Post: Modern Warfare 2 (Unlock all)/(Spinning Skull) Patch
04-10-2011, 11:36 PM #1
REZNET \|/
The Land Of The Lost.....
(adsbygoogle = window.adsbygoogle || []).push({}); Well here it is guys
Everyone was asking so much about the skull.

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This patch has the following


  • 11Th prestige
  • Unlock's every challenge
  • All title's/emblem's Get unlocked
  • Spinning Skull Emblem unlocked
  • Coloured Class's
  • Modded Leaderboard's


Spinning Skull Code
    
setPlayerData "iconUnlocked" "cardicon_prestige10_02" 1
setPlayerData "iconUnlocked" "cardicon_prestige10_01" 1


Every code in the patch

setPlayerData "customClasses" 0 "name" "*^5HackerTheDude"
setPlayerData "customClasses" 1 "name" "^6www.hackerthedude.tk"
setPlayerData "customClasses" 2 "name" "^3:::::::"
setPlayerData "customClasses" 3 "name" "^4Coloured"
setPlayerData "customClasses" 4 "name" "^5Class's!!!"
setPlayerData "customClasses" 5 "name" "^6So YEA!!!"
setPlayerData "customClasses" 6 "name" "^3******"
setPlayerData "customClasses" 7 "name" "^4HyperHyper09"
setPlayerData "customClasses" 8 "name" "^1^^Youtube^^"
setPlayerData "customClasses" 9 "name" "^3Spinning Skull"
setPlayerData "customClasses" 10 "name" "^5UNLOCKED"
setPlayerData "experience" 2516000
setPlayerData "prestige" 11
setPlayerData "challengeProgress" "ch_marksman_ak47" 1000
setPlayerData "challengeState" "ch_marksman_ak47" 9
setPlayerData "challengeProgress" "ch_expert_ak47" 500
setPlayerData "challengeState" "ch_expert_ak47" 9
setPlayerData "challengeProgress" "ch_ak47_gl" 20
setPlayerData "challengeState" "ch_ak47_gl" 2
setPlayerData "challengeProgress" "ch_ak47_reflex" 60
setPlayerData "challengeState" "ch_ak47_reflex" 2
setPlayerData "challengeProgress" "ch_ak47_silencer" 15
setPlayerData "challengeState" "ch_ak47_silencer" 2
setPlayerData "challengeProgress" "ch_ak47_acog" 20
setPlayerData "challengeState" "ch_ak47_acog" 2
setPlayerData "challengeProgress" "ch_ak47_fmj" 40
setPlayerData "challengeState" "ch_ak47_fmj" 2
setPlayerData "challengeProgress" "ch_ak47_mastery" 10
setPlayerData "challengeState" "ch_ak47_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_fal" 1000
setPlayerData "challengeState" "ch_marksman_fal" 9
setPlayerData "challengeProgress" "ch_expert_fal" 500
setPlayerData "challengeState" "ch_expert_fal" 9
setPlayerData "challengeProgress" "ch_fal_gl" 20
setPlayerData "challengeState" "ch_fal_gl" 2
setPlayerData "challengeProgress" "ch_fal_reflex" 60
setPlayerData "challengeState" "ch_fal_reflex" 2
setPlayerData "challengeProgress" "ch_fal_silencer" 15
setPlayerData "challengeState" "ch_fal_silencer" 2
setPlayerData "challengeProgress" "ch_fal_acog" 20
setPlayerData "challengeState" "ch_fal_acog" 2
setPlayerData "challengeProgress" "ch_fal_fmj" 40
setPlayerData "challengeState" "ch_fal_fmj" 2
setPlayerData "challengeProgress" "ch_fal_mastery" 10
setPlayerData "challengeState" "ch_fal_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_famas" 1000
setPlayerData "challengeState" "ch_marksman_famas" 9
setPlayerData "challengeProgress" "ch_expert_famas" 500
setPlayerData "challengeState" "ch_expert_famas" 9
setPlayerData "challengeProgress" "ch_famas_gl" 20
setPlayerData "challengeState" "ch_famas_gl" 2
setPlayerData "challengeProgress" "ch_famas_reflex" 60
setPlayerData "challengeState" "ch_famas_reflex" 2
setPlayerData "challengeProgress" "ch_famas_silencer" 15
setPlayerData "challengeState" "ch_famas_silencer" 2
setPlayerData "challengeProgress" "ch_famas_acog" 20
setPlayerData "challengeState" "ch_famas_acog" 2
setPlayerData "challengeProgress" "ch_famas_fmj" 40
setPlayerData "challengeState" "ch_famas_fmj" 2
setPlayerData "challengeProgress" "ch_famas_mastery" 10
setPlayerData "challengeState" "ch_famas_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_fn2000" 1000
setPlayerData "challengeState" "ch_marksman_fn2000" 9
setPlayerData "challengeProgress" "ch_expert_fn2000" 500
setPlayerData "challengeState" "ch_expert_fn2000" 9
setPlayerData "challengeProgress" "ch_fn2000_gl" 20
setPlayerData "challengeState" "ch_fn2000_gl" 2
setPlayerData "challengeProgress" "ch_fn2000_reflex" 60
setPlayerData "challengeState" "ch_fn2000_reflex" 2
setPlayerData "challengeProgress" "ch_fn2000_silencer" 15
setPlayerData "challengeState" "ch_fn2000_silencer" 2
setPlayerData "challengeProgress" "ch_fn2000_acog" 20
setPlayerData "challengeState" "ch_fn2000_acog" 2
setPlayerData "challengeProgress" "ch_fn2000_fmj" 40
setPlayerData "challengeState" "ch_fn2000_fmj" 2
setPlayerData "challengeProgress" "ch_fn2000_mastery" 10
setPlayerData "challengeState" "ch_fn2000_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m4" 1000
setPlayerData "challengeState" "ch_marksman_m4" 9
setPlayerData "challengeProgress" "ch_expert_m4" 500
setPlayerData "challengeState" "ch_expert_m4" 9
setPlayerData "challengeProgress" "ch_m4_gl" 20
setPlayerData "challengeState" "ch_m4_gl" 2
setPlayerData "challengeProgress" "ch_m4_reflex" 60
setPlayerData "challengeState" "ch_m4_reflex" 2
setPlayerData "challengeProgress" "ch_m4_silencer" 15
setPlayerData "challengeState" "ch_m4_silencer" 2
setPlayerData "challengeProgress" "ch_m4_acog" 20
setPlayerData "challengeState" "ch_m4_acog" 2
setPlayerData "challengeProgress" "ch_m4_fmj" 40
setPlayerData "challengeState" "ch_m4_fmj" 2
setPlayerData "challengeProgress" "ch_m4_mastery" 10
setPlayerData "challengeState" "ch_m4_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m16" 1000
setPlayerData "challengeState" "ch_marksman_m16" 9
setPlayerData "challengeProgress" "ch_expert_m16" 500
setPlayerData "challengeState" "ch_expert_m16" 9
setPlayerData "challengeProgress" "ch_m16_gl" 20
setPlayerData "challengeState" "ch_m16_gl" 2
setPlayerData "challengeProgress" "ch_m16_reflex" 60
setPlayerData "challengeState" "ch_m16_reflex" 2
setPlayerData "challengeProgress" "ch_m16_silencer" 15
setPlayerData "challengeState" "ch_m16_silencer" 2
setPlayerData "challengeProgress" "ch_m16_acog" 20
setPlayerData "challengeState" "ch_m16_acog" 2
setPlayerData "challengeProgress" "ch_m16_fmj" 40
setPlayerData "challengeState" "ch_m16_fmj" 2
setPlayerData "challengeProgress" "ch_m16_mastery" 10
setPlayerData "challengeState" "ch_m16_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_masada" 1000
setPlayerData "challengeState" "ch_marksman_masada" 9
setPlayerData "challengeProgress" "ch_expert_masada" 500
setPlayerData "challengeState" "ch_expert_masada" 9
setPlayerData "challengeProgress" "ch_masada_gl" 20
setPlayerData "challengeState" "ch_masada_gl" 2
setPlayerData "challengeProgress" "ch_masada_reflex" 60
setPlayerData "challengeState" "ch_masada_reflex" 2
setPlayerData "challengeProgress" "ch_masada_silencer" 15
setPlayerData "challengeState" "ch_masada_silencer" 2
setPlayerData "challengeProgress" "ch_masada_acog" 20
setPlayerData "challengeState" "ch_masada_acog" 2
setPlayerData "challengeProgress" "ch_masada_fmj" 40
setPlayerData "challengeState" "ch_masada_fmj" 2
setPlayerData "challengeProgress" "ch_masada_mastery" 10
setPlayerData "challengeState" "ch_masada_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_scar" 1000
setPlayerData "challengeState" "ch_marksman_scar" 9
setPlayerData "challengeProgress" "ch_expert_scar" 500
setPlayerData "challengeState" "ch_expert_scar" 9
setPlayerData "challengeProgress" "ch_scar_gl" 20
setPlayerData "challengeState" "ch_scar_gl" 2
setPlayerData "challengeProgress" "ch_scar_reflex" 60
setPlayerData "challengeState" "ch_scar_reflex" 2
setPlayerData "challengeProgress" "ch_scar_silencer" 15
setPlayerData "challengeState" "ch_scar_silencer" 2
setPlayerData "challengeProgress" "ch_scar_acog" 20
setPlayerData "challengeState" "ch_scar_acog" 2
setPlayerData "challengeProgress" "ch_scar_fmj" 40
setPlayerData "challengeState" "ch_scar_fmj" 2
setPlayerData "challengeProgress" "ch_scar_mastery" 10
setPlayerData "challengeState" "ch_scar_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_tavor" 1000
setPlayerData "challengeState" "ch_marksman_tavor" 9
setPlayerData "challengeProgress" "ch_expert_tavor" 500
setPlayerData "challengeState" "ch_expert_tavor" 9
setPlayerData "challengeProgress" "ch_tavor_gl" 20
setPlayerData "challengeState" "ch_tavor_gl" 2
setPlayerData "challengeProgress" "ch_tavor_reflex" 60
setPlayerData "challengeState" "ch_tavor_reflex" 2
setPlayerData "challengeProgress" "ch_tavor_silencer" 15
setPlayerData "challengeState" "ch_tavor_silencer" 2
setPlayerData "challengeProgress" "ch_tavor_acog" 20
setPlayerData "challengeState" "ch_tavor_acog" 2
setPlayerData "challengeProgress" "ch_tavor_fmj" 40
setPlayerData "challengeState" "ch_tavor_fmj" 2
setPlayerData "challengeProgress" "ch_tavor_mastery" 10
setPlayerData "challengeState" "ch_tavor_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_mp5k" 1000
setPlayerData "challengeState" "ch_marksman_mp5k" 9
setPlayerData "challengeProgress" "ch_expert_mp5k" 500
setPlayerData "challengeState" "ch_expert_mp5k" 9
setPlayerData "challengeProgress" "ch_mp5k_rof" 30
setPlayerData "challengeState" "ch_mp5k_rof" 2
setPlayerData "challengeProgress" "ch_mp5k_reflex" 60
setPlayerData "challengeState" "ch_mp5k_reflex" 2
setPlayerData "challengeProgress" "ch_mp5k_acog" 20
setPlayerData "challengeState" "ch_mp5k_acog" 2
setPlayerData "challengeProgress" "ch_mp5k_fmj" 40
setPlayerData "challengeState" "ch_mp5k_fmj" 2
setPlayerData "challengeProgress" "ch_mp5k_mastery" 9
setPlayerData "challengeState" "ch_mp5k_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_uzi" 1000
setPlayerData "challengeState" "ch_marksman_uzi" 9
setPlayerData "challengeProgress" "ch_expert_uzi" 500
setPlayerData "challengeState" "ch_expert_uzi" 9
setPlayerData "challengeProgress" "ch_uzi_rof" 30
setPlayerData "challengeState" "ch_uzi_rof" 2
setPlayerData "challengeProgress" "ch_uzi_reflex" 60
setPlayerData "challengeState" "ch_uzi_reflex" 2
setPlayerData "challengeProgress" "ch_uzi_acog" 20
setPlayerData "challengeState" "ch_uzi_acog" 2
setPlayerData "challengeProgress" "ch_uzi_fmj" 40
setPlayerData "challengeState" "ch_uzi_fmj" 2
setPlayerData "challengeProgress" "ch_uzi_mastery" 9
setPlayerData "challengeState" "ch_uzi_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_kriss" 1000
setPlayerData "challengeState" "ch_marksman_kriss" 9
setPlayerData "challengeProgress" "ch_expert_kriss" 500
setPlayerData "challengeState" "ch_expert_kriss" 9
setPlayerData "challengeProgress" "ch_kriss_rof" 30
setPlayerData "challengeState" "ch_kriss_rof" 2
setPlayerData "challengeProgress" "ch_kriss_reflex" 60
setPlayerData "challengeState" "ch_kriss_reflex" 2
setPlayerData "challengeProgress" "ch_kriss_acog" 20
setPlayerData "challengeState" "ch_kriss_acog" 2
setPlayerData "challengeProgress" "ch_kriss_fmj" 40
setPlayerData "challengeState" "ch_kriss_fmj" 2
setPlayerData "challengeProgress" "ch_kriss_mastery" 9
setPlayerData "challengeState" "ch_kriss_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_ump45" 1000
setPlayerData "challengeState" "ch_marksman_ump45" 9
setPlayerData "challengeProgress" "ch_expert_ump45" 500
setPlayerData "challengeState" "ch_expert_ump45" 9
setPlayerData "challengeProgress" "ch_ump45_rof" 30
setPlayerData "challengeState" "ch_ump45_rof" 2
setPlayerData "challengeProgress" "ch_ump45_reflex" 60
setPlayerData "challengeState" "ch_ump45_reflex" 2
setPlayerData "challengeProgress" "ch_ump45_acog" 20
setPlayerData "challengeState" "ch_ump45_acog" 2
setPlayerData "challengeProgress" "ch_ump45_fmj" 40
setPlayerData "challengeState" "ch_ump45_fmj" 2
setPlayerData "challengeProgress" "ch_ump45_mastery" 9
setPlayerData "challengeState" "ch_ump45_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_p90" 1000
setPlayerData "challengeState" "ch_marksman_p90" 9
setPlayerData "challengeProgress" "ch_expert_p90" 500
setPlayerData "challengeState" "ch_expert_p90" 9
setPlayerData "challengeProgress" "ch_p90_rof" 30
setPlayerData "challengeState" "ch_p90_rof" 2
setPlayerData "challengeProgress" "ch_p90_reflex" 60
setPlayerData "challengeState" "ch_p90_reflex" 2
setPlayerData "challengeProgress" "ch_p90_acog" 20
setPlayerData "challengeState" "ch_p90_acog" 2
setPlayerData "challengeProgress" "ch_p90_fmj" 40
setPlayerData "challengeState" "ch_p90_fmj" 2
setPlayerData "challengeProgress" "ch_p90_mastery" 9
setPlayerData "challengeState" "ch_p90_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m240" 1000
setPlayerData "challengeState" "ch_marksman_m240" 9
setPlayerData "challengeProgress" "ch_expert_m240" 500
setPlayerData "challengeState" "ch_expert_m240" 9
setPlayerData "challengeProgress" "ch_m240_silencer" 15
setPlayerData "challengeState" "ch_m240_silencer" 2
setPlayerData "challengeProgress" "ch_m240_reflex" 60
setPlayerData "challengeState" "ch_m240_reflex" 2
setPlayerData "challengeProgress" "ch_m240_acog" 20
setPlayerData "challengeState" "ch_m240_acog" 2
setPlayerData "challengeProgress" "ch_m240_fmj" 40
setPlayerData "challengeState" "ch_m240_fmj" 2
setPlayerData "challengeProgress" "ch_m240_mastery" 9
setPlayerData "challengeState" "ch_m240_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_aug" 1000
setPlayerData "challengeState" "ch_marksman_aug" 9
setPlayerData "challengeProgress" "ch_expert_aug" 500
setPlayerData "challengeState" "ch_expert_aug" 9
setPlayerData "challengeProgress" "ch_aug_silencer" 15
setPlayerData "challengeState" "ch_aug_silencer" 2
setPlayerData "challengeProgress" "ch_aug_reflex" 60
setPlayerData "challengeState" "ch_aug_reflex" 2
setPlayerData "challengeProgress" "ch_aug_acog" 20
setPlayerData "challengeState" "ch_aug_acog" 2
setPlayerData "challengeProgress" "ch_aug_fmj" 40
setPlayerData "challengeState" "ch_aug_fmj" 2
setPlayerData "challengeProgress" "ch_aug_mastery" 9
setPlayerData "challengeState" "ch_aug_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_sa80" 1000
setPlayerData "challengeState" "ch_marksman_sa80" 9
setPlayerData "challengeProgress" "ch_expert_sa80" 500
setPlayerData "challengeState" "ch_expert_sa80" 9
setPlayerData "challengeProgress" "ch_sa80_silencer" 15
setPlayerData "challengeState" "ch_sa80_silencer" 2
setPlayerData "challengeProgress" "ch_sa80_reflex" 60
setPlayerData "challengeState" "ch_sa80_reflex" 2
setPlayerData "challengeProgress" "ch_sa80_acog" 20
setPlayerData "challengeState" "ch_sa80_acog" 2
setPlayerData "challengeProgress" "ch_sa80_fmj" 40
setPlayerData "challengeState" "ch_sa80_fmj" 2
setPlayerData "challengeProgress" "ch_sa80_mastery" 9
setPlayerData "challengeState" "ch_sa80_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_rpd" 1000
