Post: Updated build in-game scripts.
09-02-2011, 08:44 PM #1
Woof
...hmm
(adsbygoogle = window.adsbygoogle || []).push({}); Hello.
I updated my script I posted here ages ago, I went back and had a look, it was so badly made, so here is an updated version.

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    make(input, type, button)
{
self notifyOnPlayerCommand("s", button);
self waittill("s");
t[2] = {self getOrigin(), null};
pt(1);
self waittill("s");
t[1] = self getOrigin();
pt(2);
if(type != 1){
[[input]](t[0]), (t[1]),(0, 0, 0));}
else{
[[input]](t[0]), (t[1]);}
pt(3);
}

pt(c){switch(c){
case 1: self iPrintLnBold("Start saved.");break;
case 2: self iPrintLnBold("End saved.");break;
case 3: self iPrintLnBold("Done.");break;
}}


Call it as:
    //make(function, type, button)
make(CreateWalls, 1, "+actionslot 2");


Enjoy.... Winky Winky
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The following 2 users say thank you to Woof for this useful post:

Curt,
09-03-2011, 08:40 PM #2
CyberNomadic
Web Developer
Thanks Nice Post =D
09-03-2011, 09:11 PM #3
Blackstorm
Veni. Vidi. Vici.
Is this tested? I'm pretty sure this wouldn't work. :(
09-05-2011, 09:34 PM #4
Woof
...hmm
Originally posted by Blackstorm View Post
Is this tested? I'm pretty sure this wouldn't work. :(

Not tested, its just a simple script.
I'm 100% sure it works xD
09-05-2011, 09:42 PM #5
Blackstorm
Veni. Vidi. Vici.
Originally posted by BAdmaNgLiTcHa View Post
Not tested, its just a simple script.
I'm 100% sure it works xD


But you have to remember, GSC != C++.
09-05-2011, 10:06 PM #6
Woof
...hmm
Originally posted by Blackstorm View Post
But you have to remember, GSC != C++.

It originates from C# (I was actually proven wrong by Correy it does not originate form C++)
If GSC is so different, this script is very simple and could surely be converted.
Sorry I have been working with C# the last couple of weeks.
09-05-2011, 10:30 PM #7
caleb01
Little One
wats this do?

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