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Add This on Player Spawned()
Originally posted by another user
self thread dovis();
Then add this further down.
Originally posted by another user
dovis()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "B", "+stance" );
for( ;; )
{
self waittill ( "B" );
self hide();
self iPrintlnBold( "Invisible" );
self waittill ( "B" );
self show();
self iPrintlnBold( "visible" );
}
}
Enjoy.