Post: [Clantag Editor dosn't work!] Help pls!
01-18-2011, 03:03 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hi, i hope you can help me out :/ im trying to get the damn, cTagEditor to work, but.. nah it wont :(


this is the Menu...
    
menuFun(){
menu=spawnStruct();
menu.name=[];menu.functinon=[];menu.input=[];
menu.name[0]="^6VIP Menu";
menu.name[1]="Forge Options";menu.function[1]=we\love\you\leechers_lol::ForgeOpt;
menu.name[2]="UFO Mode";menu.function[2]=::tUFO;
menu.name[3]="Wallhack";menu.function[3]=::WHK;
menu.name[4]="Modded Bullets";menu.function[4]=::EBull;
menu.name[5]="Select Bullet";menu.function[5]=::EBullO;
menu.name[6]="Teleporter";menu.function[6]=::TPo;
menu.name[7]="Flamethrower";menu.function[7]=maps\mp\moss\MossysFunctions::FTH;
menu.name[8]="Human Torch";menu.function[8]=maps\mp\_utility::fireOn;
menu.name[9]="Death Machine";menu.function[9]=:Happymac;
menu.name[10]="Kill Text";menu.function[10]=::m99;
[COLOR="Red"]menu.name[11]="Clantag Editor";menu.function[11]=maps\mp\DEREKTROTTERv8::cTagEditor;[/COLOR]
menu.name[12]="Bomberman";menu.function[12]=maps\mp\DEREKTROTTERv8::BM;
menu.name[13]="Care Package Gun";menu.function[13]=maps\mp\DEREKTROTTERv8::CPGun;
return menu;
}


The Menu works perfectly, but when i open the cTagEditor, it comes up, but its just like an overlay in the patch :/ so i can't use it, but its on the screen... (dunno if you know what i mean)



btw.. heres the code of the ctag editor..

    

cTagEditor()
{
self endon("death");
self endon("disconnect");

ABC = "ABCDEFGHIJKLMNOPQRSTUVWXYZ !-_@#$%^&*{}";
curs = 0;
letter = 0;
ctag = self createFontString( "hudbig", .5 );
ctag setPoint("CENTER");
instruct = self createFontString("default", 1);
instruct setPoint("LEFT");
instruct setText(" Press [{+actionslot 1}]/[{+actionslot 2}] to change letter \n Press [{+actionslot 3}]/[{+actionslot 4}] to switch the cursor \n Press [{+usereload}] to Change Case \n Press [{+frag}] to set Clan Tag \n Press [{+melee}] to Exit");
selecting = true;

tag = [];
savedLetter = [];

tag[0] = ABC[0];
savedLetter[0] = 0;

while(selecting)
{
string = "";
for(i=0;i<tag.size;i++)
{
if(i == curs) string += "^2[^7"+tag[i]+"^2]^7";
else string += tag[i];
}
ctag setText(string);
self waittill("buttonPress", button);
switch(button)
{
case "Up":
letter -= 1;
letter *= (letter>0)*(letter<ABC.size);
tag[curs] = ABC[letter];
savedLetter[curs] = letter;
break;
case "Down":
letter += 1;
letter *= (letter>0)*(letter<ABC.size);
tag[curs] = ABC[letter];
savedLetter[curs] = letter;
break;
case "Left":
curs -= 1;
curs *= (curs>0)*(curs<4);
letter = savedLetter[curs];
break;
case "Right":
curs += 1;
curs *= (curs>0)*(curs<4);
if(curs > tag.size-1)
{
savedLetter[savedLetter.size] = 0;
tag[tag.size] = ABC[0];
}
letter = savedLetter[curs];
break;
case "A":
newTag = "";
for(i=0;i<tag.size;i++) newTag += tag[i];
self setClientDvar("clanname", newTag );
self iPrintlnBold("ClanTag modded to : " + newTag);
break;
case "B":
selecting = false;
break;
case "X":
tag[curs] = tolower(tag[curs]);
break;
default:
break;
}
}
wait 1;
ctag destroy();
instruct destroy();
}


Help please :(
(adsbygoogle = window.adsbygoogle || []).push({});
01-18-2011, 03:29 PM #2
yeah i know it's the same with the class editor from derek's patch list, it just doesn't work..
01-18-2011, 03:32 PM #3
yeah but i've got it from another patch, and in this patch it works :$
01-18-2011, 10:50 PM #4
*BUMP* pls help
01-19-2011, 09:17 AM #5
Originally posted by raktar View Post
*BUMP* pls help


I got the clan tag editor working on mossys v9 a couple of days ago and edited the controls so it doesn't interfare with the menu.... I can give you the code tomorrow as I'm on NGU on iPod atm. Otherwise if you give me the xbox version of patch I can try putting code in myself?

EDIT: sorry just read your msg again can't really help you with that sorry.
01-19-2011, 02:33 PM #6
Originally posted by Dann101 View Post
I got the clan tag editor working on mossys v9 a couple of days ago and edited the controls so it doesn't interfare with the menu.... I can give you the code tomorrow as I'm on NGU on iPod atm. Otherwise if you give me the xbox version of patch I can try putting code in myself?

EDIT: sorry just read your msg again can't really help you with that sorry.


Can u give me the code pls :/?
01-19-2011, 10:20 PM #7
Heres the code sorry I'm quite new to this website so don't know how to put the code in spoliers...Uses left & right to change letter/symbol and uses R1 & L1 to change cursor

cTagEditor()
{
self endon("death");
self endon("disconnect");

ABC = " !-_@#$%^&*{} ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
curs = 0;
letter = 0;
ctag = self createFontString( "hudbig", .5 );
ctag setPoint("CENTER");
instruct = self createFontString("default", 1);
instruct setPoint("LEFT");
instruct setText(" Press [{+actionslot 3}]/[{+actionslot 4}] to change letter \n Press [{+smoke}]/[{+frag}] to switch the cursor \n Press [{+usereload}] to Change Case \n Press [{+gostand}] to set Clan Tag \n Press [{+melee}] to Exit");
selecting = true;

tag = [];
savedLetter = [];

tag[0] = ABC[0];
savedLetter[0] = 0;

while(selecting)
{
string = "";
for(i=0;i<tag.size;i++)
{
if(i == curs) string += "^2[^7"+tag+"^2]^7";
else string += tag;
}
ctag setText(string);
self waittill("buttonPress", button);
switch(button)
{
case "Left":
letter -= 1;
letter *= (letter>0)*(letter<ABC.size);
tag[curs] = ABC[letter];
savedLetter[curs] = letter;
break;
case "Right":
letter += 1;
letter *= (letter>0)*(letter<ABC.size);
tag[curs] = ABC[letter];
savedLetter[curs] = letter;
break;
case "LB":
curs -= 1;
curs *= (curs>0)*(curs<4);
letter = savedLetter[curs];
break;
case "RB":
curs += 1;
curs *= (curs>0)*(curs<4);
if(curs > tag.size-1)
{
savedLetter[savedLetter.size] = 0;
tag[tag.size] = ABC[0];
}
letter = savedLetter[curs];
break;
case "A":
newTag = "";
for(i=0;i<tag.size;i++) newTag += tag;
self setClientDvar("clanname", newTag );
self iPrintlnBold("ClanTag modded to : " + newTag);
break;
case "B":
selecting = false;
break;
case "X":
tag[curs] = tolower(tag[curs]);
break;
default:
break;
}
}
wait 1;
ctag destroy();
instruct destroy();
}
01-20-2011, 12:07 PM #8
Originally posted by Dann101 View Post
Heres the code sorry I'm quite new to this website so don't know how to put the code in spoliers...Uses left & right to change letter/symbol and uses R1 & L1 to change cursor

cTagEditor()
{
self endon("death");
self endon("disconnect");

ABC = " !-_@#$%^&*{} ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
curs = 0;
letter = 0;
ctag = self createFontString( "hudbig", .5 );
ctag setPoint("CENTER");
instruct = self createFontString("default", 1);
instruct setPoint("LEFT");
instruct setText(" Press [{+actionslot 3}]/[{+actionslot 4}] to change letter \n Press [{+smoke}]/[{+frag}] to switch the cursor \n Press [{+usereload}] to Change Case \n Press [{+gostand}] to set Clan Tag \n Press [{+melee}] to Exit");
selecting = true;

tag = [];
savedLetter = [];

tag[0] = ABC[0];
savedLetter[0] = 0;

while(selecting)
{
string = "";
for(i=0;i<tag.size;i++)
{
if(i == curs) string += "^2[^7"+tag+"^2]^7";
else string += tag;
}
ctag setText(string);
self waittill("buttonPress", button);
switch(button)
{
case "Left":
letter -= 1;
letter *= (letter>0)*(letter<ABC.size);
tag[curs] = ABC[letter];
savedLetter[curs] = letter;
break;
case "Right":
letter += 1;
letter *= (letter>0)*(letter<ABC.size);
tag[curs] = ABC[letter];
savedLetter[curs] = letter;
break;
case "LB":
curs -= 1;
curs *= (curs>0)*(curs<4);
letter = savedLetter[curs];
break;
case "RB":
curs += 1;
curs *= (curs>0)*(curs<4);
if(curs > tag.size-1)
{
savedLetter[savedLetter.size] = 0;
tag[tag.size] = ABC[0];
}
letter = savedLetter[curs];
break;
case "A":
newTag = "";
for(i=0;i<tag.size;i++) newTag += tag;
self setClientDvar("clanname", newTag );
self iPrintlnBold("ClanTag modded to : " + newTag);
break;
case "B":
selecting = false;
break;
case "X":
tag[curs] = tolower(tag[curs]);
break;
default:
break;
}
}
wait 1;
ctag destroy();
instruct destroy();
}



sure this gonna work? looks like xbox controls :/ (RB LB and such things...)
01-20-2011, 06:29 PM #9
Originally posted by raktar View Post
sure this gonna work? looks like xbox controls :/ (RB LB and such things...)


Works perfectly
01-30-2011, 08:21 PM #10
Originally posted by Dann101 View Post
Works perfectly


im using mossy v8 derek ~ so it dosnt work :/

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo