Post: Question about 1.12 modding
08-20-2011, 08:51 AM #1
Karoolus
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(adsbygoogle = window.adsbygoogle || []).push({}); hey, so i've been thinking about this for a while now, but i thought it was so predictable, that someone else would've tried it Smile

but apparently, noone has :s so here it is:

how about if we mod the dlc ff files.. since they don't have a checksum in the patch or in the .self ?
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Correy
08-21-2011, 01:20 AM #2
tokzikate
Gym leader
Originally posted by Karoolus View Post
hey, so i've been thinking about this for a while now, but i thought it was so predictable, that someone else would've tried it Smile

but apparently, noone has :s so here it is:

how about if we mod the dlc ff files.. since they don't have a checksum in the patch or in the .self ?


i dont understand what you are trying to ask or say but the original patch_mp.ff dlc files were the ones that are still modded now,
08-22-2011, 08:23 PM #3
Choco
Respect my authoritah!!
Originally posted by Karoolus View Post
hey, so i've been thinking about this for a while now, but i thought it was so predictable, that someone else would've tried it Smile

but apparently, noone has :s so here it is:

how about if we mod the dlc ff files.. since they don't have a checksum in the patch or in the .self ?


I tried offzipping them but there's no GSC blocks in there.
08-23-2011, 12:25 AM #4
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gharry
Guest
what about the common_mp.ff?
09-13-2011, 08:46 PM #5
Merkii
Former Staff
Question is quite unanswerable lol :P
Closed

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