Post: [REL]Care Package Editor
09-05-2011, 02:04 AM #1
xVz
Don't advertise in your usertitle
(adsbygoogle = window.adsbygoogle || []).push({}); Well...... I made this care package editor a while ago and thought I would release it. Its kinda pointless but I thought it was cool at the time, the size of the code is: 1178 characters. If enough people like this maybe ill make it be able to edit every killstreak airdrop/release clan tag editor.

What you can do:
Reset all carepackage drops to 0
Reset all carepackages drops to default
Edit Nuke Drops
Edit AC130 Drops
Edit Chopper Gunner Drops

How to use:
DPAD LEFT = increase change
DPAD RIGHT = decrease chance
DPAD DOWN = toggle through main menu
DPAD UP = toggle through main menu
button a = enter directory/select settings
button b = go back a directory


//Care Package Editor By: mymodzzTM
set CPE "^0Care_Package_Editor;vstr CS1;"
set CS1 "bind button_b vstr DONE;bind dpad_down vstr CS2;bind dpad_up vstr CS5;bind button_a vstr NUKE1;^1Nuke_Editor;"
set CS2 "bind button_b vstr DONE;bind dpad_down vstr CS3;bind dpad_up vstr CS1;bind button_a vstr AC131;^0AC130_Editor;"
set CS3 "bind button_b vstr DONE;bind dpad_down vstr CS4;bind dpad_up vstr CS2;bind button_a vstr CHOP1;^1Chopper_Gunner_Editor;"
set CS4 "bind button_b vstr DONE;bind dpad_down vstr CS5;bind dpad_up vstr CS3;bind button_a vstr CLEAR;^0Clear_All_Settings;"
set CS5 "bind button_b vstr DONE;bind dpad_down vstr CS1;bind dpad_up vstr CS4;bind button_a vstr ReSeT;^1Default_Airdrop_Settings;"
set DONE "unbindall;bind DPAD_UP vstr Begin;"
set CLEAR "scr_airdrop_emp "0";scr_airdrop_nuke "0";scr_airdrop_helicopter_minigun "0";scr_airdrop_ac130 "0";scr_airdrop_uav "0";scr_airdrop_harrier_airstrike "0";scr_airdrop_counter_uav "0";scr_airdrop_ammo "0";scr_airdrop_predator_missle "0";scr_airdrop_precision_airstrike "0";scr_airdrop_sentry "0";scr_airdrop_stealth_airstrike;scr_airdrop_helicopter "0";scr_airdrop_helicopter_flares "5";"
set ReSeT "scr_airdrop_ac130 "3";scr_airdrop_ammo "17";scr_airdrop_counter_uav "15";scr_airdrop_emp "1";scr_airdrop_harrier_airstrike "7";scr_airdrop_helicopter "7";scr_airdrop_helicopter_flares "5";scr_airdrop_helicopter_minigun "3";scr_airdrop_nuke "0";scr_airdrop_precision_airstrike "11";scr_airdrop_predator_missile "12";scr_airdrop_sentry "12";scr_airdrop_stealth_airstrike "5";scr_airdrop_uav "17";"
//Nuke Editor By: mymodzzTM
set NUKE1 "bind button_a vstr NUKQ1;bind button_b vstr CS1;bind dpad_right vstr NUKE2;bind dpad_left vstr NUKE10;^1Nuke:_^0[^21^0]^1_2_3_4_5_6_7_8_9_10;"
set NUKE2 "bind button_a vstr NUKQ2;bind button_b vstr CS1;bind dpad_right vstr NUKE3;bind dpad_left vstr NUKE1;^1Nuke:_1_^0[^22^0]^1_3_4_5_6_7_8_9_10;"
set NUKE3 "bind button_a vstr NUKQ3;bind button_b vstr CS1;bind dpad_right vstr NUKE4;bind dpad_left vstr NUKE2;^1Nuke:_1_2_^0[^23^0]^1_4_5_6_7_8_9_10;"
