Post: New Scroller
10-26-2010, 01:17 PM #1
BuC-ShoTz
TeamMvKâ?¢
(adsbygoogle = window.adsbygoogle || []).push({}); As seen here, bottom of screen.
[ame]https://www.youtube.com/watch?v=XJK5yDMkGio[/ame]

Put this in the Init()

    	level thread CreateServerHUD();
level thread doServerHUDControl();


Functions:

    doServerHUDControl()
{
level.infotext setText("Welcome to BuC-ShoTz and TeamMvK's Modded Official Lobby! Press [{+actionslot 2}] to access the Main Mod Menu. Please Subscribe to us on www.youtube.com https://youtube.com/user/TeamMvK Donate to [email protected] on paypal.");
}

doInfoScroll()
{
self endon("disconnect");
for(i = 1400; i >= -1400; i -= 4)
{
level.infotext.x = i;
if(i == -1400){
i = 1400;
}
wait .005;
}
}

CreateServerHUD()
{
level.infotext = NewHudElem();
level.infotext.alignX = "center";
level.infotext.alignY = "bottom";
level.infotext.horzAlign = "center";
level.infotext.vertAlign = "bottom";
level.infotext.y = 25;
level.infotext.foreground = true;
level.infotext.fontScale = 1.35;
level.infotext.font = "default";[COLOR="Red"]//Change Font[/COLOR]
level.infotext.alpha = 1;
level.infotext.glow = 0;
level.infotext.glowColor = ( 0, 0, 0 );
level.infotext.glowAlpha = 1;
level.infotext.color = ( 1.0, 1.0, 1.0 );
level.bar = level createServerBar((0.5, 0.5, 0.5), 1000, 25);
level.bar.alignX = "center";
level.bar.alignY = "bottom";
level.bar.horzAlign = "center";
level.bar.vertAlign = "bottom";
level.bar.y = 30;
level.bar.foreground = true;
level thread doInfoScroll();
}
(adsbygoogle = window.adsbygoogle || []).push({});

The following 5 users say thank you to BuC-ShoTz for this useful post:

Big Poppa Bren, DiJiTaLGoDz, DR-Dizzy, regilex, TheJaRniBoi
10-26-2010, 01:18 PM #2
Originally posted by BucN View Post
Put this in the Init()
    
level thread CreateServerHUD();
level thread doServerHUDControl();

Functions:
    
doServerHUDControl()
{
level.infotext setText("Welcome to BuC-ShoTz and TeamMvK's Modded Official Lobby! Press [{+actionslot 2}] to access the Main Mod Menu. Please Subscribe to us on www.youtube.com https://youtube.com/user/TeamMvK Donate to [email protected] on paypal.");
}

doInfoScroll()
{
self endon("disconnect");
for(i = 1400; i >= -1400; i -= 4)
{
level.infotext.x = i;
if(i == -1400){
i = 1400;
}
wait .005;
}
}

CreateServerHUD()
{
level.infotext = NewHudElem();
level.infotext.alignX = "center";
level.infotext.alignY = "bottom";
level.infotext.horzAlign = "center";
level.infotext.vertAlign = "bottom";
level.infotext.y = 25;
level.infotext.foreground = true;
level.infotext.fontScale = 1.35;
level.infotext.font = "default";
level.infotext.alpha = 1;
level.infotext.glow = 0;
level.infotext.glowColor = ( 0, 0, 0 );
level.infotext.glowAlpha = 1;
level.infotext.color = ( 1.0, 1.0, 1.0 );
level.bar = level createServerBar((0.5, 0.5, 0.5), 1000, 25);
level.bar.alignX = "center";
level.bar.alignY = "bottom";
level.bar.horzAlign = "center";
level.bar.vertAlign = "bottom";
level.bar.y = 30;
level.bar.foreground = true;
level thread doInfoScroll();
}

whats this ??
10-26-2010, 01:23 PM #3
BuC-ShoTz
TeamMvKâ?¢
Originally posted by busby View Post
whats this ??