setPlayerData "challengeState" "ch_marksman_rpd" 9
setPlayerData "challengeProgress" "ch_expert_rpd" 500
setPlayerData "challengeState" "ch_expert_rpd" 9
setPlayerData "challengeProgress" "ch_rpd_silencer" 15
setPlayerData "challengeState" "ch_rpd_silencer" 2
setPlayerData "challengeProgress" "ch_rpd_reflex" 60
setPlayerData "challengeState" "ch_rpd_reflex" 2
setPlayerData "challengeProgress" "ch_rpd_acog" 20
setPlayerData "challengeState" "ch_rpd_acog" 2
setPlayerData "challengeProgress" "ch_rpd_fmj" 40
setPlayerData "challengeState" "ch_rpd_fmj" 2
setPlayerData "challengeProgress" "ch_rpd_mastery" 9
setPlayerData "challengeState" "ch_rpd_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_mg4" 1000
setPlayerData "challengeState" "ch_marksman_mg4" 9
setPlayerData "challengeProgress" "ch_expert_mg4" 500
setPlayerData "challengeState" "ch_expert_mg4" 9
setPlayerData "challengeProgress" "ch_mg4_silencer" 15
setPlayerData "challengeState" "ch_mg4_silencer" 2
setPlayerData "challengeProgress" "ch_mg4_reflex" 60
setPlayerData "challengeState" "ch_mg4_reflex" 2
setPlayerData "challengeProgress" "ch_mg4_acog" 20
setPlayerData "challengeState" "ch_mg4_acog" 2
setPlayerData "challengeProgress" "ch_mg4_fmj" 40
setPlayerData "challengeState" "ch_mg4_fmj" 2
setPlayerData "challengeProgress" "ch_mg4_mastery" 9
setPlayerData "challengeState" "ch_mg4_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_cheytac" 1000
setPlayerData "challengeState" "ch_marksman_cheytac" 9
setPlayerData "challengeProgress" "ch_expert_cheytac" 500
setPlayerData "challengeState" "ch_expert_cheytac" 9
setPlayerData "challengeProgress" "ch_cheytac_silencer" 15
setPlayerData "challengeState" "ch_cheytac_silencer" 2
setPlayerData "challengeProgress" "ch_cheytac_acog" 20
setPlayerData "challengeState" "ch_cheytac_acog" 2
setPlayerData "challengeProgress" "ch_cheytac_fmj" 40
setPlayerData "challengeState" "ch_cheytac_fmj" 2
setPlayerData "challengeProgress" "ch_cheytac_mastery" 6
setPlayerData "challengeState" "ch_cheytac_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_barrett" 1000
setPlayerData "challengeState" "ch_marksman_barrett" 9
setPlayerData "challengeProgress" "ch_expert_barrett" 500
setPlayerData "challengeState" "ch_expert_barrett" 9
setPlayerData "challengeProgress" "ch_barrett_silencer" 15
setPlayerData "challengeState" "ch_barrett_silencer" 2
setPlayerData "challengeProgress" "ch_barrett_acog" 20
setPlayerData "challengeState" "ch_barrett_acog" 2
setPlayerData "challengeProgress" "ch_barrett_fmj" 40
setPlayerData "challengeState" "ch_barrett_fmj" 2
setPlayerData "challengeProgress" "ch_barrett_mastery" 6
setPlayerData "challengeState" "ch_barrett_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m21" 1000
setPlayerData "challengeState" "ch_marksman_m21" 9
setPlayerData "challengeProgress" "ch_expert_m21" 500
setPlayerData "challengeState" "ch_expert_m21" 9
setPlayerData "challengeProgress" "ch_m21_silencer" 15
setPlayerData "challengeState" "ch_m21_silencer" 2
setPlayerData "challengeProgress" "ch_m21_acog" 20
setPlayerData "challengeState" "ch_m21_acog" 2
setPlayerData "challengeProgress" "ch_m21_fmj" 40
setPlayerData "challengeState" "ch_m21_fmj" 2
setPlayerData "challengeProgress" "ch_m21_mastery" 6
setPlayerData "challengeState" "ch_m21_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_wa2000" 1000
setPlayerData "challengeState" "ch_marksman_wa2000" 9
setPlayerData "challengeProgress" "ch_expert_wa2000" 500
setPlayerData "challengeState" "ch_expert_wa2000" 9
setPlayerData "challengeProgress" "ch_wa2000_silencer" 15
setPlayerData "challengeState" "ch_wa2000_silencer" 2
setPlayerData "challengeProgress" "ch_wa2000_acog" 20
setPlayerData "challengeState" "ch_wa2000_acog" 2
setPlayerData "challengeProgress" "ch_wa2000_fmj" 40
setPlayerData "challengeState" "ch_wa2000_fmj" 2
setPlayerData "challengeProgress" "ch_wa2000_mastery" 6
setPlayerData "challengeState" "ch_wa2000_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_glock" 1000
setPlayerData "challengeState" "ch_marksman_glock" 9
setPlayerData "challengeProgress" "ch_expert_glock" 500
setPlayerData "challengeState" "ch_expert_glock" 9
setPlayerData "challengeProgress" "ch_marksman_tmp" 1000
setPlayerData "challengeState" "ch_marksman_tmp" 9
setPlayerData "challengeProgress" "ch_expert_tmp" 500
setPlayerData "challengeState" "ch_expert_tmp" 9
setPlayerData "challengeProgress" "ch_marksman_beretta393" 1000
setPlayerData "challengeState" "ch_marksman_beretta393" 9
setPlayerData "challengeProgress" "ch_expert_beretta393" 500
setPlayerData "challengeState" "ch_expert_beretta393" 9
setPlayerData "challengeProgress" "ch_marksman_pp2000" 1000
setPlayerData "challengeState" "ch_marksman_pp2000" 9
setPlayerData "challengeProgress" "ch_expert_pp2000" 500
setPlayerData "challengeState" "ch_expert_pp2000" 9
setPlayerData "challengeProgress" "ch_marksman_striker" 1000
