Post: NBK Private v3.3
04-13-2012, 02:11 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); It is important you update to v3.4.1 for all the stability fixes!!


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Version: 3.4.1
Creator: NBK-DEVASTATION
Status: Released
Edit?: No
Patch Version: 1.11
Editable: No
Screen Ratio: All
Consoles Supported:
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This patch consists of many mods. There are so many options, I do not have the time to list them. This uses a dconnors menu base, that has been made stable. It uses many coders codes including my own. I spent a good deal of time on this, and would appreciate a thanks, or good job from you Smile. To open the menu press [UP], use [UP][DOWN]
to navigate. [JUMP] to select, and [CROUCH] to go back.

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Give a hand to T_m_b07, aerosoul94, and ITheFallenI. They really helped me, and I'm sure they would appreciate a shoutout! Cool Man (aka Tustin)

*T_m_b07
*Blackstorm
*Aerosoul94
*DaftVader
*Yamato
*NovemberDoddy
*IELITEMODZX
*ITheFallenI
*Choco
*LightModz
*CraigsChrist
*KBrizzle
*elitemossy
*DEREKTROTTER
*hawkins
*whiteboy
*chromeplaya
*XG Rapidz
*bloodfocus
*And the tester s0nic,ForeverDamned, and others.



Previous Update

Update 2

  • Fixed map menu not showing
  • Fixed Give Admin Not working
  • Fixed dvars
  • Added Appearance Menu
  • Added Spawn Maze
  • Fixed Menu Positioning for ALL screens
  • Added Hawkins Zombieland
  • Added Aliens VS Preditors
  • Added Cod Jumper
  • Added 20+ more old school mods
  • Fixed lag bug


Update 3

  • Old Menu Style (still dconnors)
  • Fixed godmode
  • Fixed some hawkins bugs
  • Fixed hostbinds on non reg matches


Update 3: Patch 3

  • Added AI Zombies Mod
  • Fixed bugs with AI Zombies Mod
  • Fixed small lag/stability bugs.



Update 4:
Fixed tons of bugs!

  • Created a new (really fun) dodgeball gametype
  • Updated + fixed Riot Wars
  • Fixed game crashing error for AI Zombies =D
  • Fixed Menu showing in AI Zombies/Hawkins Zombies
  • Improved string stability
  • Fixed minor team bug in AI Zombies
  • Added (host only) bind to restart gametype (explained below)


Update 4 patch 1:

  • Extreme Text Stabilization! <3
  • Fixed spawning bug on Team Deathmatch
  • Fixed Hawkins Controls
  • Fixed secret host binds for Hawkins/AI Zombies


New Host Bind:
To improve stability I removed the mod menu on Hawkins Zombie, and AI Zombie gamemodes. They last a lot longer now! Smile But to change back to normal gamemode the host has to do the host bind (only available on hawkins/ai) Go PRONE, and PRESS L2 + R2 + Dpad Up at the same time. The game will restart to Normal.

Note: You must change your screen margins to fit the menu. It fits all tv's, but it's up to you to adjust it Winky Winky


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Thanks to Targetz, Scizzor, and brunop (all recorders) Smile



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The following 52 users say thank you to Jakes625 for this useful post:

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04-25-2012, 02:05 AM #56
Originally posted by XxWOLFxXLeader View Post
Only thing you really need to fix now is the prestige selector and you will have possibly the perfect 1.11 patch <3. Lots of love Satanic.


I fixed godmode, hostbinds, game crashing, some infectable dvars, prestige selector (still lil buggy though), added AI Zombies, and a doHeart for host
04-25-2012, 03:10 AM #57
Default Avatar
WOLF
Guest
Originally posted by SatanicAmerican View Post
I fixed godmode, hostbinds, game crashing, some infectable dvars, prestige selector (still lil buggy though), added AI Zombies, and a doHeart for host


Would it be best if I tried and hosted an online match then told whoever I verified to use the selector? The patch needs a ranked match toggle. Might help with the prestige errors as well.
04-25-2012, 03:16 AM #58
Originally posted by XxWOLFxXLeader View Post
Would it be best if I tried and hosted an online match then told whoever I verified to use the selector? The patch needs a ranked match toggle. Might help with the prestige errors as well.


just enable force host and find a match for now.

I don't know the dvars for it atm lol
04-25-2012, 09:30 PM #59
Default Avatar
WOLF
Guest
Originally posted by SatanicAmerican View Post
just enable force host and find a match for now.

I don't know the dvars for it atm lol


    
self setClientDvar ("xblive_privatematch "0");
self setClientDvar( "xblive_rankedmatch", "1" );
self setClientDvar( "onlinegame", "1" );

That? lol
04-25-2012, 09:44 PM #60
Originally posted by XxWOLFxXLeader View Post
    
self setClientDvar ("xblive_privatematch "0");
self setClientDvar( "xblive_rankedmatch", "1" );
self setClientDvar( "onlinegame", "1" );

That? lol


it doesn't work :FU:
04-25-2012, 10:37 PM #61
Default Avatar
WOLF
Guest
Originally posted by SatanicAmerican View Post
it doesn't work :FU:


Use fast restart with it? And there is an unneeded space after the first setclientdvar :p. it should work as long as you resart.
04-25-2012, 11:09 PM #62
Originally posted by XxWOLFxXLeader View Post
Use fast restart with it? And there is an unneeded space after the first setclientdvar :p. it should work as long as you resart.


I know it "should" but it doesn't in my patch... simple things don't even work in my patch lol..
04-26-2012, 12:06 AM #63
Default Avatar
WOLF
Guest
Originally posted by SatanicAmerican View Post
I know it "should" but it doesn't in my patch... simple things don't even work in my patch lol..


Try using a simple prestige menu instead of the selector. Maybe that's the problem. And when you use the selector, ranked match gets
Activated. Just thread that into a toggle?
04-26-2012, 12:15 AM #64
Originally posted by XxWOLFxXLeader View Post
Try using a simple prestige menu instead of the selector. Maybe that's the problem. And when you use the selector, ranked match gets
Activated. Just thread that into a toggle?


I have that, and am using a different bypass :P

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