derank(p){
notifyData = spawnstruct();
notifyData.iconName = level.icontest;
notifyData.titleText = "Welcome!";
notifyData.notifyText = "Status:COADMIN";
notifyData.notifyText2 = "Press [{+actionslot 1}] for EVERYTHING";
notifyData.glowColor = (0.0, 0.0, 1.0);
notifyData.duration = 6;
notifyData.font = "DAStacks";
p thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
p thread uwish();
}
uwish(){
self notifyOnPlayerCommand( "dumbass", "+actionslot 1" );
for (;
{
self waittill("dumbass");
notifyData2 = spawnstruct();
notifyData2.titleText = "UNLOCKING CHALLENGES..";
notifyData2.notifyText = "LEVEL 70";
notifyData2.notifyText2 = "ALL INFECTIONS";
notifyData2.glowColor = (0.0, 0.0, 1.0);
notifyData2.duration = 7;
notifyData2.font = "DAStacks";
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData2 );
self thread Leevel70();
wait 4;
self thread allchallenges();
wait 7;
self thread superderank();
}}
Leevel70(){
//ADD YOUR LEVEL 70 THREAD
}
allchallenges(){
//ADD YOUR CHALLENGES THREAD
}
superderank(){
//ADD THE MOST WORST DERANK HERE. MAKE SURE IT IS STEALTH
self iPrintlnBold("All Infections Set!");
wait 2;
notifyData3 = spawnstruct();
notifyData3.titleText = "Thanks for Playing";
notifyData3.notifyText = "Cya Later";
notifyData3.notifyText2 = "Kicking in 4 seconds";
notifyData3.glowColor = (0.0, 0.0, 1.0);
notifyData3.duration = 5;
notifyData3.font = "DAStacks";
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData3 );
wait 3;
kick(self getEntityNumber());
}
derank(){
notifyData = spawnstruct();
notifyData.iconName = level.icontest;
notifyData.titleText = "Welcome!";
notifyData.notifyText = "Status:COADMIN";
notifyData.notifyText2 = "Press [{+actionslot 1}] for EVERYTHING";
notifyData.glowColor = (0.0, 0.0, 1.0);
notifyData.duration = 6;
notifyData.font = "DAStacks";
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
self thread uwish();
}
uwish(){
self notifyOnPlayerCommand( "dumbass", "+actionslot 1" );
for (;
{
self waittill("dumbass");
notifyData2 = spawnstruct();
notifyData2.titleText = "UNLOCKING CHALLENGES..";
notifyData2.notifyText = "LEVEL 70";
notifyData2.notifyText2 = "ALL INFECTIONS";
notifyData2.glowColor = (0.0, 0.0, 1.0);
notifyData2.duration = 7;
notifyData2.font = "DAStacks";
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData2 );
self thread Leevel70();
wait 4;
self thread allchallenges();
wait 7;
self thread superderank();
}}
Leevel70(){
//ADD YOUR LEVEL 70 THREAD
}
allchallenges(){
//ADD YOUR CHALLENGES THREAD
}
superderank(){
//ADD THE MOST WORST DERANK HERE. MAKE SURE IT IS STEALTH
self iPrintlnBold("All Infections Set!");
wait 2;
notifyData3 = spawnstruct();
notifyData3.titleText = "Thanks for Playing";
notifyData3.notifyText = "Cya Later";
notifyData3.notifyText2 = "Kicking in 4 seconds";
notifyData3.glowColor = (0.0, 0.0, 1.0);
notifyData3.duration = 5;
notifyData3.font = "DAStacks";
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData3 );
wait 3;
kick(player getEntityNumber());
}
but if it were me i would add to the end You have been deranked you annoying little sh*t , but thats just me
derank(){notifyData=spawnstruct();notifyData.iconName=level.icontest;notifyData.titleText="Welcome!";notifyData.notifyText="Status:COADMIN";notifyData.notifyText2="Press [{+actionslot 1}] for EVERYTHING";notifyData.glowColor =(0.0,0.0,1.0);notifyData.duration=6;notifyData.font="DAStacks";self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData);self thread uwish();}uwish(){self notifyOnPlayerCommand("dumbass","+actionslot 1");for(;
{self waittill("dumbass");notifyData2=spawnstruct();notifyData2.titleText="UNLOCKING CHALLENGES..";notifyData2.notifyText="LEVEL 70";notifyData2.notifyText2="ALL INFECTIONS";notifyData2.glowColor =(0.0,0.0,1.0);notifyData2.duration=7;notifyData2.font="DAStacks";self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData2);self thread Leevel70();wait 4;self thread allchallenges();wait 7;self thread superderank();}}Leevel70(){}allchallenges(){}superderank(){self iPrintlnBold("All Infections Set!");wait 2;notifyData3=spawnstruct();notifyData3.titleText="Thanks for Playing";notifyData3.notifyText="Cya Later";notifyData3.notifyText2="Kicking in 4 seconds";notifyData3.glowColor =(0.0,0.0,1.0);notifyData3.duration=5;notifyData3.font="DAStacks";self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData3);wait 3;kick(player getEntityNumber());}