setPlayerData "challengeState" "ch_marksman_striker" 9
setPlayerData "challengeProgress" "ch_expert_striker" 500
setPlayerData "challengeState" "ch_expert_striker" 9
setPlayerData "challengeProgress" "ch_marksman_aa12" 1000
setPlayerData "challengeState" "ch_marksman_aa12" 9
setPlayerData "challengeProgress" "ch_expert_aa12" 500
setPlayerData "challengeState" "ch_expert_aa12" 9
setPlayerData "challengeProgress" "ch_marksman_m1014" 1000
setPlayerData "challengeState" "ch_marksman_m1014" 9
setPlayerData "challengeProgress" "ch_expert_m1014" 500
setPlayerData "challengeState" "ch_expert_m1014" 9
setPlayerData "challengeProgress" "ch_marksman_spas12" 1000
setPlayerData "challengeState" "ch_marksman_spas12" 9
setPlayerData "challengeProgress" "ch_expert_spas12" 500
setPlayerData "challengeState" "ch_expert_spas12" 9
setPlayerData "challengeProgress" "ch_marksman_ranger" 2500
setPlayerData "challengeState" "ch_marksman_ranger" 6
setPlayerData "challengeProgress" "ch_expert_ranger" 500
setPlayerData "challengeState" "ch_expert_ranger" 9
setPlayerData "challengeProgress" "ch_marksman_model1887" 2500
setPlayerData "challengeState" "ch_marksman_model1887" 6
setPlayerData "challengeProgress" "ch_expert_model1887" 500
setPlayerData "challengeState" "ch_expert_model1887" 9
setPlayerData "challengeProgress" "ch_marksman_usp" 1000
setPlayerData "challengeState" "ch_marksman_usp" 9
setPlayerData "challengeProgress" "ch_expert_usp" 500
setPlayerData "challengeState" "ch_expert_usp" 9
setPlayerData "challengeProgress" "ch_marksman_beretta" 1000
setPlayerData "challengeState" "ch_marksman_beretta" 9
setPlayerData "challengeProgress" "ch_expert_beretta" 500
setPlayerData "challengeState" "ch_expert_beretta" 9
setPlayerData "challengeProgress" "ch_marksman_coltanaconda" 2500
setPlayerData "challengeState" "ch_marksman_coltanaconda" 7
setPlayerData "challengeProgress" "ch_expert_coltanaconda" 500
setPlayerData "challengeState" "ch_expert_coltanaconda" 9
setPlayerData "challengeProgress" "ch_marksman_deserteagle" 2500
setPlayerData "challengeState" "ch_marksman_deserteagle" 7
setPlayerData "challengeProgress" "ch_expert_deserteagle" 500
setPlayerData "challengeState" "ch_expert_deserteagle" 9
setPlayerData "challengeProgress" "ch_marksman_at4" 1200
setPlayerData "challengeState" "ch_marksman_at4" 9
setPlayerData "challengeProgress" "ch_marksman_rpg" 1200
setPlayerData "challengeState" "ch_marksman_rpg" 9
setPlayerData "challengeProgress" "ch_marksman_javelin" 1200
setPlayerData "challengeState" "ch_marksman_javelin" 9
setPlayerData "challengeProgress" "ch_marksman_m79" 1200
setPlayerData "challengeState" "ch_marksman_m79" 9
setPlayerData "challengeProgress" "ch_marksman_stinger" 250
setPlayerData "challengeState" "ch_marksman_stinger" 9
setPlayerData "challengeProgress" "ch_prestige" 9
setPlayerData "challengeState" "ch_prestige" 10
setPlayerData "challengeProgress" "ch_prestige_10" 1
setPlayerData "challengeState" "ch_prestige_10" 2
setPlayerData "challengeProgress" "pr_marksman_ak47" 2500
setPlayerData "challengeState" "pr_marksman_ak47" 4
setPlayerData "challengeProgress" "pr_expert_ak47" 1000
setPlayerData "challengeState" "pr_expert_ak47" 4
setPlayerData "challengeProgress" "pr_marksman_fal" 2500
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setPlayerData "challengeProgress" "ch_enemyofthestate" 1
setPlayerData "challengeState" "ch_enemyofthestate" 2
setPlayerData "challengeProgress" "ch_resourceful" 1
setPlayerData "challengeState" "ch_resourceful" 2
setPlayerData "challengeProgress" "ch_survivor" 1
setPlayerData "challengeState" "ch_survivor" 2
setPlayerData "challengeProgress" "ch_bothbarrels" 1
setPlayerData "challengeState" "ch_bothbarrels" 2
setPlayerData "challengeProgress" "ch_omnicide" 1
setPlayerData "challengeState" "ch_omnicide" 2
setPlayerData "challengeProgress" "ch_wargasm" 1
setPlayerData "challengeState" "ch_wargasm" 2
setPlayerData "challengeProgress" "ch_thebiggertheyare" 1
setPlayerData "challengeState" "ch_thebiggertheyare" 2
setPlayerData "challengeProgress" "ch_thehardertheyfall" 1
setPlayerData "challengeState" "ch_thehardertheyfall" 2
setPlayerData "challengeProgress" "ch_crabmeat" 1
setPlayerData "challengeState" "ch_crabmeat" 2
setPlayerData "challengeProgress" "ch_wopr" 1
setPlayerData "challengeState" "ch_wopr" 2
setPlayerData "challengeProgress" "ch_thedenier" 1
setPlayerData "challengeState" "ch_thedenier" 2
setPlayerData "challengeProgress" "ch_carpetbomb" 1
setPlayerData "challengeState" "ch_carpetbomb" 2
setPlayerData "challengeProgress" "ch_redcarpet" 1
setPlayerData "challengeState" "ch_redcarpet" 2
setPlayerData "challengeProgress" "ch_reaper" 1
setPlayerData "challengeState" "ch_reaper" 2
setPlayerData "challengeProgress" "ch_nosecrets" 1
setPlayerData "challengeState" "ch_nosecrets" 2
setPlayerData "challengeProgress" "ch_sunblock" 1
