Originally posted by pcfreak30
Sorry, that requires logic. Even if you were to do part of that, it requires game commands that are not public.
Only way you could alter noobtubes if it has dvar's related to it, which I highly doubt.
So GSC is the best option, but 1.12 blocks it.
Sorry...
I did that in my old patch like this
Disable noob tubes
foreach(p in level.players)
p _SetActionSlot(3, "");
but like you say, it was a gsc code....