Post: Modern warfare 2 All Sub Machine Gun information.
07-29-2010, 03:33 PM #1
Encopresis
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[multipage=Sub Machine Guns]
MP5K:The MP5K is one of the first SMGs unlocked (by default), available at Level 4 when Create-A-Class is unlocked. The weapon has a high rate of fire, and therefore has unpredictable and moderately high recoil. As such, it is very difficult to kill at range, and its low damage at range also hinders this. However, at medium ranges, the recoil can be used to the player's advantage, due to the fact that the kill bullet will hit the head, giving plenty of headshots. It is one of the less commonly used SMGs because of these reasons, and also because the UMP45 is unlocked with it, which has less recoil, higher damage and has better range stats. Also, some players like to use the MP5K to "advertise" their skill, since the weapon is one of the hardest to use. With the rapid fire attachment, its recoil is almost uncontrollable, and will only be useful in close quarters. The Red Dot or Holographic sight can assist in tap-firing at range due to the precise targeting system. However, the iron sights (which are the same as the Call of Duty 4: Modern Warfare MP5) are open and clear, which for many players means that a sight attachment is not needed, freeing the slot up for a more useful attachment, such as extended magazines or a silencer although a silencer effects the range of the weapon severly.
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Attachments * Rapid Fire
* Akimbo
* Red Dot Sight
* Holographic Sight
* Silencer
* ACOG Scope
* Thermal Scope
* FMJ
* Extended Mags


UMP45:While having lower recoil than most SMGs, it has relatively higher recoil than most assault rifles, and the UMP45 blurs the line between the two weapon types. This has the higest damage of all sub machine guns that being 40-35 (MP), 90-60 (SP). When firing at targets at long range, it is advisable to fire off single shots or 2-round bursts by tapping the trigger. This weapon is favored in stealth builds due to its silenced versatility at all ranges without the need for Stopping Power. Without stopping power, the UMP45 will kill in 3 shots at any range. This is probably the most common sub machine gun in the game. Many people consider this weapon overpowered.
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Attachments: * Rapid Fire
* Akimbo
* Red Dot Sight
* Holographic Sight
* Silencer
* ACOG Scope
* Thermal Scope
* FMJ
* Extended Mags


Vector:The Vector has the highest rate of fire and lowest recoil of any SMG in the game. The Vector's damage per bullet is less than any other weapon found in the game. The Vector is generally considered to be the easiest SMG to use at long range given its low recoil, allowing the user to fire off longer bursts, or even sustained fire at long range. Despite its low damage, it excels in more open maps, where medium to long range combat is required. The Vector combines the long range of an assault rifle with the easy mobility, high fire rate, high hip-fire accuracy, and small magazine of an SMG, blurring the line between the two weapon types. Despite these advantages, the Vector has some flaws. The small ammo count and magazine makes the user chew through ammo quite fast, and requires frequent reloading, that said it is recomended you use the scavenger perk to replenish ammo supplys.
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Attachments: * Rapid Fire

* Akimbo
* Red Dot Sight
* Holographic Sight

* Silencer
* ACOG Scope
* Thermal Scope
* FMJ

* Extended Mags


P90:The P90 is again available as an SMG in Modern Warfare 2, with a few differences from the Call of Duty 4 version; it has reduced recoil, smaller Iron Sights, and a slightly more detailed weapon model. It however has the same damage stats, but is unlocked in multiplayer earlier, at Level 24 (Master Sergeant II). This weapon is an excellent stealth weapon. The full mobility availble to SMG's, large mags, blindingly fast RoF, low recoil and decent hipfire accuracy allow this weapon to be a good option for a stealth class.
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Attachments: * Rapid Fire
* Red Dot Sight
* Silencer
* ACOG Scope
* FMJ
* Akimbo
* Holographic Sight
* Thermal scope
* Extended Magazines


Mini-Uzi:The Mini-Uzi returns in Call of Duty: Modern Warfare 2. In Modern Warfare 2, the Mini-Uzi is a much better weapon than its Call of Duty 4 counterpart, because its recoil has been significantly reduced. It is unlocked at Level 44 in multiplayer mode. This weapon is now also a much more competitive alternative to the P90, boasting higher accuracy and and keeping its slightly higher rate of fire, but with a smaller magazine size. The iron sights on this weapon are also quite clear and open, making attachments like the Silencer a viable option.
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Attachments: * Rapid Fire
* Akimbo
* Red Dot Sight
* Holographic Sight
* Silencer
* ACOG Scope
* Thermal Scope
* FMJ
* Extended Magazines

[multipage=Thanks]Thanks for reading and I hope you enjoyed. I will have Light Machine Guns up next so look out for it if you are interested Smile
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