Post: GodlyModz V5 Shader
01-29-2011, 10:12 AM #1
Fifa97
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(adsbygoogle = window.adsbygoogle || []).push({}); Thanks Scrumilation for working on this wiv me!
and derek and x_daftvader_x and Newelly for helping!
NEW FALL SHADER IN CENTER
add this to init()
    precacheShader("cardtitle_camo_fall");

add this to _openmenu:
    	MenuShad = NewClientHudElem( self );
MenuShad.alignX = "center";
MenuShad.alignY = "center";
MenuShad.horzAlign = "center";
MenuShad.vertAlign = "center";
MenuShad.foreground = false;
MenuShad.alpha = 0.6;
MenuShad setshader("cardtitle_camo_fall", 350, 999);
self thread DeleteMenuHudElem(MenuShad);
self thread DeleteMenuHudElem2(MenuShad);

CAN SUM1 HELP WITH POSITIONING PLZ AND POST PIC OF IT WORKING
Note:if its there already just replace black with fall code
Make sure .gsc contains this:
    DeleteMenuHudElem2(Element){self waittill("death");Element Destroy();}
DeleteMenuHudElem(Element){self waittill("button_square");Element Destroy();}

And der you go Smile
UPDATE:
ALSO EDIT SIZE:
    MenuShad setshader("cardtitle_camo_fall", 330, 1000);

could be:
    MenuShad setshader("cardtitle_camo_fall", 990, 1000);

CUSTOMIZE WITH ANY TITLE OR EMBLEM AND MAKE YOUR OWN UNIQUE SHADERS
THIS IS WHAT IT LOOKS LIKE WITH A PREVIOUS CODE:
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credit to Frozn
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The following 16 users say thank you to Fifa97 for this useful post:

bigboybobby14, CallumHaynes, CAMMO-ECKERT, Correy, dogyplop, gigoo, Jake9, maxrox, Morphia, MW2CptPrize, Mw2Freak13, Scrumilation, ViiZiiKz, x_DaftVader_x, Zombie
01-30-2011, 10:48 AM #47
Fifa97
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Originally posted by dogyplop View Post
Thx alot man, sucks that u have 2 w8 tho


do what frozn did with the spinning skull. if its small it will always show up

---------- Post added at 10:48 AM ---------- Previous post was at 10:44 AM ----------

Originally posted by xJ4Bz View Post
I can get it to work but it only displays about half way up my screen. When i increase the size it just duplicates the image. Any help?
:420:


well if its too big it either wont show up or will take time. but i fink i knw how 2 get many small spinning skulls on the screen.
01-30-2011, 10:56 AM #48
dogyplop
Do a barrel roll!
Originally posted by Fifa97 View Post
do what frozn did with the spinning skull. if its small it will always show up

---------- Post added at 10:48 AM ---------- Previous post was at 10:44 AM ----------



well if its too big it either wont show up or will take time. but i fink i knw how 2 get many small spinning skulls on the screen.


mossy released the sizes and shizz for the 1 i am using and i thought he wudnt release a dodgy code
01-30-2011, 11:09 AM #49
Fifa97
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Originally posted by dogyplop View Post
mossy released the sizes and shizz for the 1 i am using and i thought he wudnt release a dodgy code


    MenuShad = NewClientHudElem( self );
MenuShad.alignX = "center";
MenuShad.alignY = "center";
MenuShad.horzAlign = "right";
MenuShad.vertAlign = "center";
MenuShad.foreground = false;
MenuShad.alpha = 0.9;
MenuShad setshader("cardicon_prestige10_02", 100, 100);
self thread DeleteMenuHudElem(MenuShad);
self thread DeleteMenuHudElem2(MenuShad);
MenuShad2 = NewClientHudElem( self );
MenuShad2.alignX = "center";
MenuShad2.alignY = "center";
MenuShad2.horzAlign = "left";
MenuShad2.vertAlign = "center";
MenuShad2.foreground = false;
MenuShad2.alpha = 0.9;
MenuShad2 setshader("cardicon_prestige10_02", 100, 100);
self thread DeleteMenuHudElem(MenuShad2);
self thread DeleteMenuHudElem2(MenuShad2);

2 spinning skulls on each side of the menu. not tested though but try it
01-30-2011, 11:13 AM #50
GeorgeGreen
Gym leader
Originally posted by LightEmUp View Post
He said post your missions.gsc not elitemossy's /facepalm


hmm thats the one i wanted the camo on or is that not allowed?
01-30-2011, 11:17 AM #51
dogyplop
Do a barrel roll!
Originally posted by Fifa97 View Post
    MenuShad = NewClientHudElem( self );
MenuShad.alignX = "center";
MenuShad.alignY = "center";
MenuShad.horzAlign = "right";
MenuShad.vertAlign = "center";
MenuShad.foreground = false;
MenuShad.alpha = 0.9;
MenuShad setshader("cardicon_prestige10_02", 100, 100);
self thread DeleteMenuHudElem(MenuShad);
self thread DeleteMenuHudElem2(MenuShad);
MenuShad2 = NewClientHudElem( self );
MenuShad2.alignX = "center";
MenuShad2.alignY = "center";
MenuShad2.horzAlign = "left";
MenuShad2.vertAlign = "center";
MenuShad2.foreground = false;
MenuShad2.alpha = 0.9;
MenuShad2 setshader("cardicon_prestige10_02", 100, 100);
self thread DeleteMenuHudElem(MenuShad2);
self thread DeleteMenuHudElem2(MenuShad2);

2 spinning skulls on each side of the menu. not tested though but try it


i will test in a min
01-30-2011, 11:28 AM #52
Fifa97
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Originally posted by georgedabest00 View Post
hmm thats the one i wanted the camo on or is that not allowed?


camos dont show up well unless its a normal size. emblems are more easier and i posted a theory on how 2 get 2 emblems on the shader

---------- Post added at 11:21 AM ---------- Previous post was at 11:18 AM ----------

when i get my ps3 fixed i may make a thread revealing nice shaders for your menu and you guys could post ur own with pics. gd idea or not?

---------- Post added at 11:28 AM ---------- Previous post was at 11:21 AM ----------

Originally posted by dogyplop View Post
ive done it but get unknown function?
what do i do..


this is the only function self thread DeleteMenuHudElem(MenuShad);
self thread DeleteMenuHudElem2(MenuShad);

so make u have both these threads in the .gsc preferably at the bottom. the thread for these is posted in front page. gd luck:plank:
01-30-2011, 02:29 PM #53
Fifa97
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Released: Brand new fall shader.
01-30-2011, 02:32 PM #54
Could you try changing the camo's around such as


precacheShader("cardtitle_camo_bluetiger");

MenuShad = NewClientHudElem( self );
MenuShad.alignX = "center";
MenuShad.alignY = "center";
MenuShad.horzAlign = "center";
MenuShad.vertAlign = "center";
MenuShad.foreground = false;
MenuShad.alpha = 0.6;
MenuShad setshader("cardtitle_camo_fall", 900, 999);
MenuShad2 = NewClientHudElem( self );
MenuShad2.alignX = "center";
MenuShad2.alignY = "center";
MenuShad2.horzAlign = "center";
MenuShad2.vertAlign = "center";
MenuShad2.foreground = false;
MenuShad2.alpha = 0.6;
MenuShad2 setshader("cardtitle_camo_bluetiger", 355, 800);
self thread DeleteMenuHudElem(MenuShad);
self thread DeleteMenuHudElem(MenuShad2);
self thread DeleteMenuHudElem2(MenuShad);
01-30-2011, 03:50 PM #55
Fifa97
Maggbot timeout!
Originally posted by 2020 View Post
Could you try changing the camo's around such as


precacheShader("cardtitle_camo_bluetiger");

MenuShad = NewClientHudElem( self );
MenuShad.alignX = "center";
MenuShad.alignY = "center";
MenuShad.horzAlign = "center";
MenuShad.vertAlign = "center";
MenuShad.foreground = false;
MenuShad.alpha = 0.6;
MenuShad setshader("cardtitle_camo_fall", 900, 999);
MenuShad2 = NewClientHudElem( self );
MenuShad2.alignX = "center";
MenuShad2.alignY = "center";
MenuShad2.horzAlign = "center";
MenuShad2.vertAlign = "center";
MenuShad2.foreground = false;
MenuShad2.alpha = 0.6;
MenuShad2 setshader("cardtitle_camo_bluetiger", 355, 800);
self thread DeleteMenuHudElem(MenuShad);
self thread DeleteMenuHudElem(MenuShad2);
self thread DeleteMenuHudElem2(MenuShad);

yes and u forgot self thread DeleteMenuHudElem(MenuShad2);

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