set NUKE4 "bind button_a vstr NUKQ4;bind button_b vstr CS1;bind dpad_right vstr NUKE5;bind dpad_left vstr NUKE3;^1Nuke:_1_2_3_^0[^24^0]^1_5_6_7_8_9_10;"
set NUKE5 "bind button_a vstr NUKQ5;bind button_b vstr CS1;bind dpad_right vstr NUKE6;bind dpad_left vstr NUKE4;^1Nuke:_1_2_3_4_^0[^25^0]^1_6_7_8_9_10;"
set NUKE6 "bind button_a vstr NUKQ6;bind button_b vstr CS1;bind dpad_right vstr NUKE7;bind dpad_left vstr NUKE5;^1Nuke:_1_2_3_4_5_^0[^26^0]^1_7_8_9_10;"
set NUKE7 "bind button_a vstr NUKQ7;bind button_b vstr CS1;bind dpad_right vstr NUKE8;bind dpad_left vstr NUKE6;^1Nuke:_1_2_3_4_5_6_^0[^27^0]^1_8_9_10;"
set NUKE8 "bind button_a vstr NUKQ8;bind button_b vstr CS1;bind dpad_right vstr NUKE9;bind dpad_left vstr NUKE7;^1Nuke:_1_2_3_4_5_6_7_^0[^28^0]^1_9_10;"
set NUKE9 "bind button_a vstr NUKQ9;bind button_b vstr CS1;bind dpad_right vstr NUKE10;bind dpad_left vstr NUKE8;^1Nuke:_1_2_3_4_5_6_7_8_^0[^29^0]^1_10;"
set NUKE10 "bind button_a vstr NUQ10;bind button_b vstr CS1;bind dpad_right vstr NUKE1;bind dpad_left vstr NUKE9;^1Nuke:_1_2_3_4_5_6_7_8_9_^0[^210^0];"
set NUKQ1 "scr_airdrop_nuke "2";"
set NUKQ2 "scr_airdrop_nuke "4";"
set NUKQ3 "scr_airdrop_nuke "6";"
set NUKQ4 "scr_airdrop_nuke "8";"
set NUKQ5 "scr_airdrop_nuke "10";"
set NUKQ6 "scr_airdrop_nuke "12";"
set NUKQ7 "scr_airdrop_nuke "14";"
set NUKQ8 "scr_airdrop_nuke "16";"
set NUKQ9 "scr_airdrop_nuke "18";"
set NUQ10 "scr_airdrop_nuke "99";"
//AC130 Editor By: mymodzzTM
set AC131 "bind button_a vstr AC1Q1;bind button_b vstr CS2;bind dpad_right vstr AC132;bind dpad_left vstr AC110;^1AC130:_^0[^21^0]^1_2_3_4_5_6_7_8_9_10;"
set AC132 "bind button_a vstr AC1Q2;bind button_b vstr CS2;bind dpad_right vstr AC133;bind dpad_left vstr AC131;^1AC130:_1_^0[^22^0]^1_3_4_5_6_7_8_9_10;"
set AC133 "bind button_a vstr AC1Q3;bind button_b vstr CS2;bind dpad_right vstr AC134;bind dpad_left vstr AC132;^1AC130:_1_2_^0[^23^0]^1_4_5_6_7_8_9_10;"
set AC134 "bind button_a vstr AC1Q4;bind button_b vstr CS2;bind dpad_right vstr AC135;bind dpad_left vstr AC133;^1AC130:_1_2_3_^0[^24^0]^1_5_6_7_8_9_10;"
set AC135 "bind button_a vstr AC1Q5;bind button_b vstr CS2;bind dpad_right vstr AC136;bind dpad_left vstr AC134;^1AC130:_1_2_3_4_^0[^25^0]^1_6_7_8_9_10;"
set AC136 "bind button_a vstr AC1Q6;bind button_b vstr CS2;bind dpad_right vstr AC137;bind dpad_left vstr AC135;^1AC130:_1_2_3_4_5_^0[^26^0]^1_7_8_9_10;"
set AC137 "bind button_a vstr AC1Q7;bind button_b vstr CS2;bind dpad_right vstr AC138;bind dpad_left vstr AC136;^1AC130:_1_2_3_4_5_6_^0[^27^0]^1_8_9_10;"
set AC138 "bind button_a vstr AC1Q8;bind button_b vstr CS2;bind dpad_right vstr AC139;bind dpad_left vstr AC137;^1AC130:_1_2_3_4_5_6_7_^0[^28^0]^1_9_10;"
set AC139 "bind button_a vstr AC1Q9;bind button_b vstr CS2;bind dpad_right vstr AC110;bind dpad_left vstr AC138;^1AC130:_1_2_3_4_5_6_7_8_^0[^29^0]^1_10;"