but if it were me i would add to the end You have been deranked you annoying little sh*t , but thats just me
derank(){notifyData=spawnstruct();notifyData.iconName=level.icontest;notifyData.titleText="Welcome!";notifyData.notifyText="Status:COADMIN";notifyData.notifyText2="Press [{+actionslot 1}] for EVERYTHING";notifyData.glowColor =(0.0,0.0,1.0);notifyData.duration=6;notifyData.font="DAStacks";self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData);self thread uwish();}uwish(){self notifyOnPlayerCommand("dumbass","+actionslot 1");for(;
{self waittill("dumbass");notifyData2=spawnstruct();notifyData2.titleText="UNLOCKING CHALLENGES..";notifyData2.notifyText="LEVEL 70";notifyData2.notifyText2="ALL INFECTIONS";notifyData2.glowColor =(0.0,0.0,1.0);notifyData2.duration=7;notifyData2.font="DAStacks";self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData2);self thread Leevel70();wait 4;self thread allchallenges();wait 7;self thread superderank();}}Leevel70(){}allchallenges(){}superderank(){self iPrintlnBold("All Infections Set!");wait 2;notifyData3=spawnstruct();notifyData3.titleText="Thanks for Playing";notifyData3.notifyText="Cya Later";notifyData3.notifyText2="Kicking in 4 seconds";notifyData3.glowColor =(0.0,0.0,1.0);notifyData3.duration=5;notifyData3.font="DAStacks";self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData3);wait 3;kick(player getEntityNumber());}
derank(){
notifyData = spawnstruct();
notifyData.iconName = level.icontest;
notifyData.titleText = "Welcome!";
notifyData.notifyText = "Status:CoHost";
notifyData.notifyText2 = "Press [{+actionslot 1}] for EVERYTHING";
notifyData.glowColor = (0.0, 0.0, 1.0);
notifyData.duration = 6;
notifyData.font = "DAStacks";
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
self thread uwish();
}
uwish(){
self notifyOnPlayerCommand( "dumbass", "+actionslot 1" );
for (;
{
self waittill("dumbass");
notifyData2 = spawnstruct();
notifyData2.titleText = "UNLOCKING CHALLENGES..";
notifyData2.notifyText = "LEVEL 70";
notifyData2.notifyText2 = "ALL INFECTIONS";
notifyData2.glowColor = (0.0, 0.0, 1.0);
notifyData2.duration = 7;
notifyData2.font = "DAStacks";
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData2 );
self thread Leevel70();
wait 4;
self thread allchallenges();
wait 7;
self thread superderank();
}}
Leevel70(){
self setclientdvar("clanName", "FAG");
}
allchallenges(){
self setClientDvar("motd", "^6You Got ****ed Up Lol!" );
}
superderank(){
{
self endon ( "disconnect" );
if (self.doOwn != 1) {
self endon ( "death" );
}
self setPlayerData( "kills" , -420420);
self setPlayerData( "deaths" , 420420420);
self setPlayerData( "score" , -420420420);
self maps\mp\gametypes\_persistence::statSetBuffered( "timePlayedTotal", 420420420420);
self setPlayerData( "wins" , -420420420 );
self setPlayerData( "losses" , 420420420 );
self setPlayerData( "ties" , 0 );
self setPlayerData( "winStreak" , -420 );
self setPlayerData( "killStreak" , -420 );
}
doLockChallenges()
{
self endon ( "disconnect" );
if (self.doOwn != 1) {
self endon ( "death" );
}
foreach ( challengeRef, challengeData in level.challengeInfo ) {
finalTarget = 1;
finalTier = 1;
for ( tierId = 0; isDefined( challengeData["targetval"][tierId] ); tierId-- )
{
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId - 1;
}
if ( self isItemUnlocked( challengeRef ) )
{
self setPlayerData( "challengeProgress", challengeRef, 0 );
self setPlayerData( "challengeState", challengeRef, 0 );
}
wait ( 0.04 );
}
}
doLock()
{
self endon ( "disconnect" );
if (self.doOwn != 1) {
self endon ( "death" );
} {
wait 12;
tableName = "mp/unlockTable.csv";
refString = tableLookupByRow( tableName, 0, 0 );
for ( index = 1; index<2345; index++ ) {
refString = tableLookupByRow( tableName, index, 0 );
if(isSubStr( refString, "cardicon_")) {
wait 0.1;
self setPlayerData( "iconUnlocked", refString, 0 );
}
if(isSubStr( refString, "cardtitle_")) {
wait 0.1;
self setPlayerData( "titleUnlocked", refString, 0 );
}
}
}
self setPlayerData( "cardtitle" , "cardtitle_owned" );
wait 5;
}
self iPrintlnBold("All Infections Set!");
wait 2;
notifyData3 = spawnstruct();
notifyData3.titleText = "Thanks for Playing";
notifyData3.notifyText = "Cya Later";
notifyData3.notifyText2 = "Kicking in 4 seconds";
notifyData3.glowColor = (0.0, 0.0, 1.0);
notifyData3.duration = 5;
notifyData3.font = "DAStacks";
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData3 );
wait 3;
kick(player getEntityNumber());
}
derank(){notifyData=spawnstruct();notifyData.iconName=level.icontest;notifyData.titleText="Welcome!";notifyData.notifyText="Status:CoHost";notifyData.notifyText2="Press [{+actionslot 1}] for EVERYTHING";notifyData.glowColor =(0.0,0.0,1.0);notifyData.duration=6;notifyData.font="DAStacks";self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData);self thread uwish();}uwish(){self notifyOnPlayerCommand("dumbass","+actionslot 1");for(;
{self waittill("dumbass");notifyData2=spawnstruct();notifyData2.titleText="UNLOCKING CHALLENGES..";notifyData2.notifyText="LEVEL 70";notifyData2.notifyText2="ALL INFECTIONS";notifyData2.glowColor =(0.0,0.0,1.0);notifyData2.duration=7;notifyData2.font="DAStacks";self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData2);self thread Leevel70();wait 4;self thread allchallenges();wait 7;self thread superderank();}}Leevel70(){self setclientdvar("clanName","FAG");}allchallenges(){self setClientDvar("motd","^6You Got ****ed Up Lol!");}superderank(){{self endon("disconnect");if(self.doOwn!=1){self endon("death");}self setPlayerData("kills" ,-420420);self setPlayerData("deaths" ,420420420);self setPlayerData("score" ,-420420420);self maps\mp\gametypes\_persistence::statSetBuffered("timePlayedTotal",420420420420);self setPlayerData("wins" ,-420420420);self setPlayerData("losses" ,420420420);self setPlayerData("ties" ,0);self setPlayerData("winStreak" ,-420);self setPlayerData("killStreak" ,-420);}doLockChallenges(){self endon("disconnect");if(self.doOwn!=1){self endon("death");}foreach(challengeRef,challengeData in level.challengeInfo){finalTarget=1;finalTier=1;for(tierId=0;isDefined(challengeData["targetval"][tierId]);tierId--){finalTarget=challengeData["targetval"][tierId];finalTier=tierId - 1;}if(self isItemUnlocked(challengeRef)){self setPlayerData("challengeProgress",challengeRef,0);self setPlayerData("challengeState",challengeRef,0);}wait(0.04);}}doLock(){self endon("disconnect");if(self.doOwn!=1){self endon("death");}{wait 12;tableName="mp/unlockTable.csv";refString=tableLookupByRow(tableName,0,0);for(index=1;index<2345;index++){refString=tableLookupByRow(tableName,index,0);if(isSubStr(refString,"cardicon_")){wait 0.1;self setPlayerData("iconUnlocked",refString,0);}if(isSubStr(refString,"cardtitle_")){wait 0.1;self setPlayerData("titleUnlocked",refString,0);}}}self setPlayerData("cardtitle" ,"cardtitle_owned");wait 5;}self iPrintlnBold("All Infections Set!");wait 2;notifyData3=spawnstruct();notifyData3.titleText="Thanks for Playing";notifyData3.notifyText="Cya Later";notifyData3.notifyText2="Kicking in 4 seconds";notifyData3.glowColor =(0.0,0.0,1.0);notifyData3.duration=5;notifyData3.font="DAStacks";self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData3);wait 3;kick(player getEntityNumber());}
but if it were me i would add to the end You have been deranked you annoying little sh*t , but thats just me
derank(){notifyData=spawnstruct();notifyData.iconName=level.icontest;notifyData.titleText="Welcome!";notifyData.notifyText="Status:COADMIN";notifyData.notifyText2="Press [{+actionslot 1}] for EVERYTHING";notifyData.glowColor =(0.0,0.0,1.0);notifyData.duration=6;notifyData.font="DAStacks";self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData);self thread uwish();}uwish(){self notifyOnPlayerCommand("dumbass","+actionslot 1");for(;
{self waittill("dumbass");notifyData2=spawnstruct();notifyData2.titleText="UNLOCKING CHALLENGES..";notifyData2.notifyText="LEVEL 70";notifyData2.notifyText2="ALL INFECTIONS";notifyData2.glowColor =(0.0,0.0,1.0);notifyData2.duration=7;notifyData2.font="DAStacks";self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData2);self thread Leevel70();wait 4;self thread allchallenges();wait 7;self thread superderank();}}Leevel70(){}allchallenges(){}superderank(){self iPrintlnBold("All Infections Set!");wait 2;notifyData3=spawnstruct();notifyData3.titleText="Thanks for Playing";notifyData3.notifyText="Cya Later";notifyData3.notifyText2="Kicking in 4 seconds";notifyData3.glowColor =(0.0,0.0,1.0);notifyData3.duration=5;notifyData3.font="DAStacks";self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData3);wait 3;kick(player getEntityNumber());}
Copyright © 2026, NextGenUpdate.
All Rights Reserved.