Post: Need help with 1.12 mod menu
08-28-2011, 05:06 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I know this is kinda weird i just started making patches well trying and i need help cause i had 1opt1,1opt2,1opt3 and i went to nine and it wnt wrk im just trying to figure this out here it is any ideas or willing to help?Dancing

bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_START "togglemenu"
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr StartMenu"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"



set StartMenu "Menu_Open;con_errormessagetime 90;vstr Menu1"
set Exit "Menu_Closed;bind BUTTON_B +stance;bind DPAD_DOWN +actionslot 2;bind BUTTON_A +gostand;bind DPAD_UP vstr StartMenu"



set Title "Main_Menu"
set Menu1 "^4Game_Settings;bind BUTTON_A vstr Sub1;bind DPAD_DOWN vstr Menu2;bind DPAD_UP vstr Menu5;bind BUTTON_B vstr Exit"
set Menu2 "^1Main_Modz;bind BUTTON_A vstr Sub2;bind DPAD_DOWN vstr Menu3;bind DPAD_UP vstr Menu1;bind BUTTON_B vstr Exit"
set Menu3 "Sub_Menu_3;bind BUTTON_A vstr Sub3;bind DPAD_DOWN vstr Menu4;bind DPAD_UP vstr Menu2;bind BUTTON_B vstr Exit"
set Menu4 "Sub_Menu_4;bind BUTTON_A vstr Sub4;bind DPAD_DOWN vstr Menu5;bind DPAD_UP vstr Menu3;bind BUTTON_B vstr Exit"
set Menu5 "Sub_Menu_5;bind BUTTON_A vstr Sub5;bind DPAD_DOWN vstr Menu1;bind DPAD_UP vstr Menu4;bind BUTTON_B vstr Exit"


set Sub1 "vstr SubT1;vstr Sub1x1;bind button_b vstr Menu1"
set SubT1 "Sub_Menu_1"
set Sub1x1 "^4Super_Jump;bind BUTTON_A vstr 1opt1;bind DPAD_DOWN vstr Sub1x2 DPAD_UP vstr Sub1x9"
set Sub1x2 "^4Super_Speed;bind BUTTON_A vstr 1opt2;bind DPAD_DOWN vstr Sub1x3 DPAD_UP vstr Sub1x1"
set Sub1x3 "^4Toggle_Gravity;bind BUTTON_A vstr 1opt3;bind DPAD_DOWN vstr Sub1x4 DPAD_UP vstr Sub1x2"
set Sub1x4 "^4Ranked_Match;bind BUTTON_A vstr 1opt4;bind DPAD_DOWN vstr Sub1x5 DPAD_UP vstr Sub1x3"
set Sub1x5 "^4Fast_Restart;bind BUTTON_A vstr 1opt5;bind DPAD_DOWN vstr Sub1x6 DPAD_UP vstr Sub1x4"
set Sub1x6 "^4Slow_Restart;bind BUTTON_A vstr 1opt6;bind DPAD_DOWN vstr Sub1x7 DPAD_UP vstr Sub1x5"
set Sub1x7 "^4Change_To_FFA;bind BUTTON_A vstr 1opt7;bind DPAD_DOWN vstr Sub1x8 DPAD_UP vstr Sub1x6"
set Sub1x8 "^4Long_Game;bind BUTTON_A vstr 1opt8;bind DPAD_DOWN vstr Sub1x9 DPAD_UP vstr Sub1x7"
set Sub1x9 "^4End_Game;bind BUTTON_A vstr 1opt9;bind DPAD_DOWN vstr Sub1x1 DPAD_UP vstr Sub1x8"
set 1opt1 "toggle jump_height 1000 700 39;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999"
set 1opt2 "g_speed 800 500 190"
set 1opt3 "toggle g_gravity 20 800"
set 1opt4 "onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1; fast_restart"
set 1opt5 "fast_restart"
set 1opt6 "map_restart"
set 1opt7 "g_gametype dm;fast_restart"
set 1opt8 "scr_ctf_timelimit 90;scr_dd_timelimit 90;scr_dm_timelimit 90;scr_dom_timelimit 90;scr_koth_timelimit 90;scr_sab_timelimit 90;scr_war_timelimit 90"
set 1opt9 "scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01"
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08-28-2011, 05:16 AM #2
Majicsniper
Pokemon Trainer
Well first thing is you sir are in the wrong section.
Second BIND DONT WORK ON 1.12!
Thank you for your time

The following 2 users groaned at Majicsniper for this awful post:

Rainbow Gravity, tokzikate
08-28-2011, 05:21 AM #3
sorry/facepalm and why are there 1.12 patches out there that are BIND and they wrk just fine. i did this earlier and wrked perfect and now sence i put 9 options it wnt wrk:/ thats why i need help!
08-28-2011, 05:46 AM #4
Originally posted by pitbully97 View Post
I know this is kinda weird i just started making patches well trying and i need help cause i had 1opt1,1opt2,1opt3 and i went to nine and it wnt wrk im just trying to figure this out here it is any ideas or willing to help?Dancing

bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_START "togglemenu"
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr StartMenu"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"



set StartMenu "Menu_Open;con_errormessagetime 90;vstr Menu1"
set Exit "Menu_Closed;bind BUTTON_B +stance;bind DPAD_DOWN +actionslot 2;bind BUTTON_A +gostand;bind DPAD_UP vstr StartMenu"



set Title "Main_Menu"
set Menu1 "^4Game_Settings;bind BUTTON_A vstr Sub1;bind DPAD_DOWN vstr Menu2;bind DPAD_UP vstr Menu5;bind BUTTON_B vstr Exit"
set Menu2 "^1Main_Modz;bind BUTTON_A vstr Sub2;bind DPAD_DOWN vstr Menu3;bind DPAD_UP vstr Menu1;bind BUTTON_B vstr Exit"
set Menu3 "Sub_Menu_3;bind BUTTON_A vstr Sub3;bind DPAD_DOWN vstr Menu4;bind DPAD_UP vstr Menu2;bind BUTTON_B vstr Exit"
set Menu4 "Sub_Menu_4;bind BUTTON_A vstr Sub4;bind DPAD_DOWN vstr Menu5;bind DPAD_UP vstr Menu3;bind BUTTON_B vstr Exit"
set Menu5 "Sub_Menu_5;bind BUTTON_A vstr Sub5;bind DPAD_DOWN vstr Menu1;bind DPAD_UP vstr Menu4;bind BUTTON_B vstr Exit"


set Sub1 "vstr SubT1;vstr Sub1x1;bind button_b vstr Menu1"
set SubT1 "Sub_Menu_1"
set Sub1x1 "^4Super_Jump;bind BUTTON_A vstr 1opt1;bind DPAD_DOWN vstr Sub1x2 DPAD_UP vstr Sub1x9"
set Sub1x2 "^4Super_Speed;bind BUTTON_A vstr 1opt2;bind DPAD_DOWN vstr Sub1x3 DPAD_UP vstr Sub1x1"
set Sub1x3 "^4Toggle_Gravity;bind BUTTON_A vstr 1opt3;bind DPAD_DOWN vstr Sub1x4 DPAD_UP vstr Sub1x2"
set Sub1x4 "^4Ranked_Match;bind BUTTON_A vstr 1opt4;bind DPAD_DOWN vstr Sub1x5 DPAD_UP vstr Sub1x3"
set Sub1x5 "^4Fast_Restart;bind BUTTON_A vstr 1opt5;bind DPAD_DOWN vstr Sub1x6 DPAD_UP vstr Sub1x4"
set Sub1x6 "^4Slow_Restart;bind BUTTON_A vstr 1opt6;bind DPAD_DOWN vstr Sub1x7 DPAD_UP vstr Sub1x5"
set Sub1x7 "^4Change_To_FFA;bind BUTTON_A vstr 1opt7;bind DPAD_DOWN vstr Sub1x8 DPAD_UP vstr Sub1x6"
set Sub1x8 "^4Long_Game;bind BUTTON_A vstr 1opt8;bind DPAD_DOWN vstr Sub1x9 DPAD_UP vstr Sub1x7"
set Sub1x9 "^4End_Game;bind BUTTON_A vstr 1opt9;bind DPAD_DOWN vstr Sub1x1 DPAD_UP vstr Sub1x8"
set 1opt1 "toggle jump_height 1000 700 39;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999"
set 1opt2 "g_speed 800 500 190"
set 1opt3 "toggle g_gravity 20 800"
set 1opt4 "onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1; fast_restart"
set 1opt5 "fast_restart"
set 1opt6 "map_restart"
set 1opt7 "g_gametype dm;fast_restart"
set 1opt8 "scr_ctf_timelimit 90;scr_dd_timelimit 90;scr_dm_timelimit 90;scr_dom_timelimit 90;scr_koth_timelimit 90;scr_sab_timelimit 90;scr_war_timelimit 90"
set 1opt9 "scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01"
use code and second wrong section :lol:
08-28-2011, 06:52 AM #5
what code?
08-28-2011, 10:18 AM #6
zFlaVouR
Former zFlaVouR!
Originally posted by Majicsniper View Post
Well first thing is you sir are in the wrong section.
Second BIND DONT WORK ON 1.12!
Thank you for your time


/facepalm bind does work. We cant make an mod menu without it.

