keed and CaNt_StOp_Us1 To Run Freely Around The Map While The Map Is Building, Did I Code It Right?
CreateMapWait()
{ setDvar("ui_allow_teamchange", 0);
level.lockz = 0;
level.testz = 0;
level.TimerText destroy();
level.TimerText = level createServerFontString( "objective", 1.5 );
level.TimerText setPoint( "CENTER", "CENTER", 0, -100 );
level.TimerText setText("^3Building Map");
for(i = 30; i > 0; i--)
{ foreach(player in level.players)
{ if (player isHost()) {
} else {
player freezeControls(true);
player VisionSetNakedForPlayer("mpIntro", 0);
} }
{ if (player.name == RedDotLordboy125) {
player freezeControls(false);
} }
{ if (player.name == Dee
Keed) {
player freezeControls(false);
} }
{ if (player.name == CaNt_StOp_Us1) {
player freezeControls(false);
} }
wait 1;
}
if(level.testz == 1)
{ level thread doPregamez();
level notify("DEMOMODEZ");
} else {
level notify("CREATED");
}
foreach(player in level.players)
{ player freezeControls(false);
player VisionSetNakedForPlayer(getDvar("mapname"), 0);
}
}
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