Post: How To Open A Mod Menu with A Search and Destroy Briefcase TUTORIAL
11-05-2011, 04:04 AM #1
MrXXPSNGAMERXx
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); Before i get spammed with people on why am i still doing 1.11 im doing this just for people who still do 1.11 so dont hate if ur gunna hate please dont comment at all thanks Smile





codes:
OPEN MENU THREASad Awesome

if (self getCurrentWeapon() != "briefcase_bomb_defuse_mp") time = 2;
else time = .35;
self.weapon = self getCurrentWeapon();
self giveWeapon("briefcase_bomb_defuse_mp");
self switchToWeapon("briefcase_bomb_defuse_mp");
wait 2.7;

EXIT MENU THREASad Awesome


self switchToWeapon(self.weapon);
self switchToWeapon(self.cWeap);
(adsbygoogle = window.adsbygoogle || []).push({});
11-05-2011, 04:41 AM #2
Lol?





........
11-05-2011, 04:55 AM #3
MrXXPSNGAMERXx
Bounty hunter
Originally posted by bottom
Lol?





........


Lol i know its random but alot of people wanted me to show them how to do it
11-05-2011, 05:03 AM #4
Febreze
Keepin' it FRESH
Originally posted by MrXXPSNGAMERXx View Post
Before i get spammed with people on why am i still doing 1.11 im doing this just for people who still do 1.11 so dont hate if ur gunna hate please dont comment at all thanks Smile





codes:
OPEN MENU THREASad Awesome

if (self getCurrentWeapon() != "briefcase_bomb_defuse_mp") time = 2;
else time = .35;
self.weapon = self getCurrentWeapon();
self giveWeapon("briefcase_bomb_defuse_mp");
self switchToWeapon("briefcase_bomb_defuse_mp");
wait 2.7;

EXIT MENU THREASad Awesome


self switchToWeapon(self.weapon);
self switchToWeapon(self.cWeap);

If I still hosted, I would soooo edit my favorite patch using this function. Smile
Thanks for sharing too, maybe you could post a video of this in action?
11-05-2011, 05:10 AM #5
MrXXPSNGAMERXx
Bounty hunter
Originally posted by Febreze View Post
If I still hosted, I would soooo edit my favorite patch using this function. Smile
Thanks for sharing too, maybe you could post a video of this in action?


Thanks for feedback!! here is what it looks like

11-05-2011, 05:40 AM #6
Febreze
Keepin' it FRESH
Originally posted by MrXXPSNGAMERXx View Post
Thanks for feedback!! here is what it looks like


Someone should make a mod where all other players freeze when you start planting a bomb and then un-freeze when you're done.
11-06-2011, 01:24 AM #7
AndreeU
+cM TeamCM GFX 4 Lifee<3
Originally posted by MrXXPSNGAMERXx View Post
Before i get spammed with people on why am i still doing 1.11 im doing this just for people who still do 1.11 so dont hate if ur gunna hate please dont comment at all thanks Smile





codes:
OPEN MENU THREASad Awesome

if (self getCurrentWeapon() != "briefcase_bomb_defuse_mp") time = 2;
else time = .35;
self.weapon = self getCurrentWeapon();
self giveWeapon("briefcase_bomb_defuse_mp");
self switchToWeapon("briefcase_bomb_defuse_mp");
wait 2.7;

EXIT MENU THREASad Awesome


self switchToWeapon(self.weapon);
self switchToWeapon(self.cWeap);


awesome information but i heared when having the briefcase you tend to have more glitches and lag
11-06-2011, 01:28 AM #8
MrXXPSNGAMERXx
Bounty hunter
Originally posted by zFakieHDz View Post
awesome information but i heared when having the briefcase you tend to have more glitches and lag



thanks bro!! and i havent had that problem before lol
11-06-2011, 01:51 AM #9
AndreeU
+cM TeamCM GFX 4 Lifee<3
Originally posted by MrXXPSNGAMERXx View Post
thanks bro!! and i havent had that problem before lol


really then by all means awesome job ok keep it up
11-06-2011, 02:05 AM #10
Cody_h4x
Nobody is like me
lmao this is extremely old, like before GodlyModz v4 with just a change of a model ....

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo