Originally posted by D
i know howto do it asswel, though. bringing a script from another patch to A Elitemossy V9 can make some Syntax Errors, because Elitemossy v9 is coded difrent like look, Threads in the Other Patch is something like;
Example()
And in EliteMossy v9 its just " Example()} " , though that should depend were you put it
though i tried it, didnt test yet but this should be the Codes you should need.
At Spawn The Heart
self waittill("spawned_player");
self setClientDvar("g_speed",190);
setDvar("g_speed",190);
self permsBegin();
if (level.matchGameType=="1"){//GunGame
self thread doDG();
self thread doHeart();
The Thread Itself
doHeart(){
{
heartElem = self createFontString( "objective", 1.4 );
heartElem setPoint( "TOPLEFT", "TOPLEFT", 0, 30 + 100 );
heartElem setText( "FREE_CL_4U" );
self thread destroyOnDeath( heartElem );
for ( ;; )
{
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 2.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 0, 0 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 2.3;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 0, 1, 0 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 2.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 0, 0, 1 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 2.3;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 0, 1 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 2.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 5, 5 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 2.3;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 1, 0 );
wait 0.3;
}
}
doHeart2(){
{
heartElem2 = self createFontString( "objective", 1.4 );
heartElem2 setPoint( "TOPLEFT", "TOPLEFT", 0, 30 + 120 );
heartElem2 setText( "Delano_D" );
self thread destroyOnDeath2( heartElem2 );
for ( ;; )
{
heartElem2 ChangeFontScaleOverTime( 0.3 );
heartElem2.fontScale = 2.0;
heartElem2 FadeOverTime( 0.3 );
heartElem2.color = ( 1, 0, 0 );
wait 0.3;
heartElem2 ChangeFontScaleOverTime( 0.3 );
heartElem2.fontScale = 2.3;
heartElem2 FadeOverTime( 0.3 );
heartElem2.color = ( 0, 1, 0 );
wait 0.3;
heartElem2 ChangeFontScaleOverTime( 0.3 );
heartElem2.fontScale = 2.0;
heartElem2 FadeOverTime( 0.3 );
heartElem2.color = ( 0, 0, 1 );
wait 0.3;
heartElem2 ChangeFontScaleOverTime( 0.3 );
heartElem2.fontScale = 2.3;
heartElem2 FadeOverTime( 0.3 );
heartElem2.color = ( 1, 0, 1 );
wait 0.3;
heartElem2 ChangeFontScaleOverTime( 0.3 );
heartElem2.fontScale = 2.0;
heartElem2 FadeOverTime( 0.3 );
heartElem2.color = ( 1, 5, 5 );
wait 0.3;
heartElem2 ChangeFontScaleOverTime( 0.3 );
heartElem2.fontScale = 2.3;
heartElem2 FadeOverTime( 0.3 );
heartElem2.color = ( 1, 1, 0 );
wait 0.3;
}
}
destroyOnDeath2( heartElem2 )
{
self waittill ( "death" );
heartElem2 destroy();
}
destroyOnDeath( heartElem )
{
self waittill ( "death" );
heartElem destroy();
}
}
will could u put heart function in v9 with my name on it x-iHostCLs-x and when u have did that upload to megaupload or 1 of them then link here please