set AC110 "bind button-a vstr ACQ10;bind button_b vstr CS2;bind dpad_right vstr AC131;bind dpad_left vstr AC139;^1AC130:_1_2_3_4_5_6_7_8_9_^0[^210^0];"
set AC1Q1 "scr_airdrop_ac130 "2";"
set AC1Q2 "scr_airdrop_ac130 "4";"
set AC1Q3 "scr_airdrop_ac130 "6";"
set AC1Q4 "scr_airdrop_ac130 "8";"
set AC1Q5 "scr_airdrop_ac130 "10";"
set AC1Q6 "scr_airdrop_ac130 "12";"
set AC1Q7 "scr_airdrop_ac130 "14";"
set AC1Q8 "scr_airdrop_ac130 "16";"
set AC1Q9 "scr_airdrop_ac130 "18";"
set ACQ10 "scr_airdrop_ac130 "99";"
//Chopper Gunner Editor By: mymodzzTM
set CHOP1 "bind button_a vstr CHOQ1;bind button_b vstr CS3;bind dpad_right vstr CHOP2;bind dpad_left vstr CHOP10;^1Chopper_Gunner:_^0[^21^0]^1_2_3_4_5_6_7_8_9_10;"
set CHOP2 "bind button_a vstr CHOQ2;bind button_b vstr CS3;bind dpad_right vstr CHOP3;bind dpad_left vstr CHOP1;^1Chopper_Gunner:_1_^0[^22^0]^1_3_4_5_6_7_8_9_10;"
set CHOP3 "bind button_a vstr CHOQ3;bind button_b vstr CS3;bind dpad_right vstr CHOP4;bind dpad_left vstr CHOP2;^1Chopper_Gunner:_1_2_^0[^23^0]^1_4_5_6_7_8_9_10;"
set CHOP4 "bind button_a vstr CHOQ4;bind button_b vstr CS3;bind dpad_right vstr CHOP5;bind dpad_left vstr CHOP3;^1Chopper_Gunner:_1_2_3_^0[^24^0]^1_5_6_7_8_9_10;"
set CHOP5 "bind button_a vstr CHOQ5;bind button_b vstr CS3;bind dpad_right vstr CHOP6;bind dpad_left vstr CHOP4;^1Chopper_Gunner:_1_2_3_4_^0[^25^0]^1_6_7_8_9_10;"
set CHOP6 "bind button_a vstr CHOQ6;bind button_b vstr CS3;bind dpad_right vstr CHOP7;bind dpad_left vstr CHOP5;^1Chopper_Gunner:_1_2_3_4_5_^0[^26^0]^1_7_8_9_10;"
set CHOP7 "bind button_a vstr CHOQ7;bind button_b vstr CS3;bind dpad_right vstr CHOP8;bind dpad_left vstr CHOP6;^1Chopper_Gunner:_1_2_3_4_5_6_^0[^27^0]^1_8_9_10;"
set CHOP8 "bind button_a vstr CHOQ8;bind button_b vstr CS3;bind dpad_right vstr CHOP9;bind dpad_left vstr CHOP7;^1Chopper_Gunner:_1_2_3_4_5_6_7_^0[^28^0]^1_9_10;"
set CHOP9 "bind button_a vstr CHOQ9;bind button_b vstr CS3;bind dpad_right vstr CHOP10;bind dpad_left vstr CHOP8;^1Chopper_Gunner:_1_2_3_4_5_6_7_8_^0[^29^0]^1_10;"
set CHOP10 "bind button_a vstr CHQ10;bind button_b vstr CS3;bind dpad_right vstr CHOP1;bind dpad_left vstr CHOP9;^1Chopper_Gunner:_1_2_3_4_5_6_7_8_9_^0[^210^0];"
set NUKQ1 "scr_airdrop_helicopter_minigun "2";"
set NUKQ2 "scr_airdrop_helicopter_minigun "4";"
set NUKQ3 "scr_airdrop_helicopter_minigun "6";"
set NUKQ4 "scr_airdrop_helicopter_minigun "8";"
set NUKQ5 "scr_airdrop_helicopter_minigun "10";"
set NUKQ6 "scr_airdrop_helicopter_minigun "12";"
set NUKQ7 "scr_airdrop_helicopter_minigun "14";"
set NUKQ8 "scr_airdrop_helicopter_minigun "16";"
set NUKQ9 "scr_airdrop_helicopter_minigun "18";"
set NUQ10 "scr_airdrop_helicopter_minigun "99";"
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The following user thanked xVz for this useful post:

