Post: Help (Whats Model Run Fast Code)
10-25-2011, 06:50 PM #1
daswiftguy
Since 2008
(adsbygoogle = window.adsbygoogle || []).push({}); Hello

I just wanted to put the model run fast code in my patch, it's the one from xFLAMeHD_'s Krystal Patch It makes you run really fast when holding a model.

Anyone know what I need to change?

Thanks

Das
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10-25-2011, 09:26 PM #2
Chrom3D
Big Sister
Originally posted by daswiftguy View Post
Hello

I just wanted to put the model run fast code in my patch, it's the one from xFLAMeHD_'s Krystal Patch It makes you run really fast when holding a model.

Anyone know what I need to change?

Thanks

Das


That's weapon modding I think. You have to do it trough hex editing. Heres how: Open your patch with a ffviewer (just let the window stay) -- Open up HxD editor -- Open "nameofpatch_mp.extract.dat or something like that. Find the offset for whatever you want to mod with the model 1887. Like for instance the ammo or fireTime.
You must remember that int32's isn't the same as floats.

I have modded model 1887 in my patch, but not how fast you run with it. I think you can also mod how fast you run with the carepackage marker.

By "model" you mean the model 1887 right?

Heres the thread which I would advice you to follow You must login or register to view this content. it's a great thread.

The following user thanked Chrom3D for this useful post:

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10-25-2011, 10:38 PM #3
daswiftguy
Since 2008
Originally posted by Chrom3D View Post
That's weapon modding I think. You have to do it trough hex editing. Heres how: Open your patch with a ffviewer (just let the window stay) -- Open up HxD editor -- Open "nameofpatch_mp.extract.dat or something like that. Find the offset for whatever you want to mod with the model 1887. Like for instance the ammo or fireTime.
You must remember that int32's isn't the same as floats.

I have modded model 1887 in my patch, but not how fast you run with it. I think you can also mod how fast you run with the carepackage marker.

By "model" you mean the model 1887 right?

Heres the thread which I would advice you to follow You must login or register to view this content. it's a great thread.


Yes I know most weapon modding codes but just not the run fast one I need to know what part of the model 1887 hex to change for the run fast

Thanks for the reply

Das
10-25-2011, 10:49 PM #4
Rea
Banned
Originally posted by Chrom3D View Post
That's weapon modding I think. You have to do it trough hex editing. Heres how: Open your patch with a ffviewer (just let the window stay) -- Open up HxD editor -- Open "nameofpatch_mp.extract.dat or something like that. Find the offset for whatever you want to mod with the model 1887. Like for instance the ammo or fireTime.
You must remember that int32's isn't the same as floats.

I have modded model 1887 in my patch, but not how fast you run with it. I think you can also mod how fast you run with the carepackage marker.

By "model" you mean the model 1887 right?

Heres the thread which I would advice you to follow You must login or register to view this content. it's a great thread.


Yeah you can mod how fast you run with the carepackage markers.. You can mod the weapons that got patched.. Like they had to patch the range on the models, and how fast you ran with the carepackage markers. Lol, you probably knew that though stare
10-25-2011, 11:21 PM #5
daswiftguy
Since 2008
Originally posted by Rea View Post
Yeah you can mod how fast you run with the carepackage markers.. You can mod the weapons that got patched.. Like they had to patch the range on the models, and how fast you ran with the carepackage markers. Lol, you probably knew that though stare


I want to mod how fast I run with the models tho not care package have you used xFLAMES patch when you have model out you run like your g_speed is like 220 but all other people are still on normal sprint
10-26-2011, 09:58 PM #6
Clouds
Error 404: Title Not Found
Originally posted by daswiftguy View Post
Hello

I just wanted to put the model run fast code in my patch, it's the one from xFLAMeHD_'s Krystal Patch It makes you run really fast when holding a model.

Anyone know what I need to change?

Thanks

Das


The offset you need to go to is 2F4 past the body for normal moving speed, and 2F8 past the body for ADS move speed. It's in Floats, so you'll need to do some converting. Or you could just copy/paste it from FLAMe's.

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