RoundEditor(i)
{
self endon("death");
self endon("disconnect");
self endon("StopRound");
self CloseMenu();
wait .01;
self freezecontrols(true);
wait .01;
self.MenuLocked = false;
self.Edit = i;
self.RoundEditorBar=CreateShader("CENTER","",0,0,1000,50,(0,0,0),"white",0,1);
self.RoundEditor=CreateTextString("default",3,"CENTER","",0,0,1,1,"Set Round To "+self.Edit+"?");
for(;
{
if(self.Edit >= i)
{
if(self AttackButtonPressed() || self AdsButtonPressed())
{
self.Edit += (i*self AttackButtonPressed());
self.Edit -= (i*self AdsButtonPressed());
if(self.Edit == 0) self.Edit = i;
self.RoundEditor destroy();
self.RoundEditor=CreateTextString("default",3,"CENTER","",0,0,1,1,"Set Round To "+self.Edit+"?");
wait .1;
}
if(self UseButtonPressed())
{
level.round_number = self.Edit-1;
self thread ZombieKill();
self iPrintln("Round Set To "+self.Edit);
wait .2;
}
if(self MeleeButtonPressed())
{
self.RoundEditorBar destroy();
self.RoundEditor destroy();
self MenuOpen("Round");
self notify("StopRound");
}
}
wait .001;
}
}
ZombieKill()
{
Zombz = GetAiSpeciesArray( "axis" );
level.zombie_total = 0;
for( i = 0;i < Zombz.size;i++ )
{
Zombz[i] maps\_zombiemode_spawner::zombie_head_gib();
Zombz[i] DoDamage( Zombz[i].health * 5000, Zombz[i].origin, self );
wait .05;
}
}
.
RoundEditor(i)
{
self endon("death");
self endon("disconnect");
self.Edit = i;
self iPrintlnBold("Set Round To "+self.Edit+"?");
for(;
{
if(self.Edit >= i)
{
if(self AttackButtonPressed() || self AdsButtonPressed())
{
self.Edit += (i*self AttackButtonPressed());
self.Edit -= (i*self AdsButtonPressed());
if(self.Edit == 0) self.Edit = i;
self iPrintlnBold("Set Round To "+self.Edit+"?");
wait .1;
}
if(self UseButtonPressed())
{
level.round_number = self.Edit-1;
Zombz = GetAiSpeciesArray( "axis" );
level.zombie_total = 0;
for( i = 0;i < Zombz.size;i++ )
{
Zombz[i] maps\_zombiemode_spawner::zombie_head_gib();
Zombz[i] DoDamage( Zombz[i].health * 5000, Zombz[i].origin, self );
wait .05;
}
self iPrintln("Round Set To "+self.Edit);
wait .2;
}
}
wait .001;
}
}
RoundEditor()
{
self endon("death");
self endon("disconnect");
self.Edit = 1;
self iPrintlnBold("Set Round To "+self.Edit+"?");
for(;
{
if(self.Edit >= 1)
{
if(self AttackButtonPressed() || self AdsButtonPressed())
{
self.Edit += self AttackButtonPressed();
self.Edit -= self AdsButtonPressed();
if(self.Edit == 0) self.Edit = 1;
self iPrintlnBold("Set Round To "+self.Edit+"?");
wait .1;
}
if(self UseButtonPressed())
{
level.round_number = self.Edit-1;
Zombz = GetAiSpeciesArray( "axis" );
level.zombie_total = 0;
for( i = 0;i < Zombz.size;i++ )
{
Zombz[i] maps\_zombiemode_spawner::zombie_head_gib();
Zombz[i] DoDamage( Zombz[i].health * 5000, Zombz[i].origin, self );
wait .05;
}
self iPrintln("Round Set To "+self.Edit);
wait .2;
}
}
wait .001;
}
}
CreateTextString(font,fontscale,align,relative,x,y,alpha,sort,text)
{
CreateText=createFontString(font,fontscale);
CreateText setPoint(align,relative,x,y);
CreateText.alpha=alpha;
CreateText.sort=sort;
CreateText setText(text);
return CreateText;
}
Copyright © 2026, NextGenUpdate.
All Rights Reserved.