, just chuck a grenade and there should be several crawling about trying to pull the boards down.I like to assign people to roles, so think of the people doing this as the guys on window duty.

Now the other two people are covering the double doors at the front, they'll be racking up the kills here and if they're both stationed at the back of that little hallway it's easy to funnel zombies.

Later on if ammo starts running low for either or both covering the doors they can swap jobs with those covering the windows when necessary, the windows are easy to cover for quite a while without having to use much ammo, in fact one game somebody killed the crawler for no good reason while we were all of at different parts of the map and I was still spinning China Lake after M72 after L96 spinning crap after crap and having no luck, I got downed and when I came back next round in the later teens I had even lost my Bowie Knife which I was using with the Kraus Refibrillator, I grabbed Juggernog and defended one of the windows with the regular knife and a grenade and had zero problems, so ammo really doesn't have to be wasted at the window for quite a while.

For the guys covering the doors if a zombie drops something it's only worth risking a quick run or chucking a Monkey for all the drops except for Carpenter and 2x, I wouldn't bother with the Bomb earlier on though because ammo isn't so much of a problem and it's better to focus on racking up the points.

Later on you should all be aiming to have Monkeys, a Ray Gun, the Bowie Knife, Claymores and it's up to you to choose your weapon of choice, someone has to get the Winter's Howl though because it's so useful for both the Pentagon Thief and covering the door area.

Both the strategies I listed from round 10 to the end are interchangable, so if someone kills the crawler for some stupid reason or accidentally (it's amazing how people manage to 'accidentally' kill crawlers) and you can't all get to the second floor and get the defcon level up to 5 then you can all jump in the big elevator and use that strategy to survive that round.

Rinse, repeat, eventually die, have fun! Smile

---------- Post added 12-22-2010 at 01:05 AM ---------- Previous post was 12-21-2010 at 11:12 PM ----------

Bump. Not sure if its legal lol
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12-22-2010, 09:42 AM #2
xino16
Keeper
nice add me to play sometime Onix_xinO-pR-
12-22-2010, 07:38 PM #3
MarioDaKid
.:SwagTeam or Die:.
Originally posted by xino16 View Post
nice add me to play sometime Onix_xinO-pR-


On Xbox or PS3?
12-23-2010, 06:08 AM #4
xino16
Keeper
Originally posted by MarioDaKid View Post
On Xbox or PS3?

i play ps3 Onix_xinO-pR-
12-23-2010, 05:07 PM #5
MarioDaKid
.:SwagTeam or Die:.
Originally posted by xino16 View Post
i play ps3 Onix_xinO-pR-


Ok. I will be sure to add you.

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