Originally posted by zFakieHDz
hey look at this set i made from memory reading the new post they had i think from pedo lol im not sure about his name but if you know who you are then Credits to you.. ok i put this but then on the side of each SUB menu it says mod_1 then Mod_2 and so on, my question is do i repeat the pattern until my 6ths one lol i'll show you
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+stance"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_START "togglemenu"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+melee"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr OPEN"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"
//zFakieHDz Menu
set openzFakieHDzMenu "vstr menuzFakieHDzMenu"
set menuzFakieHDzMenu "^2-->^5zFakieHDz_Menu^2<--;set menuzFakieHDzMenu1"
set menuzFakieHDz1 "vstr menuzFakieHDzMenu;set UP vstr menuzFakieHDzMenu7;set B vstr ExitD;set DOWN vstr menuzFakieHDzinMenu2;set A vstr openMainModz;^2-->^5Menu1^2<--;^1Menu2;^1Menu3;^1Menu4;^1Menu5;^1Menu6;^1Menu7"
set menuzFakieHDz2 "vstr menuzFakieHDzMenu;set UP vstr menuzFakieHDzMenu1;set B vstr ExitD;set DOWN vstr menuzFakieHDzMenu3;set A vstr openTwoMenu;^1Menu1;^2-->^5Menu2^2<--;^1Menu3;^1Menu4;^1Menu5;^1Menu6;^1Menu7"
set menuzFakieHDz3 "vstr menuzFakieHDzMenu;set UP vstr menuzFakieHDzMenu2;set B vstr ExitD;set DOWN vstr menuzFakieHDzMenu4;set A vstr openThreeMenu;^1Menu1;^1Menu2;^2-->^5Menu3^2<--;^1Menu4;^1Menu5;^1Menu6;^1Menu7"
set menuzFakieHDz4 "vstr menuzFakieHDzMenu;set UP vstr menuzFakieHDzMenu3;set B vstr ExitD;set DOWN vstr menuzFakieHDzMenu5;set A vstr openFourMenu;^1Menu1;^1Menu2;^1Menu3;^2-->^5Menu4^2<--;^1Menu5;^1Menu6;^1Menu7"
set menuzFakieHDz5 "vstr menuzFakieHDzMenu;set UP vstr menuzFakieHDzMenu4;set B vstr ExitD;set DOWN vstr menuzFakieHDzMenu6;set A vstr openFiveMenu;^1Menu1;^1Menu2;^1Menu3;^1Menu4;^2-->^5Menu5^2<--;^1Menu6;^1Menu7"
set menuzFakieHDz6 "vstr menuzFakieHDzMenu;set UP vstr menuzFakieHDzMenu5;set B vstr ExitD;set DOWN vstr menuzFakieHDzMenu7;set A vstr openSixMenu;^1Menu1;^1Menu2;^1Menu3;^1Menu4;^1Menu 5;^2-->^5Menu6^2<--;^1Menu7"
set menuzFakieHDz7 "vstr menuzFakieHDzMenu;set UP vstr menuzFakieHDzMenu6;set B vstr ExitD;set DOWN vstr menuzFakieHDzMenu1;set A vstr openSevenMenu;^1Menu1;^1Menu2;^1Menu3;^1Menu4;^1Me nu5;^1Menu6;^2-->^5Menu7^2<--"
//Main Modz
set openMainModz "vstr menuMainModz"
set menuMainModz "^2;^5Main_Modz;set menuMainModz1"
set menuMainModz1 "vstr menuMainModz;set UP vstr menuMainModz7;set B vstr openMainMenu;set DOWN vstr menuMainModz2;set A vstr Func1;^2-->^5Game_Speed^2<--;^3Toggle_Gravity;^3God_Mode;^3Super_Melee;^3Mod_5;^3Mod_6;^3Mod_7"
set menuMainModz2 "vstr menuMainModz;set UP vstr menuMainModz1;set B vstr openMainMenu;set DOWN vstr menuMainModz3;set A vstr Func2;^3Game_Speed;^2-->^5Toggle_Gravity^2<--;^3God_Mode;^3Super_Melee;^3Mod_5;^3Mod_6;^3Mod_7"
set menuMainModz3 "vstr menuMainModz;set UP vstr menuMainModz2;set B vstr openMainMenu;set DOWN vstr menuMainModz4;set A vstr Func3;^3Game_Speed;^3Toggle_Gravity;^2-->^5God_Mode^2<--;^3Super_Melee;^3Mod_5;^3Mod_6;^3Mod_7"
set menuMainModz4 "vstr menuMainModz;set UP vstr menuMainModz3;set B vstr openMainMenu;set DOWN vstr menuMainModz5;set A vstr Func4;^3Game_Speed;^3Toggle_Gravity;^3God_Mode;^2-->^5Super_Melee^2<--;^3Mod_5;^3Mod_6;^3Mod_7"
set menuOneMenu5 "vstr menuOneMenu;set UP vstr menuOneMenu4;set B vstr openMainMenu;set DOWN vstr menuOneMenu6;set A vstr Func5;^3Mod_1;^3Mod_2;^3Mod_3;^3Mod_4;^2-->^5Mod_5^2<--;^3Mod_6;^3Mod_7"
set menuOneMenu6 "vstr menuOneMenu;set UP vstr menuOneMenu5;set B vstr openMainMenu;set DOWN vstr menuOneMenu7;set A vstr Func6;^3Mod_1;^3Mod_2;^3Mod_3;^3Mod_4;^3Mod_5;^2-->^5Mod_6^2<--;^3Mod_7"
set menuOneMenu7 "vstr menuOneMenu;set UP vstr menuOneMenu6;set B vstr openMainMenu;set DOWN vstr menuKillMenu1;set A vstr Func7;^3Mod_1;^3Mod_2;^3Mod_3;^3Mod_4;^3Mod_5;^3Mo d_6;^2-->^5Mod_7^2<--"
//Functions
Func1 "toggle g_speed 190 400 600 4000;"
Func2 "toggle g_gravity 20 800;"
Func3 "scr_player_maxhealth 100000000"
Func4 "toggle player_meleeHeight 1000 10; toggle player_meleeRange 1000 64; toggle player_meleeWidth 1000 10;"
Func5 "MOD HERE"
Func6 "MOD HERE"
Func7 "MOD HERE"
set Open "vstr openMainMenu;bind BUTTON_LTRIG vstr LT;bind BUTTON_RTRIG vstr RT;bind BUTTON_LSHLDR vstr LSH;bind BUTTON_RSHLDR vstr RSH;bind DPAD_UP vstr UP;bind DPAD_DOWN vstr DOWN;bind DPAD_LEFT vstr LEFT;bind DPAD_RIGHT vstr RIGHT;bind BUTTON_RSTICK vstr RST;bind BUTTON_LSTICK vstr LST;bind BUTTON_Y vstr Y;bind BUTTON_A vstr A;bind BUTTON_B vstr B;bind BUTTON_X vstr X"
set Exit "bind BUTTON_RSHLDR +attack;bind BUTTON_LSHLDR +speed_throw;bind BUTTON_RTRIG +frag;bind BUTTON_LTRIG +smoke;bind BUTTON_RSTICK +stance;bind BUTTON_LSTICK +breath_sprint;bind BUTTON_START togglemenu;set gpad_button_rstick_deflect_max 1;set gpad_button_lstick_deflect_max 1;bind BUTTON_A +gostand;bind BUTTON_B +melee;bind BUTTON_X +usereload;bind BUTTON_Y weapnext;bind DPAD_UP vstr openMainMenu;bind DPAD_DOWN +actionslot 2;bind DPAD_LEFT +actionslot 3;bind DPAD_RIGHT +actionslot 4"[/SPOILER]
oh has you see do i put for SUB 1 (MAIN MODZ 1) the modz name for the 1st mode then next to it do i put the name for the 2nd mode 2 and do i repeat that all the way down....
You don't need:
gpad_button_rstick_deflect_max 1;set gpad_button_lstick_deflect_max 1;
I don't know why everyone is putting that into their patch for?...
You also don't need to rebind your buttons again on "set EXIT". PM me and I'll tell you a shortcut that I use for my private patches.

---------- Post added at 06:50 PM ---------- Previous post was at 06:48 PM ----------
Originally posted by zFakieHDz
hey look at this set i made from memory reading the new post they had i think from pedo lol im not sure about his name but if you know who you are then Credits to you.. ok i put this but then on the side of each SUB menu it says mod_1 then Mod_2 and so on, my question is do i repeat the pattern until my 6ths one lol i'll show you
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+stance"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_START "togglemenu"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+melee"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr OPEN"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"
set Open "vstr openMainMenu;bind BUTTON_LTRIG vstr LT;bind BUTTON_RTRIG vstr RT;bind BUTTON_LSHLDR vstr LSH;bind BUTTON_RSHLDR vstr RSH;bind DPAD_UP vstr UP;bind DPAD_DOWN vstr DOWN;bind DPAD_LEFT vstr LEFT;bind DPAD_RIGHT vstr RIGHT;bind BUTTON_RSTICK vstr RST;bind BUTTON_LSTICK vstr LST;bind BUTTON_Y vstr Y;bind BUTTON_A vstr A;bind BUTTON_B vstr B;bind BUTTON_X vstr X"
set Exit "bind BUTTON_RSHLDR +attack;bind BUTTON_LSHLDR +speed_throw;bind BUTTON_RTRIG +frag;bind BUTTON_LTRIG +smoke;bind BUTTON_RSTICK +stance;bind BUTTON_LSTICK +breath_sprint;bind BUTTON_START togglemenu;set gpad_button_rstick_deflect_max 1;set gpad_button_lstick_deflect_max 1;bind BUTTON_A +gostand;bind BUTTON_B +melee;bind BUTTON_X +usereload;bind BUTTON_Y weapnext;bind DPAD_UP vstr openMainMenu;bind DPAD_DOWN +actionslot 2;bind DPAD_LEFT +actionslot 3;bind DPAD_RIGHT +actionslot 4"[/SPOILER]
oh has you see do i put for SUB 1 (MAIN MODZ 1) the modz name for the 1st mode then next to it do i put the name for the 2nd mode 2 and do i repeat that all the way down....
You don't need:
gpad_button_rstick_deflect_max 1;set gpad_button_lstick_deflect_max 1;
I don't know why everyone is putting that into their patch for?...
You also don't need to rebind your buttons again on "set EXIT". PM me and I'll tell you a shortcut that I use for my private patches.