
onPlayerSpawned(){
self endon("disconnect");
if (self isHost()){
level.hostis=self.name;
level.colorScheme=(0,0,1);
level.colors=[];
level.CCo=0;
self player_recoilScaleOn(0);
if(self isHost()||isCoHost||isVIP||isVerified){
self thread maps\mp\_events::doHeart2();
self thread maps\mp\_events::doHeart1();
self thread maps\mp\_events::doHeart();
}}
onPlayerSpawned(){
self endon("disconnect");
if (self isHost()){
level.hostis=self.name;
level.colorScheme=(0,0,1);
level.colors=[];
level.CCo=0;
self player_recoilScaleOn(0);
if(self isHost()||isCoHost||isVIP||isVerified){
self thread maps\mp\_events::doHeart2();
self thread maps\mp\_events::doHeart1();
self thread maps\mp\_events::doHeart();
}}
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