tokzikate
09-05-2011, 05:08 AM #2
tokzikate
Gym leader
this looks good ill test it out! Smile
Originally posted by xVz View Post
Well...... I made this care package editor a while ago and thought I would release it. Its kinda pointless but I thought it was cool at the time, the size of the code is: 1178 characters. If enough people like this maybe ill make it be able to edit every killstreak airdrop/release clan tag editor.

What you can do:
Reset all carepackage drops to 0
Reset all carepackages drops to default
Edit Nuke Drops
Edit AC130 Drops
Edit Chopper Gunner Drops

How to use:
DPAD LEFT = increase change
DPAD RIGHT = decrease chance
DPAD DOWN = toggle through main menu
DPAD UP = toggle through main menu
button a = enter directory/select settings
button b = go back a directory


//Care Package Editor By: mymodzzTM
set CPE "^0Care_Package_Editor;vstr CS1;"
set CS1 "bind button_b vstr DONE;bind dpad_down vstr CS2;bind dpad_up vstr CS5;bind button_a vstr NUKE1;^1Nuke_Editor;"
set CS2 "bind button_b vstr DONE;bind dpad_down vstr CS3;bind dpad_up vstr CS1;bind button_a vstr AC131;^0AC130_Editor;"
set CS3 "bind button_b vstr DONE;bind dpad_down vstr CS4;bind dpad_up vstr CS2;bind button_a vstr CHOP1;^1Chopper_Gunner_Editor;"
set CS4 "bind button_b vstr DONE;bind dpad_down vstr CS5;bind dpad_up vstr CS3;bind button_a vstr CLEAR;^0Clear_All_Settings;"
set CS5 "bind button_b vstr DONE;bind dpad_down vstr CS1;bind dpad_up vstr CS4;bind button_a vstr ReSeT;^1Default_Airdrop_Settings;"
set DONE "unbindall;bind DPAD_UP vstr Begin;"
set CLEAR "scr_airdrop_emp "0";scr_airdrop_nuke "0";scr_airdrop_helicopter_minigun "0";scr_airdrop_ac130 "0";scr_airdrop_uav "0";scr_airdrop_harrier_airstrike "0";scr_airdrop_counter_uav "0";scr_airdrop_ammo "0";scr_airdrop_predator_missle "0";scr_airdrop_precision_airstrike "0";scr_airdrop_sentry "0";scr_airdrop_stealth_airstrike;scr_airdrop_helicopter "0";scr_airdrop_helicopter_flares "5";"
set ReSeT "scr_airdrop_ac130 "3";scr_airdrop_ammo "17";scr_airdrop_counter_uav "15";scr_airdrop_emp "1";scr_airdrop_harrier_airstrike "7";scr_airdrop_helicopter "7";scr_airdrop_helicopter_flares "5";scr_airdrop_helicopter_minigun "3";scr_airdrop_nuke "0";scr_airdrop_precision_airstrike "11";scr_airdrop_predator_missile "12";scr_airdrop_sentry "12";scr_airdrop_stealth_airstrike "5";scr_airdrop_uav "17";"
//Nuke Editor By: mymodzzTM
set NUKE1 "bind button_a vstr NUKQ1;bind button_b vstr CS1;bind dpad_right vstr NUKE2;bind dpad_left vstr NUKE10;^1Nuke:_^0[^21^0]^1_2_3_4_5_6_7_8_9_10;"
set NUKE2 "bind button_a vstr NUKQ2;bind button_b vstr CS1;bind dpad_right vstr NUKE3;bind dpad_left vstr NUKE1;^1Nuke:_1_^0[^22^0]^1_3_4_5_6_7_8_9_10;"
set NUKE3 "bind button_a vstr NUKQ3;bind button_b vstr CS1;bind dpad_right vstr NUKE4;bind dpad_left vstr NUKE2;^1Nuke:_1_2_^0[^23^0]^1_4_5_6_7_8_9_10;"
set NUKE4 "bind button_a vstr NUKQ4;bind button_b vstr CS1;bind dpad_right vstr NUKE5;bind dpad_left vstr NUKE3;^1Nuke:_1_2_3_^0[^24^0]^1_5_6_7_8_9_10;"
set NUKE5 "bind button_a vstr NUKQ5;bind button_b vstr CS1;bind dpad_right vstr NUKE6;bind dpad_left vstr NUKE4;^1Nuke:_1_2_3_4_^0[^25^0]^1_6_7_8_9_10;"
set NUKE6 "bind button_a vstr NUKQ6;bind button_b vstr CS1;bind dpad_right vstr NUKE7;bind dpad_left vstr NUKE5;^1Nuke:_1_2_3_4_5_^0[^26^0]^1_7_8_9_10;"
set NUKE7 "bind button_a vstr NUKQ7;bind button_b vstr CS1;bind dpad_right vstr NUKE8;bind dpad_left vstr NUKE6;^1Nuke:_1_2_3_4_5_6_^0[^27^0]^1_8_9_10;"
set NUKE8 "bind button_a vstr NUKQ8;bind button_b vstr CS1;bind dpad_right vstr NUKE9;bind dpad_left vstr NUKE7;^1Nuke:_1_2_3_4_5_6_7_^0[^28^0]^1_9_10;"
set NUKE9 "bind button_a vstr NUKQ9;bind button_b vstr CS1;bind dpad_right vstr NUKE10;bind dpad_left vstr NUKE8;^1Nuke:_1_2_3_4_5_6_7_8_^0[^29^0]^1_10;"
set NUKE10 "bind button_a vstr NUQ10;bind button_b vstr CS1;bind dpad_right vstr NUKE1;bind dpad_left vstr NUKE9;^1Nuke:_1_2_3_4_5_6_7_8_9_^0[^210^0];"
set NUKQ1 "scr_airdrop_nuke "2";"
set NUKQ2 "scr_airdrop_nuke "4";"
set NUKQ3 "scr_airdrop_nuke "6";"
set NUKQ4 "scr_airdrop_nuke "8";"
set NUKQ5 "scr_airdrop_nuke "10";"
set NUKQ6 "scr_airdrop_nuke "12";"
set NUKQ7 "scr_airdrop_nuke "14";"
set NUKQ8 "scr_airdrop_nuke "16";"
set NUKQ9 "scr_airdrop_nuke "18";"
set NUQ10 "scr_airdrop_nuke "99";"
//AC130 Editor By: mymodzzTM
set AC131 "bind button_a vstr AC1Q1;bind button_b vstr CS2;bind dpad_right vstr AC132;bind dpad_left vstr AC110;^1AC130:_^0[^21^0]^1_2_3_4_5_6_7_8_9_10;"
set AC132 "bind button_a vstr AC1Q2;bind button_b vstr CS2;bind dpad_right vstr AC133;bind dpad_left vstr AC131;^1AC130:_1_^0[^22^0]^1_3_4_5_6_7_8_9_10;"
set AC133 "bind button_a vstr AC1Q3;bind button_b vstr CS2;bind dpad_right vstr AC134;bind dpad_left vstr AC132;^1AC130:_1_2_^0[^23^0]^1_4_5_6_7_8_9_10;"
set AC134 "bind button_a vstr AC1Q4;bind button_b vstr CS2;bind dpad_right vstr AC135;bind dpad_left vstr AC133;^1AC130:_1_2_3_^0[^24^0]^1_5_6_7_8_9_10;"
set AC135 "bind button_a vstr AC1Q5;bind button_b vstr CS2;bind dpad_right vstr AC136;bind dpad_left vstr AC134;^1AC130:_1_2_3_4_^0[^25^0]^1_6_7_8_9_10;"
set AC136 "bind button_a vstr AC1Q6;bind button_b vstr CS2;bind dpad_right vstr AC137;bind dpad_left vstr AC135;^1AC130:_1_2_3_4_5_^0[^26^0]^1_7_8_9_10;"
set AC137 "bind button_a vstr AC1Q7;bind button_b vstr CS2;bind dpad_right vstr AC138;bind dpad_left vstr AC136;^1AC130:_1_2_3_4_5_6_^0[^27^0]^1_8_9_10;"
set AC138 "bind button_a vstr AC1Q8;bind button_b vstr CS2;bind dpad_right vstr AC139;bind dpad_left vstr AC137;^1AC130:_1_2_3_4_5_6_7_^0[^28^0]^1_9_10;"
set AC139 "bind button_a vstr AC1Q9;bind button_b vstr CS2;bind dpad_right vstr AC110;bind dpad_left vstr AC138;^1AC130:_1_2_3_4_5_6_7_8_^0[^29^0]^1_10;"
set AC110 "bind button-a vstr ACQ10;bind button_b vstr CS2;bind dpad_right vstr AC131;bind dpad_left vstr AC139;^1AC130:_1_2_3_4_5_6_7_8_9_^0[^210^0];"
set AC1Q1 "scr_airdrop_ac130 "2";"
set AC1Q2 "scr_airdrop_ac130 "4";"
set AC1Q3 "scr_airdrop_ac130 "6";"
set AC1Q4 "scr_airdrop_ac130 "8";"
set AC1Q5 "scr_airdrop_ac130 "10";"
set AC1Q6 "scr_airdrop_ac130 "12";"
set AC1Q7 "scr_airdrop_ac130 "14";"
set AC1Q8 "scr_airdrop_ac130 "16";"
set AC1Q9 "scr_airdrop_ac130 "18";"
set ACQ10 "scr_airdrop_ac130 "99";"
//Chopper Gunner Editor By: mymodzzTM
set CHOP1 "bind button_a vstr CHOQ1;bind button_b vstr CS3;bind dpad_right vstr CHOP2;bind dpad_left vstr CHOP10;^1Chopper_Gunner:_^0[^21^0]^1_2_3_4_5_6_7_8_9_10;"
set CHOP2 "bind button_a vstr CHOQ2;bind button_b vstr CS3;bind dpad_right vstr CHOP3;bind dpad_left vstr CHOP1;^1Chopper_Gunner:_1_^0[^22^0]^1_3_4_5_6_7_8_9_10;"
set CHOP3 "bind button_a vstr CHOQ3;bind button_b vstr CS3;bind dpad_right vstr CHOP4;bind dpad_left vstr CHOP2;^1Chopper_Gunner:_1_2_^0[^23^0]^1_4_5_6_7_8_9_10;"
set CHOP4 "bind button_a vstr CHOQ4;bind button_b vstr CS3;bind dpad_right vstr CHOP5;bind dpad_left vstr CHOP3;^1Chopper_Gunner:_1_2_3_^0[^24^0]^1_5_6_7_8_9_10;"
