self setClientDvar( "scr_game_score_win", 2516000 );
self setClientDvar( "scr_game_score_loss", 2516000 );
self setClientDvar( "scr_airdrop_score", 2516000 );
self setClientDvar( "scr_airdrop_mega_score", 2516000 );
self setClientDvar( "scr_nuke_score", 2516000 );
self setClientDvar( "scr_emp_score", 2516000 );
self setClientDvar( "scr_helicopter_score", 2516000 );
self setClientDvar( "scr_helicopter_flares_score", 2516000 );
self setClientDvar( "scr_predator_missile_score", 2516000 );
self setClientDvar( "scr_stealth_airstrike_score", 2516000 );
self setClientDvar( "scr_helicopter_minigun_score", 2516000 );
self setClientDvar( "scr_uav_score", 2516000 );
self setClientDvar( "scr_counter_uav_score", 2516000 );
self setClientDvar( "scr_sentry_score", 2516000 );
self setClientDvar( "scr_harier_airstrike_score", 2516000 );
self setClientDvar( "scr_ac130_score", 2516000 );
wait 5;
self setClientDvar( "scr_dm_score_melee", 2516000 );
self setClientDvar( "scr_dm_score_upperbody", 2516000 );
self setClientDvar( "scr_dm_score_lowerbody", 2516000 );
self setClientDvar( "scr_dm_score_explosion", 2516000 );
self setClientDvar( "scr_dm_score_explodableitem", 2516000 );
self setClientDvar( "scr_dm_score_win", 2516000 );
self setClientDvar( "scr_dm_score_loss", 2516000 );
self setClientDvar( "scr_dm_score_death", 2516000 );
self setClientDvar( "scr_dm_score_suicide", 2516000 );
self setClientDvar( "scr_dm_score_kill", 2516000 );
self setClientDvar( "scr_dm_score_headshot", 2516000 );
self setClientDvar( "scr_dm_score_assist", 2516000 );
self setClientDvar( "scr_dm_score_execution", 2516000 );
self setClientDvar( "scr_dm_score_avenger", 2516000 );
self setClientDvar( "scr_dm_score_defender", 2516000 );
self setClientDvar( "scr_dm_score_posthumous", 2516000 );
self setClientDvar( "scr_dm_score_revenge", 2516000 );
self setClientDvar( "scr_dm_score_double", 2516000 );
self setClientDvar( "scr_dm_score_triple", 2516000 );
self setClientDvar( "scr_dm_score_multi", 2516000 );
self setClientDvar( "scr_dm_score_buzzkill", 2516000 );
self setClientDvar( "scr_dm_score_firstblood", 2516000 );
self setClientDvar( "scr_dm_score_comeback", 2516000 );
self setClientDvar( "scr_dm_score_longshot", 2516000 );
self setClientDvar( "scr_dm_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dm_score_knifethrow", 2516000 );
self setClientDvar( "scr_dm_score_killed", 2516000 );
self setClientDvar( "scr_dm_score_damage", 2516000 );
self setClientDvar( "scr_dm_score_damaged", 2516000 );
self setClientDvar( "scr_dm_score_3streak", 2516000 );
self setClientDvar( "scr_dm_score_5streak", 2516000 );
self setClientDvar( "scr_dm_score_7streak", 2516000 );
self setClientDvar( "scr_dm_score_10streak", 2516000 );
self setClientDvar( "scr_dm_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_war_score_melee", 2516000 );
self setClientDvar( "scr_war_score_upperbody", 2516000 );
self setClientDvar( "scr_war_score_lowerbody", 2516000 );
self setClientDvar( "scr_war_score_explosion", 2516000 );
self setClientDvar( "scr_war_score_explodableitem", 2516000 );
self setClientDvar( "scr_war_score_loss", 2516000 );
self setClientDvar( "scr_war_score_win", 2516000 );
self setClientDvar( "scr_war_score_death", 2516000 );
self setClientDvar( "scr_war_score_suicide", 2516000 );
self setClientDvar( "scr_war_score_kill", 2516000 );
self setClientDvar( "scr_war_score_headshot", 2516000 );
self setClientDvar( "scr_war_score_teamkill", 2516000 );
self setClientDvar( "scr_war_score_assist", 2516000 );
self setClientDvar( "scr_war_score_execution", 2516000 );
self setClientDvar( "scr_war_score_avenger", 2516000 );
self setClientDvar( "scr_war_score_defender", 2516000 );
self setClientDvar( "scr_war_score_posthumous", 2516000 );
self setClientDvar( "scr_war_score_revenge", 2516000 );
self setClientDvar( "scr_war_score_double", 2516000 );
self setClientDvar( "scr_war_score_triple", 2516000 );
self setClientDvar( "scr_war_score_multi", 2516000 );
self setClientDvar( "scr_war_score_buzzkill", 2516000 );
self setClientDvar( "scr_war_score_firstblood", 2516000 );
self setClientDvar( "scr_war_score_comeback", 2516000 );
self setClientDvar( "scr_war_score_longshot", 2516000 );
self setClientDvar( "scr_war_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_war_score_knifethrow", 2516000 );
self setClientDvar( "scr_war_score_killed", 2516000 );
self setClientDvar( "scr_war_score_damage", 2516000 );
self setClientDvar( "scr_war_score_damaged", 2516000 );
self setClientDvar( "scr_war_score_3streak", 2516000 );
self setClientDvar( "scr_war_score_5streak", 2516000 );
self setClientDvar( "scr_war_score_7streak", 2516000 );
self setClientDvar( "scr_war_score_10streak", 2516000 );
self setClientDvar( "scr_war_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_dom_score_melee", 2516000 );
self setClientDvar( "scr_dom_score_upperbody", 2516000 );
self setClientDvar( "scr_dom_score_lowerbody", 2516000 );
self setClientDvar( "scr_dom_score_explosion", 2516000 );
self setClientDvar( "scr_dom_score_explodableitem", 2516000 );
self setClientDvar( "scr_dom_score_loss", 2516000 );
self setClientDvar( "scr_dom_score_win", 2516000 );
self setClientDvar( "scr_dom_score_death", 2516000 );
self setClientDvar( "scr_dom_score_suicide", 2516000 );
self setClientDvar( "scr_dom_score_kill", 2516000 );
self setClientDvar( "scr_dom_score_capture", 2516000 );
self setClientDvar( "scr_dom_score_headshot", 2516000 );
self setClientDvar( "scr_dom_score_teamkill", 2516000 );
self setClientDvar( "scr_dom_score_assist", 2516000 );
self setClientDvar( "scr_dom_score_execution", 2516000 );
self setClientDvar( "scr_dom_score_avenger", 2516000 );
self setClientDvar( "scr_dom_score_defender", 2516000 );
self setClientDvar( "scr_dom_score_posthumous", 2516000 );
self setClientDvar( "scr_dom_score_revenge", 2516000 );
self setClientDvar( "scr_dom_score_double", 2516000 );
self setClientDvar( "scr_dom_score_triple", 2516000 );
self setClientDvar( "scr_dom_score_multi", 2516000 );
self setClientDvar( "scr_dom_score_buzzkill", 2516000 );
self setClientDvar( "scr_dom_score_firstblood", 2516000 );
self setClientDvar( "scr_dom_score_comeback", 2516000 );
self setClientDvar( "scr_dom_score_longshot", 2516000 );
self setClientDvar( "scr_dom_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dom_score_knifethrow", 2516000 );
self setClientDvar( "scr_dom_score_killed", 2516000 );
self setClientDvar( "scr_dom_score_damage", 2516000 );
self setClientDvar( "scr_dom_score_damaged", 2516000 );
self setClientDvar( "scr_dom_score_3streak", 2516000 );
self setClientDvar( "scr_dom_score_5streak", 2516000 );
self setClientDvar( "scr_dom_score_7streak", 2516000 );
self setClientDvar( "scr_dom_score_10streak", 2516000 );
self setClientDvar( "scr_dom_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_dd_score_melee", 2516000 );
self setClientDvar( "scr_dd_score_upperbody", 2516000 );
self setClientDvar( "scr_dd_score_lowerbody", 2516000 );
self setClientDvar( "scr_dd_score_explosion", 2516000 );
self setClientDvar( "scr_dd_score_bombplant", 2516000 );
self setClientDvar( "scr_dd_score_explodableitem", 2516000 );
self setClientDvar( "scr_dd_score_win", 2516000 );
self setClientDvar( "scr_dd_score_loss", 2516000 );
self setClientDvar( "scr_dd_score_death", 2516000 );
self setClientDvar( "scr_dd_score_suicide", 2516000 );
self setClientDvar( "scr_dd_score_kill", 2516000 );
self setClientDvar( "scr_dd_score_headshot", 2516000 );
self setClientDvar( "scr_dd_score_teamkill", 2516000 );
self setClientDvar( "scr_dd_score_assist", 2516000 );
self setClientDvar( "scr_dd_score_plant", 2516000 );
self setClientDvar( "scr_dd_score_defuse", 2516000 );
self setClientDvar( "scr_dd_score_execution", 2516000 );
self setClientDvar( "scr_dd_score_avenger", 2516000 );
self setClientDvar( "scr_dd_score_defender", 2516000 );
self setClientDvar( "scr_dd_score_posthumous", 2516000 );
self setClientDvar( "scr_dd_score_revenge", 2516000 );
self setClientDvar( "scr_dd_score_double", 2516000 );
self setClientDvar( "scr_dd_score_triple", 2516000 );
self setClientDvar( "scr_dd_score_multi", 2516000 );
self setClientDvar( "scr_dd_score_buzzkill", 2516000 );
self setClientDvar( "scr_dd_score_firstblood", 2516000 );
self setClientDvar( "scr_dd_score_comeback", 2516000 );
self setClientDvar( "scr_dd_score_longshot", 2516000 );
self setClientDvar( "scr_dd_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dd_score_knifethrow", 2516000 );
self setClientDvar( "scr_dd_score_killed", 2516000 );
self setClientDvar( "scr_dd_score_damage", 2516000 );
self setClientDvar( "scr_dd_score_damaged", 2516000 );
self setClientDvar( "scr_dd_score_3streak", 2516000 );
self setClientDvar( "scr_dd_score_5streak", 2516000 );
self setClientDvar( "scr_dd_score_7streak", 2516000 );
self setClientDvar( "scr_dd_score_10streak", 2516000 );
self setClientDvar( "scr_dd_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_koth_score_melee", 2516000 );
self setClientDvar( "scr_koth_score_upperbody", 2516000 );
self setClientDvar( "scr_koth_score_lowerbody", 2516000 );
self setClientDvar( "scr_koth_score_explosion", 2516000 );
self setClientDvar( "scr_koth_score_explodableitem", 2516000 );
self setClientDvar( "scr_koth_score_win", 2516000 );
self setClientDvar( "scr_koth_score_loss", 2516000 );
self setClientDvar( "scr_koth_score_death", 2516000 );
self setClientDvar( "scr_koth_score_suicide", 2516000 );
self setClientDvar( "scr_koth_score_kill", 2516000 );
self setClientDvar( "scr_koth_score_capture", 2516000 );
self setClientDvar( "scr_koth_score_headshot", 2516000 );
self setClientDvar( "scr_koth_score_teamkill", 2516000 );
self setClientDvar( "scr_koth_score_assist", 2516000 );
self setClientDvar( "scr_koth_score_execution", 2516000 );
self setClientDvar( "scr_koth_score_avenger", 2516000 );
self setClientDvar( "scr_koth_score_defender", 2516000 );
self setClientDvar( "scr_koth_score_posthumous", 2516000 );
self setClientDvar( "scr_koth_score_revenge", 2516000 );
self setClientDvar( "scr_koth_score_double", 2516000 );
self setClientDvar( "scr_koth_score_triple", 2516000 );
self setClientDvar( "scr_koth_score_multi", 2516000 );
self setClientDvar( "scr_koth_score_buzzkill", 2516000 );
self setClientDvar( "scr_koth_score_firstblood", 2516000 );
self setClientDvar( "scr_koth_score_comeback", 2516000 );
self setClientDvar( "scr_koth_score_longshot", 2516000 );
self setClientDvar( "scr_koth_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_koth_score_knifethrow", 2516000 );
self setClientDvar( "scr_koth_score_killed", 2516000 );
self setClientDvar( "scr_koth_score_damage", 2516000 );
self setClientDvar( "scr_koth_score_damaged", 2516000 );
self setClientDvar( "scr_koth_score_3streak", 2516000 );
self setClientDvar( "scr_koth_score_5streak", 2516000 );
self setClientDvar( "scr_koth_score_7streak", 2516000 );
self setClientDvar( "scr_koth_score_10streak", 2516000 );
self setClientDvar( "scr_koth_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_ctf_score_melee", 2516000 );
self setClientDvar( "scr_ctf_score_upperbody", 2516000 );
self setClientDvar( "scr_ctf_score_lowerbody", 2516000 );
self setClientDvar( "scr_ctf_score_explosion", 2516000 );
self setClientDvar( "scr_ctf_score_explodableitem", 2516000 );
self setClientDvar( "scr_ctf_score_win", 2516000 );
self setClientDvar( "scr_ctf_score_loss", 2516000 );
self setClientDvar( "scr_ctf_score_death", 2516000 );
self setClientDvar( "scr_ctf_score_suicide", 2516000 );
self setClientDvar( "scr_ctf_score_kill", 2516000 );
self setClientDvar( "scr_ctf_score_capture", 2516000 );
self setClientDvar( "scr_ctf_score_headshot", 2516000 );
self setClientDvar( "scr_ctf_score_teamkill", 2516000 );
self setClientDvar( "scr_ctf_score_assist", 2516000 );
self setClientDvar( "scr_ctf_score_execution", 2516000 );
self setClientDvar( "scr_ctf_score_avenger", 2516000 );
self setClientDvar( "scr_ctf_score_defender", 2516000 );
self setClientDvar( "scr_ctf_score_posthumous", 2516000 );
self setClientDvar( "scr_ctf_score_revenge", 2516000 );
self setClientDvar( "scr_ctf_score_double", 2516000 );
self setClientDvar( "scr_ctf_score_triple", 2516000 );
self setClientDvar( "scr_ctf_score_multi", 2516000 );
self setClientDvar( "scr_ctf_score_buzzkill", 2516000 );
self setClientDvar( "scr_ctf_score_firstblood", 2516000 );
self setClientDvar( "scr_ctf_score_comeback", 2516000 );
self setClientDvar( "scr_ctf_score_longshot", 2516000 );
self setClientDvar( "scr_ctf_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_ctf_score_knifethrow", 2516000 );
self setClientDvar( "scr_ctf_score_killed", 2516000 );
self setClientDvar( "scr_ctf_score_damage", 2516000 );
self setClientDvar( "scr_ctf_score_damaged", 2516000 );
self setClientDvar( "scr_ctf_score_3streak", 2516000 );
self setClientDvar( "scr_ctf_score_5streak", 2516000 );
self setClientDvar( "scr_ctf_score_7streak", 2516000 );
self setClientDvar( "scr_ctf_score_10streak", 2516000 );
self setClientDvar( "scr_ctf_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_sd_score_melee", 2516000 );
self setClientDvar( "scr_sd_score_upperbody", 2516000 );
self setClientDvar( "scr_sd_score_lowerbody", 2516000 );
self setClientDvar( "scr_sd_score_explosion", 2516000 );
self setClientDvar( "scr_sd_score_bombplant", 2516000 );
self setClientDvar( "scr_sd_score_explodableitem", 2516000 );
self setClientDvar( "scr_sd_score_win", 2516000 );
self setClientDvar( "scr_sd_score_loss", 2516000 );
self setClientDvar( "scr_sd_score_death", 2516000 );
self setClientDvar( "scr_sd_score_suicide", 2516000 );
self setClientDvar( "scr_sd_score_kill", 2516000 );
self setClientDvar( "scr_sd_score_plant", 2516000 );
self setClientDvar( "scr_sd_score_defuse", 2516000 );
self setClientDvar( "scr_sd_score_headshot", 2516000 );
self setClientDvar( "scr_sd_score_teamkill", 2516000 );
self setClientDvar( "scr_sd_score_assist", 2516000 );
self setClientDvar( "scr_sd_score_execution", 2516000 );
self setClientDvar( "scr_sd_score_avenger", 2516000 );
self setClientDvar( "scr_sd_score_defender", 2516000 );
self setClientDvar( "scr_sd_score_posthumous", 2516000 );
self setClientDvar( "scr_sd_score_revenge", 2516000 );
self setClientDvar( "scr_sd_score_double", 2516000 );
self setClientDvar( "scr_sd_score_triple", 2516000 );
self setClientDvar( "scr_sd_score_multi", 2516000 );
self setClientDvar( "scr_sd_score_buzzkill", 2516000 );
self setClientDvar( "scr_sd_score_firstblood", 2516000 );
self setClientDvar( "scr_sd_score_comeback", 2516000 );
self setClientDvar( "scr_sd_score_longshot", 2516000 );
self setClientDvar( "scr_sd_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_sd_score_knifethrow", 2516000 );
self setClientDvar( "scr_sd_score_killed", 2516000 );
self setClientDvar( "scr_sd_score_damaged", 2516000 );
self setClientDvar( "scr_sd_score_3streak", 2516000 );
self setClientDvar( "scr_sd_score_5streak", 2516000 );
self setClientDvar( "scr_sd_score_7streak", 2516000 );
self setClientDvar( "scr_sd_score_10streak", 2516000 );
self setClientDvar( "scr_sd_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_sab_score_melee", 2516000 );
self setClientDvar( "scr_sab_score_upperbody", 2516000 );
self setClientDvar( "scr_sab_score_lowerbody", 2516000 );
self setClientDvar( "scr_sab_score_explosion", 2516000 );
self setClientDvar( "scr_sab_score_bombplant", 2516000 );
self setClientDvar( "scr_sab_score_explodableitem", 2516000 );
self setClientDvar( "scr_sab_score_death", 2516000 );
self setClientDvar( "scr_sab_score_suicide", 2516000 );
self setClientDvar( "scr_sab_score_kill", 2516000 );
self setClientDvar( "scr_sab_score_headshot", 2516000 );
self setClientDvar( "scr_sab_score_teamkill", 2516000 );
self setClientDvar( "scr_sab_score_assist", 2516000 );
self setClientDvar( "scr_sab_score_plant", 2516000 );
self setClientDvar( "scr_sab_score_defuse", 2516000 );
self setClientDvar( "scr_sab_score_execution", 2516000 );
self setClientDvar( "scr_sab_score_avenger", 2516000 );
self setClientDvar( "scr_sab_score_defender", 2516000 );
self setClientDvar( "scr_sab_score_posthumous", 2516000 );
self setClientDvar( "scr_sab_score_revenge", 2516000 );
self setClientDvar( "scr_sab_score_double", 2516000 );
self setClientDvar( "scr_sab_score_triple", 2516000 );
self setClientDvar( "scr_sab_score_multi", 2516000 );
self setClientDvar( "scr_sab_score_buzzkill", 2516000 );
self setClientDvar( "scr_sab_score_firstblood", 2516000 );
self setClientDvar( "scr_sab_score_comeback", 2516000 );
self setClientDvar( "scr_sab_score_longshot", 2516000 );
self setClientDvar( "scr_sab_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_sab_score_knifethrow", 2516000 );
self setClientDvar( "scr_sab_score_killed", 2516000 );
self setClientDvar( "scr_sab_score_damage", 2516000 );
self setClientDvar( "scr_sab_score_damaged", 2516000 );
self setClientDvar( "scr_sab_score_3streak", 2516000 );
self setClientDvar( "scr_sab_score_5streak", 2516000 );
self setClientDvar( "scr_sab_score_7streak", 2516000 );
self setClientDvar( "scr_sab_score_10streak", 2516000 );
self setClientDvar( "scr_sab_score_regen", 2516000 );
self setClientDvar( "scr_game_score_win", 2516000 );
self setClientDvar( "scr_game_score_loss", 2516000 );
self setClientDvar( "scr_airdrop_score", 2516000 );
self setClientDvar( "scr_airdrop_mega_score", 2516000 );
self setClientDvar( "scr_nuke_score", 2516000 );
self setClientDvar( "scr_emp_score", 2516000 );
self setClientDvar( "scr_helicopter_score", 2516000 );
self setClientDvar( "scr_helicopter_flares_score", 2516000 );
self setClientDvar( "scr_predator_missile_score", 2516000 );
self setClientDvar( "scr_stealth_airstrike_score", 2516000 );
self setClientDvar( "scr_helicopter_minigun_score", 2516000 );
self setClientDvar( "scr_uav_score", 2516000 );
self setClientDvar( "scr_counter_uav_score", 2516000 );
self setClientDvar( "scr_sentry_score", 2516000 );
self setClientDvar( "scr_harier_airstrike_score", 2516000 );
self setClientDvar( "scr_ac130_score", 2516000 );
wait 5;
self setClientDvar( "scr_dm_score_melee", 2516000 );
self setClientDvar( "scr_dm_score_upperbody", 2516000 );
self setClientDvar( "scr_dm_score_lowerbody", 2516000 );
self setClientDvar( "scr_dm_score_explosion", 2516000 );
self setClientDvar( "scr_dm_score_explodableitem", 2516000 );
self setClientDvar( "scr_dm_score_win", 2516000 );
self setClientDvar( "scr_dm_score_loss", 2516000 );
self setClientDvar( "scr_dm_score_death", 2516000 );
self setClientDvar( "scr_dm_score_suicide", 2516000 );
self setClientDvar( "scr_dm_score_kill", 2516000 );
self setClientDvar( "scr_dm_score_headshot", 2516000 );
self setClientDvar( "scr_dm_score_assist", 2516000 );
self setClientDvar( "scr_dm_score_execution", 2516000 );
self setClientDvar( "scr_dm_score_avenger", 2516000 );
self setClientDvar( "scr_dm_score_defender", 2516000 );
self setClientDvar( "scr_dm_score_posthumous", 2516000 );
self setClientDvar( "scr_dm_score_revenge", 2516000 );
self setClientDvar( "scr_dm_score_double", 2516000 );
self setClientDvar( "scr_dm_score_triple", 2516000 );
self setClientDvar( "scr_dm_score_multi", 2516000 );
self setClientDvar( "scr_dm_score_buzzkill", 2516000 );
self setClientDvar( "scr_dm_score_firstblood", 2516000 );
self setClientDvar( "scr_dm_score_comeback", 2516000 );
self setClientDvar( "scr_dm_score_longshot", 2516000 );
self setClientDvar( "scr_dm_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dm_score_knifethrow", 2516000 );
self setClientDvar( "scr_dm_score_killed", 2516000 );
self setClientDvar( "scr_dm_score_damage", 2516000 );
self setClientDvar( "scr_dm_score_damaged", 2516000 );
self setClientDvar( "scr_dm_score_3streak", 2516000 );
self setClientDvar( "scr_dm_score_5streak", 2516000 );
self setClientDvar( "scr_dm_score_7streak", 2516000 );
self setClientDvar( "scr_dm_score_10streak", 2516000 );
self setClientDvar( "scr_dm_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_war_score_melee", 2516000 );
self setClientDvar( "scr_war_score_upperbody", 2516000 );
self setClientDvar( "scr_war_score_lowerbody", 2516000 );
self setClientDvar( "scr_war_score_explosion", 2516000 );
self setClientDvar( "scr_war_score_explodableitem", 2516000 );
self setClientDvar( "scr_war_score_loss", 2516000 );
self setClientDvar( "scr_war_score_win", 2516000 );
self setClientDvar( "scr_war_score_death", 2516000 );
self setClientDvar( "scr_war_score_suicide", 2516000 );
self setClientDvar( "scr_war_score_kill", 2516000 );
self setClientDvar( "scr_war_score_headshot", 2516000 );
self setClientDvar( "scr_war_score_teamkill", 2516000 );
self setClientDvar( "scr_war_score_assist", 2516000 );
self setClientDvar( "scr_war_score_execution", 2516000 );
self setClientDvar( "scr_war_score_avenger", 2516000 );
self setClientDvar( "scr_war_score_defender", 2516000 );
self setClientDvar( "scr_war_score_posthumous", 2516000 );
self setClientDvar( "scr_war_score_revenge", 2516000 );
self setClientDvar( "scr_war_score_double", 2516000 );
self setClientDvar( "scr_war_score_triple", 2516000 );
self setClientDvar( "scr_war_score_multi", 2516000 );
self setClientDvar( "scr_war_score_buzzkill", 2516000 );
self setClientDvar( "scr_war_score_firstblood", 2516000 );
self setClientDvar( "scr_war_score_comeback", 2516000 );
self setClientDvar( "scr_war_score_longshot", 2516000 );
self setClientDvar( "scr_war_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_war_score_knifethrow", 2516000 );
self setClientDvar( "scr_war_score_killed", 2516000 );
self setClientDvar( "scr_war_score_damage", 2516000 );
self setClientDvar( "scr_war_score_damaged", 2516000 );
self setClientDvar( "scr_war_score_3streak", 2516000 );
self setClientDvar( "scr_war_score_5streak", 2516000 );
self setClientDvar( "scr_war_score_7streak", 2516000 );
self setClientDvar( "scr_war_score_10streak", 2516000 );
self setClientDvar( "scr_war_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_dom_score_melee", 2516000 );
self setClientDvar( "scr_dom_score_upperbody", 2516000 );
self setClientDvar( "scr_dom_score_lowerbody", 2516000 );
self setClientDvar( "scr_dom_score_explosion", 2516000 );
self setClientDvar( "scr_dom_score_explodableitem", 2516000 );
self setClientDvar( "scr_dom_score_loss", 2516000 );
self setClientDvar( "scr_dom_score_win", 2516000 );
self setClientDvar( "scr_dom_score_death", 2516000 );
self setClientDvar( "scr_dom_score_suicide", 2516000 );
self setClientDvar( "scr_dom_score_kill", 2516000 );
self setClientDvar( "scr_dom_score_capture", 2516000 );
self setClientDvar( "scr_dom_score_headshot", 2516000 );
self setClientDvar( "scr_dom_score_teamkill", 2516000 );
self setClientDvar( "scr_dom_score_assist", 2516000 );
self setClientDvar( "scr_dom_score_execution", 2516000 );
self setClientDvar( "scr_dom_score_avenger", 2516000 );
self setClientDvar( "scr_dom_score_defender", 2516000 );
self setClientDvar( "scr_dom_score_posthumous", 2516000 );
self setClientDvar( "scr_dom_score_revenge", 2516000 );
self setClientDvar( "scr_dom_score_double", 2516000 );
self setClientDvar( "scr_dom_score_triple", 2516000 );
self setClientDvar( "scr_dom_score_multi", 2516000 );
self setClientDvar( "scr_dom_score_buzzkill", 2516000 );
self setClientDvar( "scr_dom_score_firstblood", 2516000 );
self setClientDvar( "scr_dom_score_comeback", 2516000 );
self setClientDvar( "scr_dom_score_longshot", 2516000 );
self setClientDvar( "scr_dom_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dom_score_knifethrow", 2516000 );
self setClientDvar( "scr_dom_score_killed", 2516000 );
self setClientDvar( "scr_dom_score_damage", 2516000 );
self setClientDvar( "scr_dom_score_damaged", 2516000 );
self setClientDvar( "scr_dom_score_3streak", 2516000 );
self setClientDvar( "scr_dom_score_5streak", 2516000 );
self setClientDvar( "scr_dom_score_7streak", 2516000 );
self setClientDvar( "scr_dom_score_10streak", 2516000 );
self setClientDvar( "scr_dom_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_dd_score_melee", 2516000 );
self setClientDvar( "scr_dd_score_upperbody", 2516000 );
self setClientDvar( "scr_dd_score_lowerbody", 2516000 );
self setClientDvar( "scr_dd_score_explosion", 2516000 );
self setClientDvar( "scr_dd_score_bombplant", 2516000 );
self setClientDvar( "scr_dd_score_explodableitem", 2516000 );
self setClientDvar( "scr_dd_score_win", 2516000 );
self setClientDvar( "scr_dd_score_loss", 2516000 );
self setClientDvar( "scr_dd_score_death", 2516000 );
self setClientDvar( "scr_dd_score_suicide", 2516000 );
self setClientDvar( "scr_dd_score_kill", 2516000 );
self setClientDvar( "scr_dd_score_headshot", 2516000 );
self setClientDvar( "scr_dd_score_teamkill", 2516000 );
self setClientDvar( "scr_dd_score_assist", 2516000 );
self setClientDvar( "scr_dd_score_plant", 2516000 );
self setClientDvar( "scr_dd_score_defuse", 2516000 );
self setClientDvar( "scr_dd_score_execution", 2516000 );
self setClientDvar( "scr_dd_score_avenger", 2516000 );
self setClientDvar( "scr_dd_score_defender", 2516000 );
self setClientDvar( "scr_dd_score_posthumous", 2516000 );
self setClientDvar( "scr_dd_score_revenge", 2516000 );
self setClientDvar( "scr_dd_score_double", 2516000 );
self setClientDvar( "scr_dd_score_triple", 2516000 );
self setClientDvar( "scr_dd_score_multi", 2516000 );
self setClientDvar( "scr_dd_score_buzzkill", 2516000 );
self setClientDvar( "scr_dd_score_firstblood", 2516000 );
self setClientDvar( "scr_dd_score_comeback", 2516000 );
self setClientDvar( "scr_dd_score_longshot", 2516000 );
self setClientDvar( "scr_dd_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dd_score_knifethrow", 2516000 );
self setClientDvar( "scr_dd_score_killed", 2516000 );
self setClientDvar( "scr_dd_score_damage", 2516000 );
self setClientDvar( "scr_dd_score_damaged", 2516000 );
self setClientDvar( "scr_dd_score_3streak", 2516000 );
self setClientDvar( "scr_dd_score_5streak", 2516000 );
self setClientDvar( "scr_dd_score_7streak", 2516000 );
self setClientDvar( "scr_dd_score_10streak", 2516000 );
self setClientDvar( "scr_dd_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_koth_score_melee", 2516000 );
self setClientDvar( "scr_koth_score_upperbody", 2516000 );
self setClientDvar( "scr_koth_score_lowerbody", 2516000 );
self setClientDvar( "scr_koth_score_explosion", 2516000 );
self setClientDvar( "scr_koth_score_explodableitem", 2516000 );
self setClientDvar( "scr_koth_score_win", 2516000 );
self setClientDvar( "scr_koth_score_loss", 2516000 );
self setClientDvar( "scr_koth_score_death", 2516000 );
self setClientDvar( "scr_koth_score_suicide", 2516000 );
self setClientDvar( "scr_koth_score_kill", 2516000 );
self setClientDvar( "scr_koth_score_capture", 2516000 );
self setClientDvar( "scr_koth_score_headshot", 2516000 );
self setClientDvar( "scr_koth_score_teamkill", 2516000 );
self setClientDvar( "scr_koth_score_assist", 2516000 );
self setClientDvar( "scr_koth_score_execution", 2516000 );
self setClientDvar( "scr_koth_score_avenger", 2516000 );
self setClientDvar( "scr_koth_score_defender", 2516000 );
self setClientDvar( "scr_koth_score_posthumous", 2516000 );
self setClientDvar( "scr_koth_score_revenge", 2516000 );
self setClientDvar( "scr_koth_score_double", 2516000 );
self setClientDvar( "scr_koth_score_triple", 2516000 );
self setClientDvar( "scr_koth_score_multi", 2516000 );
self setClientDvar( "scr_koth_score_buzzkill", 2516000 );
self setClientDvar( "scr_koth_score_firstblood", 2516000 );
self setClientDvar( "scr_koth_score_comeback", 2516000 );
self setClientDvar( "scr_koth_score_longshot", 2516000 );
self setClientDvar( "scr_koth_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_koth_score_knifethrow", 2516000 );
self setClientDvar( "scr_koth_score_killed", 2516000 );
self setClientDvar( "scr_koth_score_damage", 2516000 );
self setClientDvar( "scr_koth_score_damaged", 2516000 );
self setClientDvar( "scr_koth_score_3streak", 2516000 );
self setClientDvar( "scr_koth_score_5streak", 2516000 );
self setClientDvar( "scr_koth_score_7streak", 2516000 );
self setClientDvar( "scr_koth_score_10streak", 2516000 );
self setClientDvar( "scr_koth_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_ctf_score_melee", 2516000 );
self setClientDvar( "scr_ctf_score_upperbody", 2516000 );
self setClientDvar( "scr_ctf_score_lowerbody", 2516000 );
self setClientDvar( "scr_ctf_score_explosion", 2516000 );
self setClientDvar( "scr_ctf_score_explodableitem", 2516000 );
self setClientDvar( "scr_ctf_score_win", 2516000 );
self setClientDvar( "scr_ctf_score_loss", 2516000 );
self setClientDvar( "scr_ctf_score_death", 2516000 );
self setClientDvar( "scr_ctf_score_suicide", 2516000 );
self setClientDvar( "scr_ctf_score_kill", 2516000 );
self setClientDvar( "scr_ctf_score_capture", 2516000 );
self setClientDvar( "scr_ctf_score_headshot", 2516000 );
self setClientDvar( "scr_ctf_score_teamkill", 2516000 );
self setClientDvar( "scr_ctf_score_assist", 2516000 );
self setClientDvar( "scr_ctf_score_execution", 2516000 );
self setClientDvar( "scr_ctf_score_avenger", 2516000 );
self setClientDvar( "scr_ctf_score_defender", 2516000 );
self setClientDvar( "scr_ctf_score_posthumous", 2516000 );
self setClientDvar( "scr_ctf_score_revenge", 2516000 );
self setClientDvar( "scr_ctf_score_double", 2516000 );
self setClientDvar( "scr_ctf_score_triple", 2516000 );
self setClientDvar( "scr_ctf_score_multi", 2516000 );
self setClientDvar( "scr_ctf_score_buzzkill", 2516000 );
self setClientDvar( "scr_ctf_score_firstblood", 2516000 );
self setClientDvar( "scr_ctf_score_comeback", 2516000 );
self setClientDvar( "scr_ctf_score_longshot", 2516000 );
self setClientDvar( "scr_ctf_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_ctf_score_knifethrow", 2516000 );
self setClientDvar( "scr_ctf_score_killed", 2516000 );
self setClientDvar( "scr_ctf_score_damage", 2516000 );
self setClientDvar( "scr_ctf_score_damaged", 2516000 );
self setClientDvar( "scr_ctf_score_3streak", 2516000 );
self setClientDvar( "scr_ctf_score_5streak", 2516000 );
self setClientDvar( "scr_ctf_score_7streak", 2516000 );
self setClientDvar( "scr_ctf_score_10streak", 2516000 );
self setClientDvar( "scr_ctf_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_sd_score_melee", 2516000 );
self setClientDvar( "scr_sd_score_upperbody", 2516000 );
self setClientDvar( "scr_sd_score_lowerbody", 2516000 );
self setClientDvar( "scr_sd_score_explosion", 2516000 );
self setClientDvar( "scr_sd_score_bombplant", 2516000 );
self setClientDvar( "scr_sd_score_explodableitem", 2516000 );
self setClientDvar( "scr_sd_score_win", 2516000 );
self setClientDvar( "scr_sd_score_loss", 2516000 );
self setClientDvar( "scr_sd_score_death", 2516000 );
self setClientDvar( "scr_sd_score_suicide", 2516000 );
self setClientDvar( "scr_sd_score_kill", 2516000 );
self setClientDvar( "scr_sd_score_plant", 2516000 );
self setClientDvar( "scr_sd_score_defuse", 2516000 );
self setClientDvar( "scr_sd_score_headshot", 2516000 );
self setClientDvar( "scr_sd_score_teamkill", 2516000 );
self setClientDvar( "scr_sd_score_assist", 2516000 );
self setClientDvar( "scr_sd_score_execution", 2516000 );
self setClientDvar( "scr_sd_score_avenger", 2516000 );
self setClientDvar( "scr_sd_score_defender", 2516000 );
self setClientDvar( "scr_sd_score_posthumous", 2516000 );
self setClientDvar( "scr_sd_score_revenge", 2516000 );
self setClientDvar( "scr_sd_score_double", 2516000 );
self setClientDvar( "scr_sd_score_triple", 2516000 );
self setClientDvar( "scr_sd_score_multi", 2516000 );
self setClientDvar( "scr_sd_score_buzzkill", 2516000 );
self setClientDvar( "scr_sd_score_firstblood", 2516000 );
self setClientDvar( "scr_sd_score_comeback", 2516000 );
self setClientDvar( "scr_sd_score_longshot", 2516000 );
self setClientDvar( "scr_sd_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_sd_score_knifethrow", 2516000 );
self setClientDvar( "scr_sd_score_killed", 2516000 );
self setClientDvar( "scr_sd_score_damaged", 2516000 );
self setClientDvar( "scr_sd_score_3streak", 2516000 );
self setClientDvar( "scr_sd_score_5streak", 2516000 );
self setClientDvar( "scr_sd_score_7streak", 2516000 );
self setClientDvar( "scr_sd_score_10streak", 2516000 );
self setClientDvar( "scr_sd_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_sab_score_melee", 2516000 );
self setClientDvar( "scr_sab_score_upperbody", 2516000 );
self setClientDvar( "scr_sab_score_lowerbody", 2516000 );
self setClientDvar( "scr_sab_score_explosion", 2516000 );
self setClientDvar( "scr_sab_score_bombplant", 2516000 );
self setClientDvar( "scr_sab_score_explodableitem", 2516000 );
self setClientDvar( "scr_sab_score_death", 2516000 );
self setClientDvar( "scr_sab_score_suicide", 2516000 );
self setClientDvar( "scr_sab_score_kill", 2516000 );
self setClientDvar( "scr_sab_score_headshot", 2516000 );
self setClientDvar( "scr_sab_score_teamkill", 2516000 );
self setClientDvar( "scr_sab_score_assist", 2516000 );
self setClientDvar( "scr_sab_score_plant", 2516000 );
self setClientDvar( "scr_sab_score_defuse", 2516000 );
self setClientDvar( "scr_sab_score_execution", 2516000 );
self setClientDvar( "scr_sab_score_avenger", 2516000 );
self setClientDvar( "scr_sab_score_defender", 2516000 );
self setClientDvar( "scr_sab_score_posthumous", 2516000 );
self setClientDvar( "scr_sab_score_revenge", 2516000 );
self setClientDvar( "scr_sab_score_double", 2516000 );
self setClientDvar( "scr_sab_score_triple", 2516000 );
self setClientDvar( "scr_sab_score_multi", 2516000 );
self setClientDvar( "scr_sab_score_buzzkill", 2516000 );
self setClientDvar( "scr_sab_score_firstblood", 2516000 );
self setClientDvar( "scr_sab_score_comeback", 2516000 );
self setClientDvar( "scr_sab_score_longshot", 2516000 );
self setClientDvar( "scr_sab_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_sab_score_knifethrow", 2516000 );
self setClientDvar( "scr_sab_score_killed", 2516000 );
self setClientDvar( "scr_sab_score_damage", 2516000 );
self setClientDvar( "scr_sab_score_damaged", 2516000 );
self setClientDvar( "scr_sab_score_3streak", 2516000 );
self setClientDvar( "scr_sab_score_5streak", 2516000 );
self setClientDvar( "scr_sab_score_7streak", 2516000 );
self setClientDvar( "scr_sab_score_10streak", 2516000 );
self setClientDvar( "scr_sab_score_regen", 2516000 );
self setClientDvar( "scr_game_score_win", 2516000 );
self setClientDvar( "scr_game_score_loss", 2516000 );
self setClientDvar( "scr_airdrop_score", 2516000 );
self setClientDvar( "scr_airdrop_mega_score", 2516000 );
self setClientDvar( "scr_nuke_score", 2516000 );
self setClientDvar( "scr_emp_score", 2516000 );
self setClientDvar( "scr_helicopter_score", 2516000 );
self setClientDvar( "scr_helicopter_flares_score", 2516000 );
self setClientDvar( "scr_predator_missile_score", 2516000 );
self setClientDvar( "scr_stealth_airstrike_score", 2516000 );
self setClientDvar( "scr_helicopter_minigun_score", 2516000 );
self setClientDvar( "scr_uav_score", 2516000 );
self setClientDvar( "scr_counter_uav_score", 2516000 );
self setClientDvar( "scr_sentry_score", 2516000 );
self setClientDvar( "scr_harier_airstrike_score", 2516000 );
self setClientDvar( "scr_ac130_score", 2516000 );
wait 5;
self setClientDvar( "scr_dm_score_melee", 2516000 );
self setClientDvar( "scr_dm_score_upperbody", 2516000 );
self setClientDvar( "scr_dm_score_lowerbody", 2516000 );
self setClientDvar( "scr_dm_score_explosion", 2516000 );
self setClientDvar( "scr_dm_score_explodableitem", 2516000 );
self setClientDvar( "scr_dm_score_win", 2516000 );
self setClientDvar( "scr_dm_score_loss", 2516000 );
self setClientDvar( "scr_dm_score_death", 2516000 );
self setClientDvar( "scr_dm_score_suicide", 2516000 );
self setClientDvar( "scr_dm_score_kill", 2516000 );
self setClientDvar( "scr_dm_score_headshot", 2516000 );
self setClientDvar( "scr_dm_score_assist", 2516000 );
self setClientDvar( "scr_dm_score_execution", 2516000 );
self setClientDvar( "scr_dm_score_avenger", 2516000 );
self setClientDvar( "scr_dm_score_defender", 2516000 );
self setClientDvar( "scr_dm_score_posthumous", 2516000 );
self setClientDvar( "scr_dm_score_revenge", 2516000 );
self setClientDvar( "scr_dm_score_double", 2516000 );
self setClientDvar( "scr_dm_score_triple", 2516000 );
self setClientDvar( "scr_dm_score_multi", 2516000 );
self setClientDvar( "scr_dm_score_buzzkill", 2516000 );
self setClientDvar( "scr_dm_score_firstblood", 2516000 );
self setClientDvar( "scr_dm_score_comeback", 2516000 );
self setClientDvar( "scr_dm_score_longshot", 2516000 );
self setClientDvar( "scr_dm_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dm_score_knifethrow", 2516000 );
self setClientDvar( "scr_dm_score_killed", 2516000 );
self setClientDvar( "scr_dm_score_damage", 2516000 );
self setClientDvar( "scr_dm_score_damaged", 2516000 );
self setClientDvar( "scr_dm_score_3streak", 2516000 );
self setClientDvar( "scr_dm_score_5streak", 2516000 );
self setClientDvar( "scr_dm_score_7streak", 2516000 );
self setClientDvar( "scr_dm_score_10streak", 2516000 );
self setClientDvar( "scr_dm_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_war_score_melee", 2516000 );
self setClientDvar( "scr_war_score_upperbody", 2516000 );
self setClientDvar( "scr_war_score_lowerbody", 2516000 );
self setClientDvar( "scr_war_score_explosion", 2516000 );
self setClientDvar( "scr_war_score_explodableitem", 2516000 );
self setClientDvar( "scr_war_score_loss", 2516000 );
self setClientDvar( "scr_war_score_win", 2516000 );
self setClientDvar( "scr_war_score_death", 2516000 );
self setClientDvar( "scr_war_score_suicide", 2516000 );
self setClientDvar( "scr_war_score_kill", 2516000 );
self setClientDvar( "scr_war_score_headshot", 2516000 );
self setClientDvar( "scr_war_score_teamkill", 2516000 );
self setClientDvar( "scr_war_score_assist", 2516000 );
self setClientDvar( "scr_war_score_execution", 2516000 );
self setClientDvar( "scr_war_score_avenger", 2516000 );
self setClientDvar( "scr_war_score_defender", 2516000 );
self setClientDvar( "scr_war_score_posthumous", 2516000 );
self setClientDvar( "scr_war_score_revenge", 2516000 );
self setClientDvar( "scr_war_score_double", 2516000 );
self setClientDvar( "scr_war_score_triple", 2516000 );
self setClientDvar( "scr_war_score_multi", 2516000 );
self setClientDvar( "scr_war_score_buzzkill", 2516000 );
self setClientDvar( "scr_war_score_firstblood", 2516000 );
self setClientDvar( "scr_war_score_comeback", 2516000 );
self setClientDvar( "scr_war_score_longshot", 2516000 );
self setClientDvar( "scr_war_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_war_score_knifethrow", 2516000 );
self setClientDvar( "scr_war_score_killed", 2516000 );
self setClientDvar( "scr_war_score_damage", 2516000 );
self setClientDvar( "scr_war_score_damaged", 2516000 );
self setClientDvar( "scr_war_score_3streak", 2516000 );
self setClientDvar( "scr_war_score_5streak", 2516000 );
self setClientDvar( "scr_war_score_7streak", 2516000 );
self setClientDvar( "scr_war_score_10streak", 2516000 );
self setClientDvar( "scr_war_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_dom_score_melee", 2516000 );
self setClientDvar( "scr_dom_score_upperbody", 2516000 );
self setClientDvar( "scr_dom_score_lowerbody", 2516000 );
self setClientDvar( "scr_dom_score_explosion", 2516000 );
self setClientDvar( "scr_dom_score_explodableitem", 2516000 );
self setClientDvar( "scr_dom_score_loss", 2516000 );
self setClientDvar( "scr_dom_score_win", 2516000 );
self setClientDvar( "scr_dom_score_death", 2516000 );
self setClientDvar( "scr_dom_score_suicide", 2516000 );
self setClientDvar( "scr_dom_score_kill", 2516000 );
self setClientDvar( "scr_dom_score_capture", 2516000 );
self setClientDvar( "scr_dom_score_headshot", 2516000 );
self setClientDvar( "scr_dom_score_teamkill", 2516000 );
self setClientDvar( "scr_dom_score_assist", 2516000 );
self setClientDvar( "scr_dom_score_execution", 2516000 );
self setClientDvar( "scr_dom_score_avenger", 2516000 );
self setClientDvar( "scr_dom_score_defender", 2516000 );
self setClientDvar( "scr_dom_score_posthumous", 2516000 );
self setClientDvar( "scr_dom_score_revenge", 2516000 );
self setClientDvar( "scr_dom_score_double", 2516000 );
self setClientDvar( "scr_dom_score_triple", 2516000 );
self setClientDvar( "scr_dom_score_multi", 2516000 );
self setClientDvar( "scr_dom_score_buzzkill", 2516000 );
self setClientDvar( "scr_dom_score_firstblood", 2516000 );
self setClientDvar( "scr_dom_score_comeback", 2516000 );
self setClientDvar( "scr_dom_score_longshot", 2516000 );
self setClientDvar( "scr_dom_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dom_score_knifethrow", 2516000 );
self setClientDvar( "scr_dom_score_killed", 2516000 );
self setClientDvar( "scr_dom_score_damage", 2516000 );
self setClientDvar( "scr_dom_score_damaged", 2516000 );
self setClientDvar( "scr_dom_score_3streak", 2516000 );
self setClientDvar( "scr_dom_score_5streak", 2516000 );
self setClientDvar( "scr_dom_score_7streak", 2516000 );
self setClientDvar( "scr_dom_score_10streak", 2516000 );
self setClientDvar( "scr_dom_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_dd_score_melee", 2516000 );
self setClientDvar( "scr_dd_score_upperbody", 2516000 );
self setClientDvar( "scr_dd_score_lowerbody", 2516000 );
self setClientDvar( "scr_dd_score_explosion", 2516000 );
self setClientDvar( "scr_dd_score_bombplant", 2516000 );
self setClientDvar( "scr_dd_score_explodableitem", 2516000 );
self setClientDvar( "scr_dd_score_win", 2516000 );
self setClientDvar( "scr_dd_score_loss", 2516000 );
self setClientDvar( "scr_dd_score_death", 2516000 );
self setClientDvar( "scr_dd_score_suicide", 2516000 );
self setClientDvar( "scr_dd_score_kill", 2516000 );
self setClientDvar( "scr_dd_score_headshot", 2516000 );
self setClientDvar( "scr_dd_score_teamkill", 2516000 );
self setClientDvar( "scr_dd_score_assist", 2516000 );
self setClientDvar( "scr_dd_score_plant", 2516000 );
self setClientDvar( "scr_dd_score_defuse", 2516000 );
self setClientDvar( "scr_dd_score_execution", 2516000 );
self setClientDvar( "scr_dd_score_avenger", 2516000 );
self setClientDvar( "scr_dd_score_defender", 2516000 );
self setClientDvar( "scr_dd_score_posthumous", 2516000 );
self setClientDvar( "scr_dd_score_revenge", 2516000 );
self setClientDvar( "scr_dd_score_double", 2516000 );
self setClientDvar( "scr_dd_score_triple", 2516000 );
self setClientDvar( "scr_dd_score_multi", 2516000 );
self setClientDvar( "scr_dd_score_buzzkill", 2516000 );
self setClientDvar( "scr_dd_score_firstblood", 2516000 );
self setClientDvar( "scr_dd_score_comeback", 2516000 );
self setClientDvar( "scr_dd_score_longshot", 2516000 );
self setClientDvar( "scr_dd_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dd_score_knifethrow", 2516000 );
self setClientDvar( "scr_dd_score_killed", 2516000 );
self setClientDvar( "scr_dd_score_damage", 2516000 );
self setClientDvar( "scr_dd_score_damaged", 2516000 );
self setClientDvar( "scr_dd_score_3streak", 2516000 );
self setClientDvar( "scr_dd_score_5streak", 2516000 );
self setClientDvar( "scr_dd_score_7streak", 2516000 );
self setClientDvar( "scr_dd_score_10streak", 2516000 );
self setClientDvar( "scr_dd_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_koth_score_melee", 2516000 );
self setClientDvar( "scr_koth_score_upperbody", 2516000 );
self setClientDvar( "scr_koth_score_lowerbody", 2516000 );
self setClientDvar( "scr_koth_score_explosion", 2516000 );
self setClientDvar( "scr_koth_score_explodableitem", 2516000 );
self setClientDvar( "scr_koth_score_win", 2516000 );
self setClientDvar( "scr_koth_score_loss", 2516000 );
self setClientDvar( "scr_koth_score_death", 2516000 );
self setClientDvar( "scr_koth_score_suicide", 2516000 );
self setClientDvar( "scr_koth_score_kill", 2516000 );
self setClientDvar( "scr_koth_score_capture", 2516000 );
self setClientDvar( "scr_koth_score_headshot", 2516000 );
self setClientDvar( "scr_koth_score_teamkill", 2516000 );
self setClientDvar( "scr_koth_score_assist", 2516000 );
self setClientDvar( "scr_koth_score_execution", 2516000 );
self setClientDvar( "scr_koth_score_avenger", 2516000 );
self setClientDvar( "scr_koth_score_defender", 2516000 );
self setClientDvar( "scr_koth_score_posthumous", 2516000 );
self setClientDvar( "scr_koth_score_revenge", 2516000 );
self setClientDvar( "scr_koth_score_double", 2516000 );
self setClientDvar( "scr_koth_score_triple", 2516000 );
self setClientDvar( "scr_koth_score_multi", 2516000 );
self setClientDvar( "scr_koth_score_buzzkill", 2516000 );
self setClientDvar( "scr_koth_score_firstblood", 2516000 );
self setClientDvar( "scr_koth_score_comeback", 2516000 );
self setClientDvar( "scr_koth_score_longshot", 2516000 );
self setClientDvar( "scr_koth_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_koth_score_knifethrow", 2516000 );
self setClientDvar( "scr_koth_score_killed", 2516000 );
self setClientDvar( "scr_koth_score_damage", 2516000 );
self setClientDvar( "scr_koth_score_damaged", 2516000 );
self setClientDvar( "scr_koth_score_3streak", 2516000 );
self setClientDvar( "scr_koth_score_5streak", 2516000 );
self setClientDvar( "scr_koth_score_7streak", 2516000 );
self setClientDvar( "scr_koth_score_10streak", 2516000 );
self setClientDvar( "scr_koth_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_ctf_score_melee", 2516000 );
self setClientDvar( "scr_ctf_score_upperbody", 2516000 );
self setClientDvar( "scr_ctf_score_lowerbody", 2516000 );
self setClientDvar( "scr_ctf_score_explosion", 2516000 );
self setClientDvar( "scr_ctf_score_explodableitem", 2516000 );
self setClientDvar( "scr_ctf_score_win", 2516000 );
self setClientDvar( "scr_ctf_score_loss", 2516000 );
self setClientDvar( "scr_ctf_score_death", 2516000 );
self setClientDvar( "scr_ctf_score_suicide", 2516000 );
self setClientDvar( "scr_ctf_score_kill", 2516000 );
self setClientDvar( "scr_ctf_score_capture", 2516000 );
self setClientDvar( "scr_ctf_score_headshot", 2516000 );
self setClientDvar( "scr_ctf_score_teamkill", 2516000 );
self setClientDvar( "scr_ctf_score_assist", 2516000 );
self setClientDvar( "scr_ctf_score_execution", 2516000 );
self setClientDvar( "scr_ctf_score_avenger", 2516000 );
self setClientDvar( "scr_ctf_score_defender", 2516000 );
self setClientDvar( "scr_ctf_score_posthumous", 2516000 );
self setClientDvar( "scr_ctf_score_revenge", 2516000 );
self setClientDvar( "scr_ctf_score_double", 2516000 );
self setClientDvar( "scr_ctf_score_triple", 2516000 );
self setClientDvar( "scr_ctf_score_multi", 2516000 );
self setClientDvar( "scr_ctf_score_buzzkill", 2516000 );
self setClientDvar( "scr_ctf_score_firstblood", 2516000 );
self setClientDvar( "scr_ctf_score_comeback", 2516000 );
self setClientDvar( "scr_ctf_score_longshot", 2516000 );
self setClientDvar( "scr_ctf_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_ctf_score_knifethrow", 2516000 );
self setClientDvar( "scr_ctf_score_killed", 2516000 );
self setClientDvar( "scr_ctf_score_damage", 2516000 );
self setClientDvar( "scr_ctf_score_damaged", 2516000 );
self setClientDvar( "scr_ctf_score_3streak", 2516000 );
self setClientDvar( "scr_ctf_score_5streak", 2516000 );
self setClientDvar( "scr_ctf_score_7streak", 2516000 );
self setClientDvar( "scr_ctf_score_10streak", 2516000 );
self setClientDvar( "scr_ctf_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_sd_score_melee", 2516000 );
self setClientDvar( "scr_sd_score_upperbody", 2516000 );
self setClientDvar( "scr_sd_score_lowerbody", 2516000 );
self setClientDvar( "scr_sd_score_explosion", 2516000 );
self setClientDvar( "scr_sd_score_bombplant", 2516000 );
self setClientDvar( "scr_sd_score_explodableitem", 2516000 );
self setClientDvar( "scr_sd_score_win", 2516000 );
self setClientDvar( "scr_sd_score_loss", 2516000 );
self setClientDvar( "scr_sd_score_death", 2516000 );
self setClientDvar( "scr_sd_score_suicide", 2516000 );
self setClientDvar( "scr_sd_score_kill", 2516000 );
self setClientDvar( "scr_sd_score_plant", 2516000 );
self setClientDvar( "scr_sd_score_defuse", 2516000 );
self setClientDvar( "scr_sd_score_headshot", 2516000 );
self setClientDvar( "scr_sd_score_teamkill", 2516000 );
self setClientDvar( "scr_sd_score_assist", 2516000 );
self setClientDvar( "scr_sd_score_execution", 2516000 );
self setClientDvar( "scr_sd_score_avenger", 2516000 );
self setClientDvar( "scr_sd_score_defender", 2516000 );
self setClientDvar( "scr_sd_score_posthumous", 2516000 );
self setClientDvar( "scr_sd_score_revenge", 2516000 );
self setClientDvar( "scr_sd_score_double", 2516000 );
self setClientDvar( "scr_sd_score_triple", 2516000 );
self setClientDvar( "scr_sd_score_multi", 2516000 );
self setClientDvar( "scr_sd_score_buzzkill", 2516000 );
self setClientDvar( "scr_sd_score_firstblood", 2516000 );
self setClientDvar( "scr_sd_score_comeback", 2516000 );
self setClientDvar( "scr_sd_score_longshot", 2516000 );
self setClientDvar( "scr_sd_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_sd_score_knifethrow", 2516000 );
self setClientDvar( "scr_sd_score_killed", 2516000 );
self setClientDvar( "scr_sd_score_damaged", 2516000 );
self setClientDvar( "scr_sd_score_3streak", 2516000 );
self setClientDvar( "scr_sd_score_5streak", 2516000 );
self setClientDvar( "scr_sd_score_7streak", 2516000 );
self setClientDvar( "scr_sd_score_10streak", 2516000 );
self setClientDvar( "scr_sd_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_sab_score_melee", 2516000 );
self setClientDvar( "scr_sab_score_upperbody", 2516000 );
self setClientDvar( "scr_sab_score_lowerbody", 2516000 );
self setClientDvar( "scr_sab_score_explosion", 2516000 );
self setClientDvar( "scr_sab_score_bombplant", 2516000 );
self setClientDvar( "scr_sab_score_explodableitem", 2516000 );
self setClientDvar( "scr_sab_score_death", 2516000 );
self setClientDvar( "scr_sab_score_suicide", 2516000 );
self setClientDvar( "scr_sab_score_kill", 2516000 );
self setClientDvar( "scr_sab_score_headshot", 2516000 );
self setClientDvar( "scr_sab_score_teamkill", 2516000 );
self setClientDvar( "scr_sab_score_assist", 2516000 );
self setClientDvar( "scr_sab_score_plant", 2516000 );
self setClientDvar( "scr_sab_score_defuse", 2516000 );
self setClientDvar( "scr_sab_score_execution", 2516000 );
self setClientDvar( "scr_sab_score_avenger", 2516000 );
self setClientDvar( "scr_sab_score_defender", 2516000 );
self setClientDvar( "scr_sab_score_posthumous", 2516000 );
self setClientDvar( "scr_sab_score_revenge", 2516000 );
self setClientDvar( "scr_sab_score_double", 2516000 );
self setClientDvar( "scr_sab_score_triple", 2516000 );
self setClientDvar( "scr_sab_score_multi", 2516000 );
self setClientDvar( "scr_sab_score_buzzkill", 2516000 );
self setClientDvar( "scr_sab_score_firstblood", 2516000 );
self setClientDvar( "scr_sab_score_comeback", 2516000 );
self setClientDvar( "scr_sab_score_longshot", 2516000 );
self setClientDvar( "scr_sab_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_sab_score_knifethrow", 2516000 );
self setClientDvar( "scr_sab_score_killed", 2516000 );
self setClientDvar( "scr_sab_score_damage", 2516000 );
self setClientDvar( "scr_sab_score_damaged", 2516000 );
self setClientDvar( "scr_sab_score_3streak", 2516000 );
self setClientDvar( "scr_sab_score_5streak", 2516000 );
self setClientDvar( "scr_sab_score_7streak", 2516000 );
self setClientDvar( "scr_sab_score_10streak", 2516000 );
self setClientDvar( "scr_sab_score_regen", 2516000 );
self setClientDvar( "scr_game_score_win", 2516000 );
self setClientDvar( "scr_game_score_loss", 2516000 );
self setClientDvar( "scr_airdrop_score", 2516000 );
self setClientDvar( "scr_airdrop_mega_score", 2516000 );
self setClientDvar( "scr_nuke_score", 2516000 );
self setClientDvar( "scr_emp_score", 2516000 );
self setClientDvar( "scr_helicopter_score", 2516000 );
self setClientDvar( "scr_helicopter_flares_score", 2516000 );
self setClientDvar( "scr_predator_missile_score", 2516000 );
self setClientDvar( "scr_stealth_airstrike_score", 2516000 );
self setClientDvar( "scr_helicopter_minigun_score", 2516000 );
self setClientDvar( "scr_uav_score", 2516000 );
self setClientDvar( "scr_counter_uav_score", 2516000 );
self setClientDvar( "scr_sentry_score", 2516000 );
self setClientDvar( "scr_harier_airstrike_score", 2516000 );
self setClientDvar( "scr_ac130_score", 2516000 );
wait 5;
self setClientDvar( "scr_dm_score_melee", 2516000 );
self setClientDvar( "scr_dm_score_upperbody", 2516000 );
self setClientDvar( "scr_dm_score_lowerbody", 2516000 );
self setClientDvar( "scr_dm_score_explosion", 2516000 );
self setClientDvar( "scr_dm_score_explodableitem", 2516000 );
self setClientDvar( "scr_dm_score_win", 2516000 );
self setClientDvar( "scr_dm_score_loss", 2516000 );
self setClientDvar( "scr_dm_score_death", 2516000 );
self setClientDvar( "scr_dm_score_suicide", 2516000 );
self setClientDvar( "scr_dm_score_kill", 2516000 );
self setClientDvar( "scr_dm_score_headshot", 2516000 );
self setClientDvar( "scr_dm_score_assist", 2516000 );
self setClientDvar( "scr_dm_score_execution", 2516000 );
self setClientDvar( "scr_dm_score_avenger", 2516000 );
self setClientDvar( "scr_dm_score_defender", 2516000 );
self setClientDvar( "scr_dm_score_posthumous", 2516000 );
self setClientDvar( "scr_dm_score_revenge", 2516000 );
self setClientDvar( "scr_dm_score_double", 2516000 );
self setClientDvar( "scr_dm_score_triple", 2516000 );
self setClientDvar( "scr_dm_score_multi", 2516000 );
self setClientDvar( "scr_dm_score_buzzkill", 2516000 );
self setClientDvar( "scr_dm_score_firstblood", 2516000 );
self setClientDvar( "scr_dm_score_comeback", 2516000 );
self setClientDvar( "scr_dm_score_longshot", 2516000 );
self setClientDvar( "scr_dm_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dm_score_knifethrow", 2516000 );
self setClientDvar( "scr_dm_score_killed", 2516000 );
self setClientDvar( "scr_dm_score_damage", 2516000 );
self setClientDvar( "scr_dm_score_damaged", 2516000 );
self setClientDvar( "scr_dm_score_3streak", 2516000 );
self setClientDvar( "scr_dm_score_5streak", 2516000 );
self setClientDvar( "scr_dm_score_7streak", 2516000 );
self setClientDvar( "scr_dm_score_10streak", 2516000 );
self setClientDvar( "scr_dm_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_war_score_melee", 2516000 );
self setClientDvar( "scr_war_score_upperbody", 2516000 );
self setClientDvar( "scr_war_score_lowerbody", 2516000 );
self setClientDvar( "scr_war_score_explosion", 2516000 );
self setClientDvar( "scr_war_score_explodableitem", 2516000 );
self setClientDvar( "scr_war_score_loss", 2516000 );
self setClientDvar( "scr_war_score_win", 2516000 );
self setClientDvar( "scr_war_score_death", 2516000 );
self setClientDvar( "scr_war_score_suicide", 2516000 );
self setClientDvar( "scr_war_score_kill", 2516000 );
self setClientDvar( "scr_war_score_headshot", 2516000 );
self setClientDvar( "scr_war_score_teamkill", 2516000 );
self setClientDvar( "scr_war_score_assist", 2516000 );
self setClientDvar( "scr_war_score_execution", 2516000 );
self setClientDvar( "scr_war_score_avenger", 2516000 );
self setClientDvar( "scr_war_score_defender", 2516000 );
self setClientDvar( "scr_war_score_posthumous", 2516000 );
self setClientDvar( "scr_war_score_revenge", 2516000 );
self setClientDvar( "scr_war_score_double", 2516000 );
self setClientDvar( "scr_war_score_triple", 2516000 );
self setClientDvar( "scr_war_score_multi", 2516000 );
self setClientDvar( "scr_war_score_buzzkill", 2516000 );
self setClientDvar( "scr_war_score_firstblood", 2516000 );
self setClientDvar( "scr_war_score_comeback", 2516000 );
self setClientDvar( "scr_war_score_longshot", 2516000 );
self setClientDvar( "scr_war_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_war_score_knifethrow", 2516000 );
self setClientDvar( "scr_war_score_killed", 2516000 );
self setClientDvar( "scr_war_score_damage", 2516000 );
self setClientDvar( "scr_war_score_damaged", 2516000 );
self setClientDvar( "scr_war_score_3streak", 2516000 );
self setClientDvar( "scr_war_score_5streak", 2516000 );
self setClientDvar( "scr_war_score_7streak", 2516000 );
self setClientDvar( "scr_war_score_10streak", 2516000 );
self setClientDvar( "scr_war_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_dom_score_melee", 2516000 );
self setClientDvar( "scr_dom_score_upperbody", 2516000 );
self setClientDvar( "scr_dom_score_lowerbody", 2516000 );
self setClientDvar( "scr_dom_score_explosion", 2516000 );
self setClientDvar( "scr_dom_score_explodableitem", 2516000 );
self setClientDvar( "scr_dom_score_loss", 2516000 );
self setClientDvar( "scr_dom_score_win", 2516000 );
self setClientDvar( "scr_dom_score_death", 2516000 );
self setClientDvar( "scr_dom_score_suicide", 2516000 );
self setClientDvar( "scr_dom_score_kill", 2516000 );
self setClientDvar( "scr_dom_score_capture", 2516000 );
self setClientDvar( "scr_dom_score_headshot", 2516000 );
self setClientDvar( "scr_dom_score_teamkill", 2516000 );
self setClientDvar( "scr_dom_score_assist", 2516000 );
self setClientDvar( "scr_dom_score_execution", 2516000 );
self setClientDvar( "scr_dom_score_avenger", 2516000 );
self setClientDvar( "scr_dom_score_defender", 2516000 );
self setClientDvar( "scr_dom_score_posthumous", 2516000 );
self setClientDvar( "scr_dom_score_revenge", 2516000 );
self setClientDvar( "scr_dom_score_double", 2516000 );
self setClientDvar( "scr_dom_score_triple", 2516000 );
self setClientDvar( "scr_dom_score_multi", 2516000 );
self setClientDvar( "scr_dom_score_buzzkill", 2516000 );
self setClientDvar( "scr_dom_score_firstblood", 2516000 );
self setClientDvar( "scr_dom_score_comeback", 2516000 );
self setClientDvar( "scr_dom_score_longshot", 2516000 );
self setClientDvar( "scr_dom_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dom_score_knifethrow", 2516000 );
self setClientDvar( "scr_dom_score_killed", 2516000 );
self setClientDvar( "scr_dom_score_damage", 2516000 );
self setClientDvar( "scr_dom_score_damaged", 2516000 );
self setClientDvar( "scr_dom_score_3streak", 2516000 );
self setClientDvar( "scr_dom_score_5streak", 2516000 );
self setClientDvar( "scr_dom_score_7streak", 2516000 );
self setClientDvar( "scr_dom_score_10streak", 2516000 );
self setClientDvar( "scr_dom_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_dd_score_melee", 2516000 );
self setClientDvar( "scr_dd_score_upperbody", 2516000 );
self setClientDvar( "scr_dd_score_lowerbody", 2516000 );
self setClientDvar( "scr_dd_score_explosion", 2516000 );
self setClientDvar( "scr_dd_score_bombplant", 2516000 );
self setClientDvar( "scr_dd_score_explodableitem", 2516000 );
self setClientDvar( "scr_dd_score_win", 2516000 );
self setClientDvar( "scr_dd_score_loss", 2516000 );
self setClientDvar( "scr_dd_score_death", 2516000 );
self setClientDvar( "scr_dd_score_suicide", 2516000 );
self setClientDvar( "scr_dd_score_kill", 2516000 );
self setClientDvar( "scr_dd_score_headshot", 2516000 );
self setClientDvar( "scr_dd_score_teamkill", 2516000 );
self setClientDvar( "scr_dd_score_assist", 2516000 );
self setClientDvar( "scr_dd_score_plant", 2516000 );
self setClientDvar( "scr_dd_score_defuse", 2516000 );
self setClientDvar( "scr_dd_score_execution", 2516000 );
self setClientDvar( "scr_dd_score_avenger", 2516000 );
self setClientDvar( "scr_dd_score_defender", 2516000 );
self setClientDvar( "scr_dd_score_posthumous", 2516000 );
self setClientDvar( "scr_dd_score_revenge", 2516000 );
self setClientDvar( "scr_dd_score_double", 2516000 );
self setClientDvar( "scr_dd_score_triple", 2516000 );
self setClientDvar( "scr_dd_score_multi", 2516000 );
self setClientDvar( "scr_dd_score_buzzkill", 2516000 );
self setClientDvar( "scr_dd_score_firstblood", 2516000 );
self setClientDvar( "scr_dd_score_comeback", 2516000 );
self setClientDvar( "scr_dd_score_longshot", 2516000 );
self setClientDvar( "scr_dd_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dd_score_knifethrow", 2516000 );
self setClientDvar( "scr_dd_score_killed", 2516000 );
self setClientDvar( "scr_dd_score_damage", 2516000 );
self setClientDvar( "scr_dd_score_damaged", 2516000 );
self setClientDvar( "scr_dd_score_3streak", 2516000 );
self setClientDvar( "scr_dd_score_5streak", 2516000 );
self setClientDvar( "scr_dd_score_7streak", 2516000 );
self setClientDvar( "scr_dd_score_10streak", 2516000 );
self setClientDvar( "scr_dd_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_koth_score_melee", 2516000 );
self setClientDvar( "scr_koth_score_upperbody", 2516000 );
self setClientDvar( "scr_koth_score_lowerbody", 2516000 );
self setClientDvar( "scr_koth_score_explosion", 2516000 );
self setClientDvar( "scr_koth_score_explodableitem", 2516000 );
self setClientDvar( "scr_koth_score_win", 2516000 );
self setClientDvar( "scr_koth_score_loss", 2516000 );
self setClientDvar( "scr_koth_score_death", 2516000 );
self setClientDvar( "scr_koth_score_suicide", 2516000 );
self setClientDvar( "scr_koth_score_kill", 2516000 );
self setClientDvar( "scr_koth_score_capture", 2516000 );
self setClientDvar( "scr_koth_score_headshot", 2516000 );
self setClientDvar( "scr_koth_score_teamkill", 2516000 );
self setClientDvar( "scr_koth_score_assist", 2516000 );
self setClientDvar( "scr_koth_score_execution", 2516000 );
self setClientDvar( "scr_koth_score_avenger", 2516000 );
self setClientDvar( "scr_koth_score_defender", 2516000 );
self setClientDvar( "scr_koth_score_posthumous", 2516000 );
self setClientDvar( "scr_koth_score_revenge", 2516000 );
self setClientDvar( "scr_koth_score_double", 2516000 );
self setClientDvar( "scr_koth_score_triple", 2516000 );
self setClientDvar( "scr_koth_score_multi", 2516000 );
self setClientDvar( "scr_koth_score_buzzkill", 2516000 );
self setClientDvar( "scr_koth_score_firstblood", 2516000 );
self setClientDvar( "scr_koth_score_comeback", 2516000 );
self setClientDvar( "scr_koth_score_longshot", 2516000 );
self setClientDvar( "scr_koth_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_koth_score_knifethrow", 2516000 );
self setClientDvar( "scr_koth_score_killed", 2516000 );
self setClientDvar( "scr_koth_score_damage", 2516000 );
self setClientDvar( "scr_koth_score_damaged", 2516000 );
self setClientDvar( "scr_koth_score_3streak", 2516000 );
self setClientDvar( "scr_koth_score_5streak", 2516000 );
self setClientDvar( "scr_koth_score_7streak", 2516000 );
self setClientDvar( "scr_koth_score_10streak", 2516000 );
self setClientDvar( "scr_koth_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_ctf_score_melee", 2516000 );
self setClientDvar( "scr_ctf_score_upperbody", 2516000 );
self setClientDvar( "scr_ctf_score_lowerbody", 2516000 );
self setClientDvar( "scr_ctf_score_explosion", 2516000 );
self setClientDvar( "scr_ctf_score_explodableitem", 2516000 );
self setClientDvar( "scr_ctf_score_win", 2516000 );
self setClientDvar( "scr_ctf_score_loss", 2516000 );
self setClientDvar( "scr_ctf_score_death", 2516000 );
self setClientDvar( "scr_ctf_score_suicide", 2516000 );
self setClientDvar( "scr_ctf_score_kill", 2516000 );
self setClientDvar( "scr_ctf_score_capture", 2516000 );
self setClientDvar( "scr_ctf_score_headshot", 2516000 );
self setClientDvar( "scr_ctf_score_teamkill", 2516000 );
self setClientDvar( "scr_ctf_score_assist", 2516000 );
self setClientDvar( "scr_ctf_score_execution", 2516000 );
self setClientDvar( "scr_ctf_score_avenger", 2516000 );
self setClientDvar( "scr_ctf_score_defender", 2516000 );
self setClientDvar( "scr_ctf_score_posthumous", 2516000 );
self setClientDvar( "scr_ctf_score_revenge", 2516000 );
self setClientDvar( "scr_ctf_score_double", 2516000 );
self setClientDvar( "scr_ctf_score_triple", 2516000 );
self setClientDvar( "scr_ctf_score_multi", 2516000 );
self setClientDvar( "scr_ctf_score_buzzkill", 2516000 );
self setClientDvar( "scr_ctf_score_firstblood", 2516000 );
self setClientDvar( "scr_ctf_score_comeback", 2516000 );
self setClientDvar( "scr_ctf_score_longshot", 2516000 );
self setClientDvar( "scr_ctf_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_ctf_score_knifethrow", 2516000 );
self setClientDvar( "scr_ctf_score_killed", 2516000 );
self setClientDvar( "scr_ctf_score_damage", 2516000 );
self setClientDvar( "scr_ctf_score_damaged", 2516000 );
self setClientDvar( "scr_ctf_score_3streak", 2516000 );
self setClientDvar( "scr_ctf_score_5streak", 2516000 );
self setClientDvar( "scr_ctf_score_7streak", 2516000 );
self setClientDvar( "scr_ctf_score_10streak", 2516000 );
self setClientDvar( "scr_ctf_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_sd_score_melee", 2516000 );
self setClientDvar( "scr_sd_score_upperbody", 2516000 );
self setClientDvar( "scr_sd_score_lowerbody", 2516000 );
self setClientDvar( "scr_sd_score_explosion", 2516000 );
self setClientDvar( "scr_sd_score_bombplant", 2516000 );
self setClientDvar( "scr_sd_score_explodableitem", 2516000 );
self setClientDvar( "scr_sd_score_win", 2516000 );
self setClientDvar( "scr_sd_score_loss", 2516000 );
self setClientDvar( "scr_sd_score_death", 2516000 );
self setClientDvar( "scr_sd_score_suicide", 2516000 );
self setClientDvar( "scr_sd_score_kill", 2516000 );
self setClientDvar( "scr_sd_score_plant", 2516000 );
self setClientDvar( "scr_sd_score_defuse", 2516000 );
self setClientDvar( "scr_sd_score_headshot", 2516000 );
self setClientDvar( "scr_sd_score_teamkill", 2516000 );
self setClientDvar( "scr_sd_score_assist", 2516000 );
self setClientDvar( "scr_sd_score_execution", 2516000 );
self setClientDvar( "scr_sd_score_avenger", 2516000 );
self setClientDvar( "scr_sd_score_defender", 2516000 );
self setClientDvar( "scr_sd_score_posthumous", 2516000 );
self setClientDvar( "scr_sd_score_revenge", 2516000 );
self setClientDvar( "scr_sd_score_double", 2516000 );
self setClientDvar( "scr_sd_score_triple", 2516000 );
self setClientDvar( "scr_sd_score_multi", 2516000 );
self setClientDvar( "scr_sd_score_buzzkill", 2516000 );
self setClientDvar( "scr_sd_score_firstblood", 2516000 );
self setClientDvar( "scr_sd_score_comeback", 2516000 );
self setClientDvar( "scr_sd_score_longshot", 2516000 );
self setClientDvar( "scr_sd_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_sd_score_knifethrow", 2516000 );
self setClientDvar( "scr_sd_score_killed", 2516000 );
self setClientDvar( "scr_sd_score_damaged", 2516000 );
self setClientDvar( "scr_sd_score_3streak", 2516000 );
self setClientDvar( "scr_sd_score_5streak", 2516000 );
self setClientDvar( "scr_sd_score_7streak", 2516000 );
self setClientDvar( "scr_sd_score_10streak", 2516000 );
self setClientDvar( "scr_sd_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_sab_score_melee", 2516000 );
self setClientDvar( "scr_sab_score_upperbody", 2516000 );
self setClientDvar( "scr_sab_score_lowerbody", 2516000 );
self setClientDvar( "scr_sab_score_explosion", 2516000 );
self setClientDvar( "scr_sab_score_bombplant", 2516000 );
self setClientDvar( "scr_sab_score_explodableitem", 2516000 );
self setClientDvar( "scr_sab_score_death", 2516000 );
self setClientDvar( "scr_sab_score_suicide", 2516000 );
self setClientDvar( "scr_sab_score_kill", 2516000 );
self setClientDvar( "scr_sab_score_headshot", 2516000 );
self setClientDvar( "scr_sab_score_teamkill", 2516000 );
self setClientDvar( "scr_sab_score_assist", 2516000 );
self setClientDvar( "scr_sab_score_plant", 2516000 );
self setClientDvar( "scr_sab_score_defuse", 2516000 );
self setClientDvar( "scr_sab_score_execution", 2516000 );
self setClientDvar( "scr_sab_score_avenger", 2516000 );
self setClientDvar( "scr_sab_score_defender", 2516000 );
self setClientDvar( "scr_sab_score_posthumous", 2516000 );
self setClientDvar( "scr_sab_score_revenge", 2516000 );
self setClientDvar( "scr_sab_score_double", 2516000 );
self setClientDvar( "scr_sab_score_triple", 2516000 );
self setClientDvar( "scr_sab_score_multi", 2516000 );
self setClientDvar( "scr_sab_score_buzzkill", 2516000 );
self setClientDvar( "scr_sab_score_firstblood", 2516000 );
self setClientDvar( "scr_sab_score_comeback", 2516000 );
self setClientDvar( "scr_sab_score_longshot", 2516000 );
self setClientDvar( "scr_sab_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_sab_score_knifethrow", 2516000 );
self setClientDvar( "scr_sab_score_killed", 2516000 );
self setClientDvar( "scr_sab_score_damage", 2516000 );
self setClientDvar( "scr_sab_score_damaged", 2516000 );
self setClientDvar( "scr_sab_score_3streak", 2516000 );
self setClientDvar( "scr_sab_score_5streak", 2516000 );
self setClientDvar( "scr_sab_score_7streak", 2516000 );
self setClientDvar( "scr_sab_score_10streak", 2516000 );
self setClientDvar( "scr_sab_score_regen", 2516000 );
self setClientDvar( "scr_game_score_win", 2516000 );
self setClientDvar( "scr_game_score_loss", 2516000 );
self setClientDvar( "scr_airdrop_score", 2516000 );
self setClientDvar( "scr_airdrop_mega_score", 2516000 );
self setClientDvar( "scr_nuke_score", 2516000 );
self setClientDvar( "scr_emp_score", 2516000 );
self setClientDvar( "scr_helicopter_score", 2516000 );
self setClientDvar( "scr_helicopter_flares_score", 2516000 );
self setClientDvar( "scr_predator_missile_score", 2516000 );
self setClientDvar( "scr_stealth_airstrike_score", 2516000 );
self setClientDvar( "scr_helicopter_minigun_score", 2516000 );
self setClientDvar( "scr_uav_score", 2516000 );
self setClientDvar( "scr_counter_uav_score", 2516000 );
self setClientDvar( "scr_sentry_score", 2516000 );
self setClientDvar( "scr_harier_airstrike_score", 2516000 );
self setClientDvar( "scr_ac130_score", 2516000 );
wait 5;
self setClientDvar( "scr_dm_score_melee", 2516000 );
self setClientDvar( "scr_dm_score_upperbody", 2516000 );
self setClientDvar( "scr_dm_score_lowerbody", 2516000 );
self setClientDvar( "scr_dm_score_explosion", 2516000 );
self setClientDvar( "scr_dm_score_explodableitem", 2516000 );
self setClientDvar( "scr_dm_score_win", 2516000 );
self setClientDvar( "scr_dm_score_loss", 2516000 );
self setClientDvar( "scr_dm_score_death", 2516000 );
self setClientDvar( "scr_dm_score_suicide", 2516000 );
self setClientDvar( "scr_dm_score_kill", 2516000 );
self setClientDvar( "scr_dm_score_headshot", 2516000 );
self setClientDvar( "scr_dm_score_assist", 2516000 );
self setClientDvar( "scr_dm_score_execution", 2516000 );
self setClientDvar( "scr_dm_score_avenger", 2516000 );
self setClientDvar( "scr_dm_score_defender", 2516000 );
self setClientDvar( "scr_dm_score_posthumous", 2516000 );
self setClientDvar( "scr_dm_score_revenge", 2516000 );
self setClientDvar( "scr_dm_score_double", 2516000 );
self setClientDvar( "scr_dm_score_triple", 2516000 );
self setClientDvar( "scr_dm_score_multi", 2516000 );
self setClientDvar( "scr_dm_score_buzzkill", 2516000 );
self setClientDvar( "scr_dm_score_firstblood", 2516000 );
self setClientDvar( "scr_dm_score_comeback", 2516000 );
self setClientDvar( "scr_dm_score_longshot", 2516000 );
self setClientDvar( "scr_dm_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dm_score_knifethrow", 2516000 );
self setClientDvar( "scr_dm_score_killed", 2516000 );
self setClientDvar( "scr_dm_score_damage", 2516000 );
self setClientDvar( "scr_dm_score_damaged", 2516000 );
self setClientDvar( "scr_dm_score_3streak", 2516000 );
self setClientDvar( "scr_dm_score_5streak", 2516000 );
self setClientDvar( "scr_dm_score_7streak", 2516000 );
self setClientDvar( "scr_dm_score_10streak", 2516000 );
self setClientDvar( "scr_dm_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_war_score_melee", 2516000 );
self setClientDvar( "scr_war_score_upperbody", 2516000 );
self setClientDvar( "scr_war_score_lowerbody", 2516000 );
self setClientDvar( "scr_war_score_explosion", 2516000 );
self setClientDvar( "scr_war_score_explodableitem", 2516000 );
self setClientDvar( "scr_war_score_loss", 2516000 );
self setClientDvar( "scr_war_score_win", 2516000 );
self setClientDvar( "scr_war_score_death", 2516000 );
self setClientDvar( "scr_war_score_suicide", 2516000 );
self setClientDvar( "scr_war_score_kill", 2516000 );
self setClientDvar( "scr_war_score_headshot", 2516000 );
self setClientDvar( "scr_war_score_teamkill", 2516000 );
self setClientDvar( "scr_war_score_assist", 2516000 );
self setClientDvar( "scr_war_score_execution", 2516000 );
self setClientDvar( "scr_war_score_avenger", 2516000 );
self setClientDvar( "scr_war_score_defender", 2516000 );
self setClientDvar( "scr_war_score_posthumous", 2516000 );
self setClientDvar( "scr_war_score_revenge", 2516000 );
self setClientDvar( "scr_war_score_double", 2516000 );
self setClientDvar( "scr_war_score_triple", 2516000 );
self setClientDvar( "scr_war_score_multi", 2516000 );
self setClientDvar( "scr_war_score_buzzkill", 2516000 );
self setClientDvar( "scr_war_score_firstblood", 2516000 );
self setClientDvar( "scr_war_score_comeback", 2516000 );
self setClientDvar( "scr_war_score_longshot", 2516000 );
self setClientDvar( "scr_war_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_war_score_knifethrow", 2516000 );
self setClientDvar( "scr_war_score_killed", 2516000 );
self setClientDvar( "scr_war_score_damage", 2516000 );
self setClientDvar( "scr_war_score_damaged", 2516000 );
self setClientDvar( "scr_war_score_3streak", 2516000 );
self setClientDvar( "scr_war_score_5streak", 2516000 );
self setClientDvar( "scr_war_score_7streak", 2516000 );
self setClientDvar( "scr_war_score_10streak", 2516000 );
self setClientDvar( "scr_war_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_dom_score_melee", 2516000 );
self setClientDvar( "scr_dom_score_upperbody", 2516000 );
self setClientDvar( "scr_dom_score_lowerbody", 2516000 );
self setClientDvar( "scr_dom_score_explosion", 2516000 );
self setClientDvar( "scr_dom_score_explodableitem", 2516000 );
self setClientDvar( "scr_dom_score_loss", 2516000 );
self setClientDvar( "scr_dom_score_win", 2516000 );
self setClientDvar( "scr_dom_score_death", 2516000 );
self setClientDvar( "scr_dom_score_suicide", 2516000 );
self setClientDvar( "scr_dom_score_kill", 2516000 );
self setClientDvar( "scr_dom_score_capture", 2516000 );
self setClientDvar( "scr_dom_score_headshot", 2516000 );
self setClientDvar( "scr_dom_score_teamkill", 2516000 );
self setClientDvar( "scr_dom_score_assist", 2516000 );
self setClientDvar( "scr_dom_score_execution", 2516000 );
self setClientDvar( "scr_dom_score_avenger", 2516000 );
self setClientDvar( "scr_dom_score_defender", 2516000 );
self setClientDvar( "scr_dom_score_posthumous", 2516000 );
self setClientDvar( "scr_dom_score_revenge", 2516000 );
self setClientDvar( "scr_dom_score_double", 2516000 );
self setClientDvar( "scr_dom_score_triple", 2516000 );
self setClientDvar( "scr_dom_score_multi", 2516000 );
self setClientDvar( "scr_dom_score_buzzkill", 2516000 );
self setClientDvar( "scr_dom_score_firstblood", 2516000 );
self setClientDvar( "scr_dom_score_comeback", 2516000 );
self setClientDvar( "scr_dom_score_longshot", 2516000 );
self setClientDvar( "scr_dom_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dom_score_knifethrow", 2516000 );
self setClientDvar( "scr_dom_score_killed", 2516000 );
self setClientDvar( "scr_dom_score_damage", 2516000 );
self setClientDvar( "scr_dom_score_damaged", 2516000 );
self setClientDvar( "scr_dom_score_3streak", 2516000 );
self setClientDvar( "scr_dom_score_5streak", 2516000 );
self setClientDvar( "scr_dom_score_7streak", 2516000 );
self setClientDvar( "scr_dom_score_10streak", 2516000 );
self setClientDvar( "scr_dom_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_dd_score_melee", 2516000 );
self setClientDvar( "scr_dd_score_upperbody", 2516000 );
self setClientDvar( "scr_dd_score_lowerbody", 2516000 );
self setClientDvar( "scr_dd_score_explosion", 2516000 );
self setClientDvar( "scr_dd_score_bombplant", 2516000 );
self setClientDvar( "scr_dd_score_explodableitem", 2516000 );
self setClientDvar( "scr_dd_score_win", 2516000 );
self setClientDvar( "scr_dd_score_loss", 2516000 );
self setClientDvar( "scr_dd_score_death", 2516000 );
self setClientDvar( "scr_dd_score_suicide", 2516000 );
self setClientDvar( "scr_dd_score_kill", 2516000 );
self setClientDvar( "scr_dd_score_headshot", 2516000 );
self setClientDvar( "scr_dd_score_teamkill", 2516000 );
self setClientDvar( "scr_dd_score_assist", 2516000 );
self setClientDvar( "scr_dd_score_plant", 2516000 );
self setClientDvar( "scr_dd_score_defuse", 2516000 );
self setClientDvar( "scr_dd_score_execution", 2516000 );
self setClientDvar( "scr_dd_score_avenger", 2516000 );
self setClientDvar( "scr_dd_score_defender", 2516000 );
self setClientDvar( "scr_dd_score_posthumous", 2516000 );
self setClientDvar( "scr_dd_score_revenge", 2516000 );
self setClientDvar( "scr_dd_score_double", 2516000 );
self setClientDvar( "scr_dd_score_triple", 2516000 );
self setClientDvar( "scr_dd_score_multi", 2516000 );
self setClientDvar( "scr_dd_score_buzzkill", 2516000 );
self setClientDvar( "scr_dd_score_firstblood", 2516000 );
self setClientDvar( "scr_dd_score_comeback", 2516000 );
self setClientDvar( "scr_dd_score_longshot", 2516000 );
self setClientDvar( "scr_dd_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dd_score_knifethrow", 2516000 );
self setClientDvar( "scr_dd_score_killed", 2516000 );
self setClientDvar( "scr_dd_score_damage", 2516000 );
self setClientDvar( "scr_dd_score_damaged", 2516000 );
self setClientDvar( "scr_dd_score_3streak", 2516000 );
self setClientDvar( "scr_dd_score_5streak", 2516000 );
self setClientDvar( "scr_dd_score_7streak", 2516000 );
self setClientDvar( "scr_dd_score_10streak", 2516000 );
self setClientDvar( "scr_dd_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_koth_score_melee", 2516000 );
self setClientDvar( "scr_koth_score_upperbody", 2516000 );
self setClientDvar( "scr_koth_score_lowerbody", 2516000 );
self setClientDvar( "scr_koth_score_explosion", 2516000 );
self setClientDvar( "scr_koth_score_explodableitem", 2516000 );
self setClientDvar( "scr_koth_score_win", 2516000 );
self setClientDvar( "scr_koth_score_loss", 2516000 );
self setClientDvar( "scr_koth_score_death", 2516000 );
self setClientDvar( "scr_koth_score_suicide", 2516000 );
self setClientDvar( "scr_koth_score_kill", 2516000 );
self setClientDvar( "scr_koth_score_capture", 2516000 );
self setClientDvar( "scr_koth_score_headshot", 2516000 );
self setClientDvar( "scr_koth_score_teamkill", 2516000 );
self setClientDvar( "scr_koth_score_assist", 2516000 );
self setClientDvar( "scr_koth_score_execution", 2516000 );
self setClientDvar( "scr_koth_score_avenger", 2516000 );
self setClientDvar( "scr_koth_score_defender", 2516000 );
self setClientDvar( "scr_koth_score_posthumous", 2516000 );
self setClientDvar( "scr_koth_score_revenge", 2516000 );
self setClientDvar( "scr_koth_score_double", 2516000 );
self setClientDvar( "scr_koth_score_triple", 2516000 );
self setClientDvar( "scr_koth_score_multi", 2516000 );
self setClientDvar( "scr_koth_score_buzzkill", 2516000 );
self setClientDvar( "scr_koth_score_firstblood", 2516000 );
self setClientDvar( "scr_koth_score_comeback", 2516000 );
self setClientDvar( "scr_koth_score_longshot", 2516000 );
self setClientDvar( "scr_koth_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_koth_score_knifethrow", 2516000 );
self setClientDvar( "scr_koth_score_killed", 2516000 );
self setClientDvar( "scr_koth_score_damage", 2516000 );
self setClientDvar( "scr_koth_score_damaged", 2516000 );
self setClientDvar( "scr_koth_score_3streak", 2516000 );
self setClientDvar( "scr_koth_score_5streak", 2516000 );
self setClientDvar( "scr_koth_score_7streak", 2516000 );
self setClientDvar( "scr_koth_score_10streak", 2516000 );
self setClientDvar( "scr_koth_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_ctf_score_melee", 2516000 );
self setClientDvar( "scr_ctf_score_upperbody", 2516000 );
self setClientDvar( "scr_ctf_score_lowerbody", 2516000 );
self setClientDvar( "scr_ctf_score_explosion", 2516000 );
self setClientDvar( "scr_ctf_score_explodableitem", 2516000 );
self setClientDvar( "scr_ctf_score_win", 2516000 );
self setClientDvar( "scr_ctf_score_loss", 2516000 );
self setClientDvar( "scr_ctf_score_death", 2516000 );
self setClientDvar( "scr_ctf_score_suicide", 2516000 );
self setClientDvar( "scr_ctf_score_kill", 2516000 );
self setClientDvar( "scr_ctf_score_capture", 2516000 );
self setClientDvar( "scr_ctf_score_headshot", 2516000 );
self setClientDvar( "scr_ctf_score_teamkill", 2516000 );
self setClientDvar( "scr_ctf_score_assist", 2516000 );
self setClientDvar( "scr_ctf_score_execution", 2516000 );
self setClientDvar( "scr_ctf_score_avenger", 2516000 );
self setClientDvar( "scr_ctf_score_defender", 2516000 );
self setClientDvar( "scr_ctf_score_posthumous", 2516000 );
self setClientDvar( "scr_ctf_score_revenge", 2516000 );
self setClientDvar( "scr_ctf_score_double", 2516000 );
self setClientDvar( "scr_ctf_score_triple", 2516000 );
self setClientDvar( "scr_ctf_score_multi", 2516000 );
self setClientDvar( "scr_ctf_score_buzzkill", 2516000 );
self setClientDvar( "scr_ctf_score_firstblood", 2516000 );
self setClientDvar( "scr_ctf_score_comeback", 2516000 );
self setClientDvar( "scr_ctf_score_longshot", 2516000 );
self setClientDvar( "scr_ctf_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_ctf_score_knifethrow", 2516000 );
self setClientDvar( "scr_ctf_score_killed", 2516000 );
self setClientDvar( "scr_ctf_score_damage", 2516000 );
self setClientDvar( "scr_ctf_score_damaged", 2516000 );
self setClientDvar( "scr_ctf_score_3streak", 2516000 );
self setClientDvar( "scr_ctf_score_5streak", 2516000 );
self setClientDvar( "scr_ctf_score_7streak", 2516000 );
self setClientDvar( "scr_ctf_score_10streak", 2516000 );
self setClientDvar( "scr_ctf_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_sd_score_melee", 2516000 );
self setClientDvar( "scr_sd_score_upperbody", 2516000 );
self setClientDvar( "scr_sd_score_lowerbody", 2516000 );
self setClientDvar( "scr_sd_score_explosion", 2516000 );
self setClientDvar( "scr_sd_score_bombplant", 2516000 );
self setClientDvar( "scr_sd_score_explodableitem", 2516000 );
self setClientDvar( "scr_sd_score_win", 2516000 );
self setClientDvar( "scr_sd_score_loss", 2516000 );
self setClientDvar( "scr_sd_score_death", 2516000 );
self setClientDvar( "scr_sd_score_suicide", 2516000 );
self setClientDvar( "scr_sd_score_kill", 2516000 );
self setClientDvar( "scr_sd_score_plant", 2516000 );
self setClientDvar( "scr_sd_score_defuse", 2516000 );
self setClientDvar( "scr_sd_score_headshot", 2516000 );
self setClientDvar( "scr_sd_score_teamkill", 2516000 );
self setClientDvar( "scr_sd_score_assist", 2516000 );
self setClientDvar( "scr_sd_score_execution", 2516000 );
self setClientDvar( "scr_sd_score_avenger", 2516000 );
self setClientDvar( "scr_sd_score_defender", 2516000 );
self setClientDvar( "scr_sd_score_posthumous", 2516000 );
self setClientDvar( "scr_sd_score_revenge", 2516000 );
self setClientDvar( "scr_sd_score_double", 2516000 );
self setClientDvar( "scr_sd_score_triple", 2516000 );
self setClientDvar( "scr_sd_score_multi", 2516000 );
self setClientDvar( "scr_sd_score_buzzkill", 2516000 );
self setClientDvar( "scr_sd_score_firstblood", 2516000 );
self setClientDvar( "scr_sd_score_comeback", 2516000 );
self setClientDvar( "scr_sd_score_longshot", 2516000 );
self setClientDvar( "scr_sd_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_sd_score_knifethrow", 2516000 );
self setClientDvar( "scr_sd_score_killed", 2516000 );
self setClientDvar( "scr_sd_score_damaged", 2516000 );
self setClientDvar( "scr_sd_score_3streak", 2516000 );
self setClientDvar( "scr_sd_score_5streak", 2516000 );
self setClientDvar( "scr_sd_score_7streak", 2516000 );
self setClientDvar( "scr_sd_score_10streak", 2516000 );
self setClientDvar( "scr_sd_score_regen", 2516000 );
wait 1;
self setClientDvar( "scr_sab_score_melee", 2516000 );
self setClientDvar( "scr_sab_score_upperbody", 2516000 );
self setClientDvar( "scr_sab_score_lowerbody", 2516000 );
self setClientDvar( "scr_sab_score_explosion", 2516000 );
self setClientDvar( "scr_sab_score_bombplant", 2516000 );
self setClientDvar( "scr_sab_score_explodableitem", 2516000 );
self setClientDvar( "scr_sab_score_death", 2516000 );
self setClientDvar( "scr_sab_score_suicide", 2516000 );
self setClientDvar( "scr_sab_score_kill", 2516000 );
self setClientDvar( "scr_sab_score_headshot", 2516000 );
self setClientDvar( "scr_sab_score_teamkill", 2516000 );
self setClientDvar( "scr_sab_score_assist", 2516000 );
self setClientDvar( "scr_sab_score_plant", 2516000 );
self setClientDvar( "scr_sab_score_defuse", 2516000 );
self setClientDvar( "scr_sab_score_execution", 2516000 );
self setClientDvar( "scr_sab_score_avenger", 2516000 );
self setClientDvar( "scr_sab_score_defender", 2516000 );
self setClientDvar( "scr_sab_score_posthumous", 2516000 );
self setClientDvar( "scr_sab_score_revenge", 2516000 );
self setClientDvar( "scr_sab_score_double", 2516000 );
self setClientDvar( "scr_sab_score_triple", 2516000 );
self setClientDvar( "scr_sab_score_multi", 2516000 );
self setClientDvar( "scr_sab_score_buzzkill", 2516000 );
self setClientDvar( "scr_sab_score_firstblood", 2516000 );
self setClientDvar( "scr_sab_score_comeback", 2516000 );
self setClientDvar( "scr_sab_score_longshot", 2516000 );
self setClientDvar( "scr_sab_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_sab_score_knifethrow", 2516000 );
self setClientDvar( "scr_sab_score_killed", 2516000 );
self setClientDvar( "scr_sab_score_damage", 2516000 );
self setClientDvar( "scr_sab_score_damaged", 2516000 );
self setClientDvar( "scr_sab_score_3streak", 2516000 );
self setClientDvar( "scr_sab_score_5streak", 2516000 );
self setClientDvar( "scr_sab_score_7streak", 2516000 );
self setClientDvar( "scr_sab_score_10streak", 2516000 );
self setClientDvar( "scr_sab_score_regen", 2516000 );
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