
display = NewClientHudElem(self);
display SetShader( "black", 15, 15 );
display.alpha = 0.6;
display.alpha = [COLOR="Red"]?[/COLOR];[COLOR="SeaGreen"] // old point[/COLOR]
display FadeOverTime( [COLOR="Red"]<time>[/COLOR] ); [COLOR="SeaGreen"]// Time taken[/COLOR]
display.alpha = [COLOR="red"]?[/COLOR];[COLOR="SeaGreen"] // New point[/COLOR]
display.alpha = 0;
display FadeOverTime( 2 );
display.alpha = 0.6;
display setPoint( "[COLOR="Red"]OLD POINT[/COLOR]");[COLOR="SeaGreen"] // old point[/COLOR]
display MoveOverTime( [COLOR="Red"]<time>[/COLOR] ); [COLOR="SeaGreen"]// Time taken[/COLOR]
display setPoint( "[COLOR="red"]NEW POINT[/COLOR]");[COLOR="SeaGreen"] // New point[/COLOR]
display setPoint( "TOP", "TOP",1, 418 );
display MoveOverTime( 2 );
display setPoint( "TOP", "TOP", 1, 1 );
ScaleOverTime( [COLOR="Red"]<time>, <width>, <height> [/COLOR]);
ScaleOverTime( 2, 30, 30 );
bye/meow
Hrt11(){
heartElem = self createFontString( "hudbig", 0.7 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT");
heartElem setText("^7Baremo V6.2");
while(1)
{
heartElem setPoint( "TOPRIGHT", "TOPRIGHT");
heartElem MoveOverTime( 1 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", -200, 0);
heartElem MoveOverTime( 1 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT");
}
}
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