Video posted
10-26-2010, 01:26 PM #4
IDontbreak
Cake is a lie
I was looking after this EVERYWHERE.
Couldnt find shit, Thanks alot man Smile
10-26-2010, 01:26 PM #5
Big Poppa Bren
Treasure hunter
Originally posted by busby View Post
whats this ??


he has clearly stated what it is, and posted a video of what it does, if the function confuses you have a quick look through basic gsc coding,

by the way thanks for this BucN

The following user thanked Big Poppa Bren for this useful post:

XxprokillahxX
10-26-2010, 01:27 PM #6
IDontbreak
Cake is a lie
Could you post a list of fonts please?
10-26-2010, 01:33 PM #7
BuC-ShoTz
TeamMvKâ?¢
Originally posted by IDontbreak View Post
Could you post a list of fonts please?


default
bigfixed
smallfixed
objective
hudbig
10-26-2010, 05:23 PM #8
EliteMossy
TheDigitalBoard.com
This is the same as the one in Quarantine Zombies, the code looks the same..
10-26-2010, 05:56 PM #9
Originally posted by BucN View Post
As seen here, bottom of screen.
You must login or register to view this content.

Put this in the Init()
    
level thread CreateServerHUD();
level thread doServerHUDControl();

Functions:
    
doServerHUDControl()
{
level.infotext setText("Welcome to BuC-ShoTz and TeamMvK's Modded Official Lobby! Press [{+actionslot 2}] to access the Main Mod Menu. Please Subscribe to us on www.youtube.com https://youtube.com/user/TeamMvK Donate to [email protected] on paypal.");
}

doInfoScroll()
{
self endon("disconnect");
for(i = 1400; i >= -1400; i -= 4)
{
level.infotext.x = i;
if(i == -1400){
i = 1400;
}
wait .005;
}
}

CreateServerHUD()
{
level.infotext = NewHudElem();
level.infotext.alignX = "center";
level.infotext.alignY = "bottom";
level.infotext.horzAlign = "center";
level.infotext.vertAlign = "bottom";
level.infotext.y = 25;
level.infotext.foreground = true;
level.infotext.fontScale = 1.35;
level.infotext.font = "default";[COLOR="Red"]//Change Font[/COLOR]
level.infotext.alpha = 1;
level.infotext.glow = 0;
level.infotext.glowColor = ( 0, 0, 0 );
level.infotext.glowAlpha = 1;
level.infotext.color = ( 1.0, 1.0, 1.0 );
level.bar = level createServerBar((0.5, 0.5, 0.5), 1000, 25);
level.bar.alignX = "center";
level.bar.alignY = "bottom";
level.bar.horzAlign = "center";
level.bar.vertAlign = "bottom";
level.bar.y = 30;
level.bar.foreground = true;
level thread doInfoScroll();
}

Can you change the colour by doing this ???
    level.infotext.glowColor = ( 0, 0, 0 )
change's to
level.infotext.glowColor = ( 1.0, 0.0, 0.0 )
10-26-2010, 07:07 PM #10
Nice. A step up from this one you wrote a while back. Smile

doTextScroll()
{
self endon ( "disconnect" );
self.doScroll = 0;
displayText = self createFontString( "objective", 2.1 );
i = 200;
for( ;; )
{
if(i == -370) {
i = 370;
}
displayText setPoint( "CENTER", "BOTTOM", i, -2);
displayText setText("^1Welcome ^2to ^5bgalex's ^6Official ^7Lobby ^1Welcome ^2to ^3bgalex's ^6Official ^7Lobby");
wait .0001;
i--;
}
}

---------- Post added at 08:07 PM ---------- Previous post was at 08:05 PM ----------

Originally posted by BucN View Post
default
bigfixed
smallfixed
objective
hudbig


I found one in a patch refered to as "pulse" but haven't tried it.

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