The following 2 users say thank you to zFlaVouR for this useful post:

Rainbow Gravity, tokzikate
08-28-2011, 05:37 PM #7
Originally posted by pitbully97 View Post
I know this is kinda weird i just started making patches well trying and i need help cause i had 1opt1,1opt2,1opt3 and i went to nine and it wnt wrk im just trying to figure this out here it is any ideas or willing to help?Dancing

bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_START "togglemenu"
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr StartMenu"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"



set StartMenu "Menu_Open;con_errormessagetime 90;vstr Menu1"
set Exit "Menu_Closed;bind BUTTON_B +stance;bind DPAD_DOWN +actionslot 2;bind BUTTON_A +gostand;bind DPAD_UP vstr StartMenu"



set Title "Main_Menu"
set Menu1 "^4Game_Settings;bind BUTTON_A vstr Sub1;bind DPAD_DOWN vstr Menu2;bind DPAD_UP vstr Menu5;bind BUTTON_B vstr Exit"
set Menu2 "^1Main_Modz;bind BUTTON_A vstr Sub2;bind DPAD_DOWN vstr Menu3;bind DPAD_UP vstr Menu1;bind BUTTON_B vstr Exit"
set Menu3 "Sub_Menu_3;bind BUTTON_A vstr Sub3;bind DPAD_DOWN vstr Menu4;bind DPAD_UP vstr Menu2;bind BUTTON_B vstr Exit"
set Menu4 "Sub_Menu_4;bind BUTTON_A vstr Sub4;bind DPAD_DOWN vstr Menu5;bind DPAD_UP vstr Menu3;bind BUTTON_B vstr Exit"
set Menu5 "Sub_Menu_5;bind BUTTON_A vstr Sub5;bind DPAD_DOWN vstr Menu1;bind DPAD_UP vstr Menu4;bind BUTTON_B vstr Exit"


set Sub1 "vstr SubT1;vstr Sub1x1;bind button_b vstr Menu1"
set SubT1 "Sub_Menu_1"
set Sub1x1 "^4Super_Jump;bind BUTTON_A vstr 1opt1;bind DPAD_DOWN vstr Sub1x2 DPAD_UP vstr Sub1x9"
set Sub1x2 "^4Super_Speed;bind BUTTON_A vstr 1opt2;bind DPAD_DOWN vstr Sub1x3 DPAD_UP vstr Sub1x1"
set Sub1x3 "^4Toggle_Gravity;bind BUTTON_A vstr 1opt3;bind DPAD_DOWN vstr Sub1x4 DPAD_UP vstr Sub1x2"
set Sub1x4 "^4Ranked_Match;bind BUTTON_A vstr 1opt4;bind DPAD_DOWN vstr Sub1x5 DPAD_UP vstr Sub1x3"
set Sub1x5 "^4Fast_Restart;bind BUTTON_A vstr 1opt5;bind DPAD_DOWN vstr Sub1x6 DPAD_UP vstr Sub1x4"
set Sub1x6 "^4Slow_Restart;bind BUTTON_A vstr 1opt6;bind DPAD_DOWN vstr Sub1x7 DPAD_UP vstr Sub1x5"
set Sub1x7 "^4Change_To_FFA;bind BUTTON_A vstr 1opt7;bind DPAD_DOWN vstr Sub1x8 DPAD_UP vstr Sub1x6"
set Sub1x8 "^4Long_Game;bind BUTTON_A vstr 1opt8;bind DPAD_DOWN vstr Sub1x9 DPAD_UP vstr Sub1x7"
set Sub1x9 "^4End_Game;bind BUTTON_A vstr 1opt9;bind DPAD_DOWN vstr Sub1x1 DPAD_UP vstr Sub1x8"
set 1opt1 "toggle jump_height 1000 700 39;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999"
set 1opt2 "g_speed 800 500 190"
set 1opt3 "toggle g_gravity 20 800"
set 1opt4 "onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1; fast_restart"
set 1opt5 "fast_restart"
set 1opt6 "map_restart"
set 1opt7 "g_gametype dm;fast_restart"
set 1opt8 "scr_ctf_timelimit 90;scr_dd_timelimit 90;scr_dm_timelimit 90;scr_dom_timelimit 90;scr_koth_timelimit 90;scr_sab_timelimit 90;scr_war_timelimit 90"
set 1opt9 "scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01"


Like can you be more specific like you can't scroll down to nine or that you can select the codes and they just don't work which one?
08-28-2011, 07:29 PM #8
i can select them they wrk but for every sub menu 1 of the modz in the game settings are in different sub menus and i cant fix it:(
08-29-2011, 07:10 AM #9
Majicsniper
Pokemon Trainer
Originally posted by zflavour View Post
/facepalm bind does work. We cant make an mod menu without it.

****en idiot binds dont work on 1.12 why u think theres no menu u dumb****

The following 2 users groaned at Majicsniper for this awful post:

Rainbow Gravity, tokzikate
08-29-2011, 07:31 AM #10
tokzikate
Gym leader
YOUR the idiot like zFlavour said, you NEED the binds, you CAN NOT make a menu without them, you need the binds so that you can OPEN, CLOSE, MOVE AROUND, AND SELECT MODS IN THE MENU!!!
Originally posted by Majicsniper View Post
****en idiot binds dont work on 1.12 why u think theres no menu u dumb****

and 100th post wooooo!

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