Originally posted by mcc123mcc
Ok, I basicly gave up mw2 about a week or two before the patch came out untill now and have been reading for the past few days about the 1.12 patch and all. I tried a few things to host the 1.11 patch, but the patch blocker wouldn't let me sign in. Anyways I read something about deleteing the default_mp.self to be on 1.11? can someone explain this to me. Can I host a 1.11csg? or is it just that you have to be on "1.11" to host the 1.12 cfg? Kind of confused here.
Thanks
(Oh, and before someone says it, yes I am aware that I won't be able to play with people on 1.12)
delete the default_mp file when your on filezilla. then put it on your PS3. then it should work, but only on 1.11 servers. there are tuts on this, just look around this section. but you will be able to use any 1.11 patch. you can use cfg. modded patches for 1.12, but they suck lol. cfg mods are about to be gone soon too. i guess 1.13 is coming out.
---------- Post added at 04:36 PM ---------- Previous post was at 04:30 PM ----------
Originally posted by mcc123mcc
Ok, I basicly gave up mw2 about a week or two before the patch came out untill now and have been reading for the past few days about the 1.12 patch and all. I tried a few things to host the 1.11 patch, but the patch blocker wouldn't let me sign in. Anyways I read something about deleteing the default_mp.self to be on 1.11? can someone explain this to me. Can I host a 1.11csg? or is it just that you have to be on "1.11" to host the 1.12 cfg? Kind of confused here.
Thanks
(Oh, and before someone says it, yes I am aware that I won't be able to play with people on 1.12)
oh i guess you have to bypass 1.12 update somehow too if you wanna run on 1.11. just use mossy's patch blocker or RFOM works too.