Post: Two Things About Mw2...
04-15-2010, 07:59 PM #1
J-J
Skyrim Makes Me Hard
(adsbygoogle = window.adsbygoogle || []).push({}); I didn't want to make two seperate threads so here you go

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NUMBER 1------ In Mw2, first of all, to keep your community happy you should update things often and recognize what you should take out, or nerf. In my mind Infinity Ward has done a bad job of all of these besides update often. I know they are going through some tough times right now but they still have a staff and they can update some things. (ExampleSmile Take out Tactical Insertions, Take out one man army, make the ump45 less powerful if you have a silencer attached, ect. Does anybody agree with me?

NUMBER 2------ What sniper do you think is better?

Barret 50.cal

OR

Intervention

I usually play Search & Destroy and use the Intervention with the thermal scope or FMJ. I then wanted to switch it up and use the 50.cal and I was performed about the same as i did with the intervention. I'm just asking you guys, what sniper do you truthfully think is better?
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04-15-2010, 07:59 PM #2
jackcraw
Vault dweller
Intervention for Quick/No-scoping
Barret for Camping/staying back.
04-15-2010, 08:03 PM #3
J-J
Skyrim Makes Me Hard
I'm kind of in the middle of that... SOmetimes i run right at the enemy and sometimes I stay back... But i'll use the Intervnetion.
04-15-2010, 09:21 PM #4
NeedaLifeSoon
Retired Life
Fix the invite method.
Add, leave with party, in the pre-game lobby.hate having to regroup.
Add killstreaks to weapons class,except a class using OMA.
That gets a default killstreak,easy or hard one. either 1,4,7 or 7,11,25
04-15-2010, 09:24 PM #5
Pricey91
Professor of trollology
Originally posted by jackcraw View Post
Intervention for Quick/No-scoping
Barret for Camping/staying back.


Surely they'd be the other way round? When rushing you're going to need a better rate of fire, so you'd use the .50cal... The recoil seems a little more predictable on the .50cal as well.
04-15-2010, 09:34 PM #6
ImSooTalented
Desire This.
Barret and Intervention have exactly same amount of damage so probably the Barret just incase ya get a hitmarker
04-15-2010, 09:38 PM #7
Xvailer
League Champion
Intervention with heartbeat and ACOG for the win!!!! im beast with that class Happy wht bt u?
04-15-2010, 09:41 PM #8
vector silence FTW lol
04-15-2010, 09:54 PM #9
Jermz-
Can’t trickshot me!
intervention has way too many hitmarkers and not enough kills as the barret gets. and why decrease ump45 damage? it uses a 45 caliber round. 5 away from the barretts round. ump45 is great and an even gun for everyone i think. besides with lag and other gameplay issues, people usually take three to four hit markers from the ump45 stopping power. which isn't realistic at all so i don't see what the problem is. and about the silencer thing, the range should be put down if anything. but it's a gun. lol be realistic here. and i believe is the SPAS shotgun has a far range, the other shotguns should too. they completely screwed up the model 1887 because people were getting shot from a distance "they didn't believe was fair enough to other players." well that's just too bad. if it were real life i'm pretty sure they'd die from that range. Bottom Line: everyone has an equal opportunity on this game with using guns. it's whether or not you take advantage of it. so i don't really think anything should change. granted this is a video game and not real life i see this. but it's supposed to replicate warfare.

and why should they take out tactical insertions? people are going to respawn anyway, and it takes away from using grenades and such so i don't really have a problem with them. as for OMA it's pretty cheap to use as i see everyone who uses it has a noob tube equipped which they never run out of ammo on. it's like a scavenger on roids. although it gets annoying, i don't suggest them taking it out. i honestly appreciate the game for what it currently is whether i get kills a lot or die a lot, it's still fun.

P.S i'm not trying to attack or offend you, i just wanna know what valid points you have for taking all these things out and reducing fire power on some weapons. and any sniper in my opinion should always be a 1 shot kill weapon. someone get shot in the leg with a barrett? their leg would be torn off and they would bleed out and die. but on mw2? my screens gunna flash red for a couple seconds then i'm gunna go own the sniper with a handgun? that's bull shnazz.

The following user thanked Jermz- for this useful post:

itzbigant91
04-15-2010, 10:10 PM #10
J-J
Skyrim Makes Me Hard
Originally posted by Jermz
intervention has way too many hitmarkers and not enough kills as the barret gets. and why decrease ump45 damage? it uses a 45 caliber round. 5 away from the barretts round. ump45 is great and an even gun for everyone i think. besides with lag and other gameplay issues, people usually take three to four hit markers from the ump45 stopping power. which isn't realistic at all so i don't see what the problem is. and about the silencer thing, the range should be put down if anything. but it's a gun. lol be realistic here. and i believe is the SPAS shotgun has a far range, the other shotguns should too. they completely screwed up the model 1887 because people were getting shot from a distance "they didn't believe was fair enough to other players." well that's just too bad. if it were real life i'm pretty sure they'd die from that range. Bottom Line: everyone has an equal opportunity on this game with using guns. it's whether or not you take advantage of it. so i don't really think anything should change. granted this is a video game and not real life i see this. but it's supposed to replicate warfare.


Umm... when you shoot someone with the ump45 with stopping power (even with silencer) its a 2 bullet kill from no matter what range.
and why should they take out tactical insertions? people are going to respawn anyway, and it takes away from using grenades and such so i don't really have a problem with them. as for OMA it's pretty cheap to use as i see everyone who uses it has a noob tube equipped which they never run out of ammo on. it's like a scavenger on roids. although it gets annoying, i don't suggest them taking it out. i honestly appreciate the game for what it currently is whether i get kills a lot or die a lot, it's still fun.

P.S i'm not trying to attack or offend you, i just wanna know what valid points you have for taking all these things out and reducing fire power on some weapons. and any sniper in my opinion should always be a 1 shot kill weapon. someone get shot in the leg with a barrett? their leg would be torn off and they would bleed out and die. but on mw2? my screens gunna flash red for a couple seconds then i'm gunna go own the sniper with a handgun? that's bull shnazz.


Ump45 takes 2 bullets to kill anyone from any distance :/

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