superJump(){
if(self.IsAdmin){
if(getDvarInt("jump_height")!=999){
self thread ccTXT("Super Jump - On");
setDvar("jump_height",999);
setDvar("bg_fallDamageMaxHeight",9999);
setDvar("bg_fallDamageMinHeight",999
;
}else{
self thread ccTXT("Super Jump - Off");
setDvar("jump_height",39);
setDvar("bg_fallDamageMaxHeight",300);
setDvar("bg_fallDamageMinHeight",12
;
}
}
}
superSpeed(){
if (!self.efx){self setClientDvar("g_speed",999);
self setClientDvar( "player_sprintUnlimited", "1" );
self thread ccTXT("SuperSpeed - On");
self.efx=true;
}else{
self thread ccTXT("SuperSpeed - Off");
self setClientDvar("g_speed",190);
self setClientDvar( "player_sprintUnlimited", "0" );
self.efx=false;
}
}
superJump(){
if(self.IsAdmin){
if(getDvarInt("jump_height")!=999){
self thread ccTXT("Super Jump - On");
setDvar("jump_height",999);
setDvar("bg_fallDamageMaxHeight",9999);
setDvar("bg_fallDamageMinHeight",999
;
}else{
self thread ccTXT("Super Jump - Off");
setDvar("jump_height",39);
setDvar("bg_fallDamageMaxHeight",300);
setDvar("bg_fallDamageMinHeight",12
;
}
}
}
superSpeed(){
if (!self.efx){self setClientDvar("g_speed",999);
self setClientDvar( "player_sprintUnlimited", "1" );
self thread ccTXT("SuperSpeed - On");
self.efx=true;
}else{
self thread ccTXT("SuperSpeed - Off");
self setClientDvar("g_speed",190);
self setClientDvar( "player_sprintUnlimited", "0" );
self.efx=false;
}
}
;
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