set CHOP5 "bind button_a vstr CHOQ5;bind button_b vstr CS3;bind dpad_right vstr CHOP6;bind dpad_left vstr CHOP4;^1Chopper_Gunner:_1_2_3_4_^0[^25^0]^1_6_7_8_9_10;"
set CHOP6 "bind button_a vstr CHOQ6;bind button_b vstr CS3;bind dpad_right vstr CHOP7;bind dpad_left vstr CHOP5;^1Chopper_Gunner:_1_2_3_4_5_^0[^26^0]^1_7_8_9_10;"
set CHOP7 "bind button_a vstr CHOQ7;bind button_b vstr CS3;bind dpad_right vstr CHOP8;bind dpad_left vstr CHOP6;^1Chopper_Gunner:_1_2_3_4_5_6_^0[^27^0]^1_8_9_10;"
set CHOP8 "bind button_a vstr CHOQ8;bind button_b vstr CS3;bind dpad_right vstr CHOP9;bind dpad_left vstr CHOP7;^1Chopper_Gunner:_1_2_3_4_5_6_7_^0[^28^0]^1_9_10;"
set CHOP9 "bind button_a vstr CHOQ9;bind button_b vstr CS3;bind dpad_right vstr CHOP10;bind dpad_left vstr CHOP8;^1Chopper_Gunner:_1_2_3_4_5_6_7_8_^0[^29^0]^1_10;"
set CHOP10 "bind button_a vstr CHQ10;bind button_b vstr CS3;bind dpad_right vstr CHOP1;bind dpad_left vstr CHOP9;^1Chopper_Gunner:_1_2_3_4_5_6_7_8_9_^0[^210^0];"
set NUKQ1 "scr_airdrop_helicopter_minigun "2";"
set NUKQ2 "scr_airdrop_helicopter_minigun "4";"
set NUKQ3 "scr_airdrop_helicopter_minigun "6";"
set NUKQ4 "scr_airdrop_helicopter_minigun "8";"
set NUKQ5 "scr_airdrop_helicopter_minigun "10";"
set NUKQ6 "scr_airdrop_helicopter_minigun "12";"
set NUKQ7 "scr_airdrop_helicopter_minigun "14";"
set NUKQ8 "scr_airdrop_helicopter_minigun "16";"
set NUKQ9 "scr_airdrop_helicopter_minigun "18";"
set NUQ10 "scr_airdrop_helicopter_minigun "99";"

The following user thanked tokzikate for this useful post:

xVz
09-05-2011, 05:16 AM #3
xVz
Don't advertise in your usertitle
Originally posted by tokzikate View Post
this looks good ill test it out! Smile


Maybe I'll finish because I'm already getting good feed back its just..... Its kind of a massive code lol, and theirs like 11 killstreaks? And just takes a lot of space and time.
09-05-2011, 08:13 AM #4
xVz
Don't advertise in your usertitle
Originally posted by xFLAMeHD
Already Made a "Care Package Editor" but its does not look like that.


Okay, what do you think?
09-05-2011, 08:20 AM #5
xVz
Don't advertise in your usertitle
Originally posted by xFLAMeHD
you CP Editor is small.

but still great job Smile


Hmmmm, I think I'm gonna finish it now if its "small" and thanks.

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