Post: MOON - 2 PERSON - GLITCH STRATEGY (Easy High Rounds)
09-28-2011, 06:37 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Okay this is a good way to get to very high rounds on Moon. Using 2 people works best...

1. When you start out on earth just kill as many zombies as you can before you feel you have to teleport.
2. Stay in the area that you are teleported to for 3 rounds, at the end of the 3rd round you should have enough points to go all the way to the bio dome. So save a zombie and open all the doors and turn on the power. And on the way to the bio dome get the hacking tool. You don't need a suit in the dome so keep the hacker.
3. One of you should have enough points to buy the MP5, the one that's going to do most of the killing should buy the mp5.
4. Okay so have one player sit beside the rock near PHD flopper on the cushion thing in front of where the box can be. (I am sure most people know how to do it you just stay beside the rock)
5. Then have the other player with the MP5 just run track around the bio dome while one of you sit in the glitch. Find a good route you can run around over and over and let the zombies pile up and spray your MP5 at them. If you need more ammo at the ends of rounds grab some MP5 ammo from inside. You will get a lot of points like this.
6. By round 7 normally the excavator will turn on. (You will hear the lady say something about decompressing the tunnel) So since you already have the hacker run all the way back to the first room that you start in, if you are quick you wont need your mask. You will see one of the excavator stations in the room with a green light on it, take out the hacker and hack it. Now the excavator is off. (I turn it off because sooner or later it will decompress the bio dome, I don't want that) You will have to turn it off every 5-10 rounds depending on how fast you go through the rounds.
7. You should have enough points to buy jugg and hit the box, so go back to earth and buy jugg. As for perks I would also buy mule kick, phd flopper, and stamina as well. If you dont have enough points just stay in the dome and go a few more rounds with the mp5. Hit the box as well. You need to get gersh devices (aka black holes) and ray gun. You wont get them all at once but sooner or later you will. When I played by like round 12, I had ray gun, wave gun, and a Hk. HK is good for getting lots of points.
8. Pack a punch the guns whenever you have enough points. Just keep running the dome, spray with the HK when you get a big group.
9. Here's the nice part, whenever you need ammo. I was doing this once a round sometimes twice in the higher rounds. What you do is when you see a zombie drop a power up, throw a black hole and take out your hacker and hack the power up. It will always change to a Max Ammo. So basically you will never run out of ammo. And you get your black holes back. And you have 3 guns full of ammo. I got to round 29 just using a ray gun only. The rounds get so long and take so long I got bored and ended it. But if you get good at dodging zombies and had some time this could get you really really far. Probably up in the 50-60 rounds.

One person will pretty much need to stay in the glitch the whole game. They can still shoot at the zombies but they need to stay in the glitch beside the rock near PHD flopper.
If I didn't explain something well let me know. And I will clear it up for you.
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The following 5 users say thank you to HeAdsWillRoLL for this useful post:

jerrmy12, LittleMidget16, whitestorm1000, wowaka, yourdude9
10-01-2011, 04:25 PM #20
VHS
Has been a while
Originally posted by maffia View Post
u forgot the excavator can come to the biodome and then u cant use hacker their anymore Smile


When the excavator says it is going to breach the bio-dome, everyone should just run to the teleporter, go to no man's land then teleport back to the quick revive area and then stop the excavator.
10-01-2011, 09:32 PM #21
thed0c
Gym leader
didnt quite get what the glitch was ?
10-01-2011, 11:12 PM #22
F-WiekSon
U MAD BRO?
Or just run to the begin ?:P

---------- Post added at 06:12 PM ---------- Previous post was at 05:54 PM ----------

They should also still make an pauze feature. That when everyone agree's ure on pauze. And when everyone agrees again u get out of pauze.. Maby not for online matches but private matches they should.. Because when i play with friend we play for couple of hours and in between i have to like watch my dog or do some other things.. Also once Kino round 51 and we had played 8 hours straight so we just killed our selfs.. if their was an pauze function we prolly would be still alive by now lol:P
10-01-2011, 11:16 PM #23
oG GUNN3R
--------
Originally posted by HeAdsWillRoLL View Post
Okay this is a good way to get to very high rounds on Moon. Using 2 people works best...

1. When you start out on earth just kill as many zombies as you can before you feel you have to teleport.
2. Stay in the area that you are teleported to for 3 rounds, at the end of the 3rd round you should have enough points to go all the way to the bio dome. So save a zombie and open all the doors and turn on the power. And on the way to the bio dome get the hacking tool. You don't need a suit in the dome so keep the hacker.
3. One of you should have enough points to buy the MP5, the one that's going to do most of the killing should buy the mp5.
4. Okay so have one player sit beside the rock near PHD flopper on the cushion thing in front of where the box can be. (I am sure most people know how to do it you just stay beside the rock)
5. Then have the other player with the MP5 just run track around the bio dome while one of you sit in the glitch. Find a good route you can run around over and over and let the zombies pile up and spray your MP5 at them. If you need more ammo at the ends of rounds grab some MP5 ammo from inside. You will get a lot of points like this.
6. By round 7 normally the excavator will turn on. (You will hear the lady say something about decompressing the tunnel) So since you already have the hacker run all the way back to the first room that you start in, if you are quick you wont need your mask. You will see one of the excavator stations in the room with a green light on it, take out the hacker and hack it. Now the excavator is off. (I turn it off because sooner or later it will decompress the bio dome, I don't want that) You will have to turn it off every 5-10 rounds depending on how fast you go through the rounds.
7. You should have enough points to buy jugg and hit the box, so go back to earth and buy jugg. As for perks I would also buy mule kick, phd flopper, and stamina as well. If you dont have enough points just stay in the dome and go a few more rounds with the mp5. Hit the box as well. You need to get gersh devices (aka black holes) and ray gun. You wont get them all at once but sooner or later you will. When I played by like round 12, I had ray gun, wave gun, and a Hk. HK is good for getting lots of points.
8. Pack a punch the guns whenever you have enough points. Just keep running the dome, spray with the HK when you get a big group.
9. Here's the nice part, whenever you need ammo. I was doing this once a round sometimes twice in the higher rounds. What you do is when you see a zombie drop a power up, throw a black hole and take out your hacker and hack the power up. It will always change to a Max Ammo. So basically you will never run out of ammo. And you get your black holes back. And you have 3 guns full of ammo. I got to round 29 just using a ray gun only. The rounds get so long and take so long I got bored and ended it. But if you get good at dodging zombies and had some time this could get you really really far. Probably up in the 50-60 rounds.

One person will pretty much need to stay in the glitch the whole game. They can still shoot at the zombies but they need to stay in the glitch beside the rock near PHD flopper.
If I didn't explain something well let me know. And I will clear it up for you.


Good strategy, I didn't know we could hack the power-ups. Does it cost money?
10-02-2011, 12:11 AM #24
Originally posted by skyhighcloud9 View Post
Good strategy, I didn't know we could hack the power-ups. Does it cost money?


Yea cost 5000 points, but its a Max Ammo EVERY TIME. Its always good to have a HK, or RPK. Something that holds a lot of ammo so you can just spray into groups of them and get tons of points. I think I had like 50000 points at round 20 if not more.
10-02-2011, 04:58 AM #25
oG GUNN3R
--------
Originally posted by HeAdsWillRoLL View Post
Yea cost 5000 points, but its a Max Ammo EVERY TIME. Its always good to have a HK, or RPK. Something that holds a lot of ammo so you can just spray into groups of them and get tons of points. I think I had like 50000 points at round 20 if not more.


Ok, thanks.

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