Post: FIVE level 20 before network failure
01-11-2011, 05:46 PM #1
patastinky
NEW Avatar~~~
(adsbygoogle = window.adsbygoogle || []).push({}); I'm sure you guys already know this strategy. Made it to 20 before network failure!

[ame=https://www.youtube.com/watch?v=zKceUWN7NGY]YouTube - Black Ops Zombies FIVE - LIVE gameplay patastinky & ReyBaybay pt.1[/ame]
(adsbygoogle = window.adsbygoogle || []).push({});
01-11-2011, 07:40 PM #2
HomelandSec
League Champion
Usually when host connection lags out or he leaves the game usually it does that,..
01-11-2011, 08:15 PM #3
n00dle
Do a barrel roll!
When the scientist comes out on the earlier rounds it is best to stay up the stairs on the second floor, and just run circles while your other teammate(s) shoot the scientist as you bring him past them If he manages to get your gun (shouldn't until the 3rd or 4th time he comes out doing it this way), keep teleporting in the same teleporters he goes into and you will go where he does. Pump as many shots into him as you can while you do this.

A good solo/2-player strategy is to buy the barriers on the lower part of the second floor (war room) and just run circles. With 3-4 people, have 3 go in the pap room, and once the door opens have 1 watch the windows at all times, one watch the door at all times, and the 3rd going back and fourth between the 2 when needed. The 4th guy should be running circles around the war room as stated above in the solo/2-player strategy. This guy will keep 70% of the zombies from rushing the people holding down the pap room as long as those players are not to close to the pap door. As the 4th guy running circles passes, so does the horde of zombies chasing him. People in the pap room door way shoot the horde as it passes. This should get just about anyone easily past round 30. Keep as many claymores in the pap doorway as possible on the higher rounds in case you are having trouble holding the room down due to the zombies getting harder to kill.
01-12-2011, 12:13 PM #4
I don't know about the network failure thing but, i could watch you guys play all day.
You should have your own show. XD
The way you guys talk to each other, and what you say is just very entertaining to me. Haha
Im not making fun or anything, it just really is very funny and entertaining to me. :bro:
I think i might just subscribe to you guys just to see more. Dancing

The following user thanked Raider_Z77 for this useful post:

patastinky
01-12-2011, 03:48 PM #5
atdc
Haxor!
Originally posted by n00dle View Post
When the scientist comes out on the earlier rounds it is best to stay up the stairs on the second floor, and just run circles while your other teammate(s) shoot the scientist as you bring him past them If he manages to get your gun (shouldn't until the 3rd or 4th time he comes out doing it this way), keep teleporting in the same teleporters he goes into and you will go where he does. Pump as many shots into him as you can while you do this.

A good solo/2-player strategy is to buy the barriers on the lower part of the second floor (war room) and just run circles. With 3-4 people, have 3 go in the pap room, and once the door opens have 1 watch the windows at all times, one watch the door at all times, and the 3rd going back and fourth between the 2 when needed. The 4th guy should be running circles around the war room as stated above in the solo/2-player strategy. This guy will keep 70% of the zombies from rushing the people holding down the pap room as long as those players are not to close to the pap door. As the 4th guy running circles passes, so does the horde of zombies chasing him. People in the pap room door way shoot the horde as it passes. This should get just about anyone easily past round 30. Keep as many claymores in the pap doorway as possible on the higher rounds in case you are having trouble holding the room down due to the zombies getting harder to kill.


This is the exact strategy I have been doing for the past month or so, but my buddies don't like five so I try it with randoms and it never works. I don't care how many times you tell them to stay in the pack a punch room at the back wall just behind the doors, they want to get out and run circles with me. When they do they sprint the whole time and get way in front of me and screw it up.
01-12-2011, 03:58 PM #6
Cool Matee
01-12-2011, 04:17 PM #7
patastinky
NEW Avatar~~~
Originally posted by Z77 View Post
I don't know about the network failure thing but, i could watch you guys play all day.
You should have your own show. XD
The way you guys talk to each other, and what you say is just very entertaining to me. Haha
Im not making fun or anything, it just really is very funny and entertaining to me. :bro:
I think i might just subscribe to you guys just to see more. Dancing


Thanks bro.. Appreciate the support.
01-13-2011, 06:21 AM #8
afhfdhbtadhttbt
01-14-2011, 12:38 AM #9
Originally posted by WingsofAmerica View Post
afhfdhbtadhttbt


Happydont post random shit man.Put a comment or tip whatever but dont post random shit.Happy

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo