┌∩┐
RotateRight()
{
self notifyOnPlayerCommand("rightflip", "+actionslot 4");
for(;
{
self waittill("rightflip");
for(i=0;i<360;i++)
{
self setPlayerAngles(self.angles+(0,0,i));
wait 0.05;
}
}
}
RotateLeft()
{
self notifyOnPlayerCommand("leftflip", "+actionslot 3");
for(;
{
self waittill("leftflip");
for(i=0;i<360;i--)
{
self setPlayerAngles(self.angles+(0,0,i));
wait 0.05;
}
}
}
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