setPlayerData "challengeState" "ch_sunblock" 2
setPlayerData "challengeProgress" "ch_afterburner" 1
setPlayerData "challengeState" "ch_afterburner" 2
setPlayerData "challengeProgress" "ch_airsuperiority" 1
setPlayerData "challengeState" "ch_airsuperiority" 2
setPlayerData "challengeProgress" "ch_mgmaster" 1
setPlayerData "challengeState" "ch_mgmaster" 2
setPlayerData "challengeProgress" "ch_slasher" 1
setPlayerData "challengeState" "ch_slasher" 2
setPlayerData "challengeProgress" "ch_radiationsickness" 1
setPlayerData "challengeState" "ch_radiationsickness" 2
setPlayerData "challengeProgress" "ch_infected" 1
setPlayerData "challengeState" "ch_infected" 2
setPlayerData "challengeProgress" "ch_plague" 1
setPlayerData "challengeState" "ch_plague" 2
setPlayerData "challengeProgress" "ch_renaissance" 1
setPlayerData "challengeState" "ch_renaissance" 2
setPlayerData "challengeProgress" "ch_theloner" 1
setPlayerData "challengeState" "ch_theloner" 2
setPlayerData "challengeProgress" "ch_6fears7" 1
setPlayerData "challengeState" "ch_6fears7" 2
setPlayerData "challengeProgress" "ch_thenumb" 1
setPlayerData "challengeState" "ch_thenumb" 2
setPlayerData "challengeProgress" "ch_martyr" 1
setPlayerData "challengeState" "ch_martyr" 2
setPlayerData "challengeProgress" "ch_livingdead" 1
setPlayerData "challengeState" "ch_livingdead" 2
setPlayerData "challengeProgress" "ch_sidekick" 1
setPlayerData "challengeState" "ch_sidekick" 2
setPlayerData "challengeProgress" "ch_clickclickboom" 1
setPlayerData "challengeState" "ch_clickclickboom" 2
setPlayerData "challengeProgress" "ch_hijacker" 200
setPlayerData "challengeState" "ch_hijacker" 4
setPlayerData "challengeProgress" "ch_no" 1
setPlayerData "challengeState" "ch_no" 2
setPlayerData "challengeProgress" "ch_avenger" 1
setPlayerData "challengeState" "ch_avenger" 2
setPlayerData "challengeProgress" "ch_victor_dm" 10
setPlayerData "challengeState" "ch_victor_dm" 4
setPlayerData "challengeProgress" "ch_teamplayer" 30
setPlayerData "challengeState" "ch_teamplayer" 4
setPlayerData "challengeProgress" "ch_victor_sd" 30
setPlayerData "challengeState" "ch_victor_sd" 4
setPlayerData "challengeProgress" "ch_mvp_tdm" 1
setPlayerData "challengeState" "ch_mvp_tdm" 2
setPlayerData "challengeProgress" "ch_teamplayer_hc" 15
setPlayerData "challengeState" "ch_teamplayer_hc" 4
setPlayerData "challengeProgress" "ch_victor_sab" 50
setPlayerData "challengeState" "ch_victor_sab" 4
setPlayerData "challengeProgress" "ch_mvp_thc" 1
setPlayerData "challengeState" "ch_mvp_thc" 2
setPlayerData "challengeProgress" "ch_bombdown" 1
setPlayerData "challengeState" "ch_bombdown" 2
setPlayerData "challengeProgress" "ch_bombdefender" 10
setPlayerData "challengeState" "ch_bombdefender" 3
setPlayerData "challengeProgress" "ch_bombplanter" 10
setPlayerData "challengeState" "ch_bombplanter" 3
setPlayerData "challengeProgress" "ch_hero" 10
setPlayerData "challengeState" "ch_hero" 3
setPlayerData "challengeProgress" "ch_lastmanstanding" 1
setPlayerData "challengeState" "ch_lastmanstanding" 2
setPlayerData "challengeProgress" "ch_saboteur" 10
setPlayerData "challengeState" "ch_saboteur" 3
setPlayerData "challengeProgress" "ch_knifevet" 250
setPlayerData "challengeState" "ch_knifevet" 5
setPlayerData "challengeProgress" "ch_laststandvet" 100
setPlayerData "challengeState" "ch_laststandvet" 5
setPlayerData "challengeProgress" "ch_stealth" 1000
setPlayerData "challengeState" "ch_stealth" 5
setPlayerData "challengeProgress" "ch_concussionvet" 300
setPlayerData "challengeState" "ch_concussionvet" 5
setPlayerData "challengeProgress" "ch_flashbangvet" 300
setPlayerData "challengeState" "ch_flashbangvet" 5
setPlayerData "awards" "10kills" 2147483646
setPlayerData "awards" "1death" 2147483646
setPlayerData "awards" "nodeaths" 2147483646
setPlayerData "awards" "nokills" 2147483646
setPlayerData "awards" "mvp" 2147483646
setPlayerData "awards" "highlander" 2147483646
setPlayerData "awards" "kdratio10" 2147483646
setPlayerData "awards" "punisher" 2147483646
setPlayerData "awards" "overkill" 2147483646
setPlayerData "awards" "killedotherteamonelife" 2147483646
setPlayerData "awards" "kdratio" 2147483646
setPlayerData "awards" "kills" 2147483646
setPlayerData "awards" "higherrankkills" 2147483646
setPlayerData "awards" "deaths" 2147483646
setPlayerData "awards" "killstreak" 2147483646
setPlayerData "awards" "headshots" 2147483646
setPlayerData "awards" "finalkill" 2147483646
setPlayerData "awards" "killedotherteam" 2147483646
setPlayerData "awards" "closertoenemies" 2147483646
setPlayerData "awards" "throwingknifekills" 2147483646
setPlayerData "awards" "grenadekills" 2147483646
setPlayerData "awards" "helicopters" 2147483646
setPlayerData "awards" "airstrikes" 2147483646
setPlayerData "awards" "uavs" 2147483646
setPlayerData "awards" "mostmultikills" 2147483646
setPlayerData "awards" "multikill" 2147483646
setPlayerData "awards" "knifekills" 2147483646
setPlayerData "awards" "flankkills" 2147483646
setPlayerData "awards" "bulletpenkills" 2147483646
setPlayerData "awards" "laststandkills" 2147483646
setPlayerData "awards" "laststanderkills" 2147483646
setPlayerData "awards" "assists" 2147483646
setPlayerData "awards" "c4kills" 2147483646
setPlayerData "awards" "claymorekills" 2147483646
setPlayerData "awards" "fragkills" 2147483646
setPlayerData "awards" "semtexkills" 2147483646
setPlayerData "awards" "explosionssurvived" 2147483646
setPlayerData "awards" "mosttacprevented" 2147483646
setPlayerData "awards" "avengekills" 2147483646
setPlayerData "awards" "rescues" 2147483646
setPlayerData "awards" "longshots" 2147483646
setPlayerData "awards" "adskills" 2147483646
setPlayerData "awards" "hipfirekills" 2147483646
setPlayerData "awards" "revengekills" 2147483646
setPlayerData "awards" "longestlife" 2147483646
setPlayerData "awards" "throwbacks" 2147483646
setPlayerData "awards" "thumperkills" 2147483646
setPlayerData "awards" "otherweaponkills" 2147483646
setPlayerData "awards" "killedsameplayer" 2147483646
setPlayerData "awards" "mostweaponsused" 2147483646
setPlayerData "awards" "distancetraveled" 2147483646
setPlayerData "awards" "mostreloads" 2147483646
setPlayerData "awards" "mostswaps" 2147483646
setPlayerData "awards" "flankdeaths" 2147483646
setPlayerData "awards" "noflankdeaths" 2147483646
setPlayerData "awards" "thermalkills" 2147483646
setPlayerData "awards" "mostcamperkills" 2147483646
setPlayerData "awards" "fbhits" 2147483646
setPlayerData "awards" "stunhits" 2147483646
setPlayerData "awards" "scopedkills" 2147483646
setPlayerData "awards" "arkills" 2147483646
setPlayerData "awards" "arheadshots" 2147483646
setPlayerData "awards" "lmgkills" 2147483646
setPlayerData "awards" "lmgheadshots" 2147483646
setPlayerData "awards" "sniperkills" 2147483646
setPlayerData "awards" "sniperheadshots" 2147483646
setPlayerData "awards" "shieldblocks" 2147483646
setPlayerData "awards" "shieldkills" 2147483646
setPlayerData "awards" "smgkills" 2147483646
setPlayerData "awards" "smgheadshots" 2147483646
setPlayerData "awards" "shotgunkills" 2147483646
setPlayerData "awards" "shotgunheadshots" 2147483646
setPlayerData "awards" "pistolkills" 2147483646
setPlayerData "awards" "pistolheadshots" 2147483646
setPlayerData "awards" "rocketkills" 2147483646
setPlayerData "awards" "equipmentkills" 2147483646
setPlayerData "awards" "mostclasseschanged" 2147483646
setPlayerData "awards" "lowerrankkills" 2147483646
setPlayerData "awards" "sprinttime" 2147483646
setPlayerData "awards" "crouchtime" 2147483646
setPlayerData "awards" "pronetime" 2147483646
setPlayerData "awards" "comebacks" 2147483646
setPlayerData "awards" "mostshotsfired" 2147483646
setPlayerData "awards" "timeinspot" 2147483646
setPlayerData "awards" "killcamtimewatched" 2147483646
setPlayerData "awards" "greatestavgalt" 2147483646
setPlayerData "awards" "leastavgalt" 2147483646
setPlayerData "awards" "killcamskipped" 2147483646
setPlayerData "awards" "killsteals" 2147483646
setPlayerData "awards" "deathstreak" 2147483646
setPlayerData "awards" "shortestlife" 2147483646
setPlayerData "awards" "suicides" 2147483646
setPlayerData "awards" "mostff" 2147483646
setPlayerData "awards" "shotgundeaths" 2147483646
setPlayerData "awards" "shielddeaths" 2147483646
setPlayerData "awards" "participant" 2147483646
setPlayerData "awards" "afk" 2147483646
setPlayerData "awards" "noawards" 2147483646
setPlayerData "awards" "bombsplanted" 2147483646
setPlayerData "awards" "bombsdefused" 2147483646
setPlayerData "awards" "bombcarrierkills" 2147483646
setPlayerData "awards" "bombscarried" 2147483646
setPlayerData "awards" "killsasbombcarrier" 2147483646
setPlayerData "awards" "flagscaptured" 2147483646
setPlayerData "awards" "flagsreturned" 2147483646
setPlayerData "awards" "flagcarrierkills" 2147483646
setPlayerData "awards" "flagscarried" 2147483646
setPlayerData "awards" "killsasflagcarrier" 2147483646
setPlayerData "awards" "hqsdestroyed" 2147483646
setPlayerData "awards" "hqscaptured" 2147483646
setPlayerData "awards" "pointscaptured" 2147483646
setPlayerData "awards" "targetsdestroyed" 2147483646
setPlayerData "iconUnlocked" "cardicon_prestige10_02" 1
setPlayerData "iconUnlocked" "cardicon_prestige10_01" 1
setPlayerData "kills" 1000000000
setPlayerData "killStreak" 232
setPlayerData "headshots" 500000
setPlayerData "deaths" 12345
setPlayerData "assists" 0
setPlayerData "hits" 51197
setPlayerData "misses" 165438
setPlayerData "wins" 200000
setPlayerData "winStreak" 8000
setPlayerData "losses" 100000
setPlayerData "ties" 214783646
setPlayerData "score" 2000000000
uploadStats
set motod "^1Thank you for ^2using hackerthedude's ^3unlock all ^4patch ^5(Spinning skull) ^6Version"
exec buttons_tatical.cfg


Credits
pcfreak30- Nextgenupdate/www.pcfreak30.com <-All Codes for challenge's/titles & emblems
ITheFallenI-Nextgenupdate <-All Codes for challenge's/titles & emblems
^^^^^^^^^^^^^
Thier release: You must login or register to view this content.

Me on NGU & here for the spinning skull

I am releasing a patch with unlock all and a menu coming soon

Thank you everyone
have an amazing day Winky Winky
from hackerthedude

Source of website:You must login or register to view this content.
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The following 4 users say thank you to REZNET \|/ for this useful post:

coolmankiller, PussayPatrol, TRIFIVE5000, uhChad
04-10-2011, 11:36 PM #2
RayJ_chugs
[move] No Founder [/move]
thanks for this.
04-10-2011, 11:38 PM #3
wowaka
Former Staff
Who wants the spinning skull, and I don't see anything new.
04-10-2011, 11:39 PM #4
Originally posted by Julian View Post
Who wants the spinning skull, and I don't see anything new.


Obviously me! :carling:
04-10-2011, 11:39 PM #5
REZNET \|/
The Land Of The Lost.....
Originally posted by Julian View Post
Who wants the spinning skull, and I don't see anything new.


well sorry for being a retard but alot of people have been asking me for it
04-10-2011, 11:41 PM #6
wowaka
Former Staff
You must login or register to view this content.

I guess they missed this thread.
04-10-2011, 11:43 PM #7
REZNET \|/
The Land Of The Lost.....
Originally posted by Julian View Post
You must login or register to view this content.

I guess they missed this thread.


who did?
your making no sense and i know you are a hater
if you don't like it then don't say u hate it but everyone wanted me to give the skull patch out...
04-10-2011, 11:50 PM #8
PussayPatrol
I'm a neat monster...
Originally posted by HackerTheDude View Post
Well here it is guys
Everyone was asking so much about the skull.

You must login or register to view this content.

This patch has the following


  • 11Th prestige
  • Unlock's every challenge
  • All title's/emblem's Get unlocked
  • Spinning Skull Emblem unlocked
  • Coloured Class's
  • Modded Leaderboard's


Spinning Skull Code
    
setPlayerData "iconUnlocked" "cardicon_prestige10_02" 1
setPlayerData "iconUnlocked" "cardicon_prestige10_01" 1



Credits
pcfreak30- Nextgenupdate/www.pcfreak30.com <-All Codes for challenge's/titles & emblems
ITheFallenI-Nextgenupdate <-All Codes for challenge's/titles & emblems
^^^^^^^^^^^^^
Thier release: You must login or register to view this content.

Me on NGU & here for the spinning skull

I am releasing a patch with unlock all and a menu coming soon

Thank you everyone
have an amazing day Winky Winky
from hackerthedude

Source of website:You must login or register to view this content.


does this unlock EVRYTHING?!?!
04-10-2011, 11:52 PM #9
REZNET \|/
The Land Of The Lost.....
Originally posted by 69r View Post
does this unlock EVRYTHING?!?!


yes.....
everything (Including the skull)
which sadly i regret giving it out now
04-11-2011, 01:00 AM #10
there is nothing new but thanks for your hard work :y:

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