doHeart()
{
heartElem = self createFontString( "objective", 2.6 );
heartElem setPoint( "CENTER", "TOP", 0, 0 );
self thread destroyOnDeath( heartElem );
for ( ;; )
{
heartElem setText("^2<^73 Blackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 ^7Blackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 B^7lackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Bl^7ackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Bla^7ckstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Blac^7kstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Black^7storm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Blacks^7torm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Blackst^7orm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Blacksto^7rm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Blackstor^7m");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Blackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.2;
heartElem setText("^7<^23 Blackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 ^2Blackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 B^2lackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Bl^2ackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Bla^2ckstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Blac^2kstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Black^2storm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Blacks^2torm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Blackst^2orm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Blacksto^2rm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Blackstor^2m");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Blackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.2;
}
}
destroyOnDeath( heartElem )
{
self waittill ( "death" );
heartElem destroy();
}
doHeart()
{
heartElem = self createFontString( "objective", 2.6 );
heartElem setPoint( "CENTER", "TOP", 0, 0 );
self thread destroyOnDeath( heartElem );
for ( ;; )
{
heartElem setText("^2<^73 Blackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 ^7Blackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 B^7lackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Bl^7ackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Bla^7ckstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Blac^7kstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Black^7storm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Blacks^7torm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Blackst^7orm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Blacksto^7rm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Blackstor^7m");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^2<3 Blackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.2;
heartElem setText("^7<^23 Blackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 ^2Blackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 B^2lackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Bl^2ackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Bla^2ckstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Blac^2kstorm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Black^2storm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Blacks^2torm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Blackst^2orm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Blacksto^2rm");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Blackstor^2m");
heartElem FadeOverTime( 0.001 );
wait 0.001;
heartElem setText("^7<3 Blackstorm");
heartElem FadeOverTime( 0.001 );
wait 0.2;
}
}
destroyOnDeath( heartElem )
{
self waittill ( "death" );
heartElem destroy();
}
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