level.cod4elevator = loadfx( maps\mp\gametypes\_teams::getTeamFlagFX( "allies" ) );
level.light = loadfx( "misc/flare_ambient" );
spawnElevator(location, height, id)
{
level endon("delete_tele_"+id);
playFX(level.cod4elevator, location);
playFX(level.light, location);
for(;
{
foreach(player in level.players)
{
if(distance2d(player.origin, location)<= 100)
{
for(i=0;i<height;i++)
{
player setOrigin(player.origin + (0,0,30));
wait 0.01;
}
}
}
wait 0.1;
}
}
deleteElevator(id)
{
level notify("delete_tele_"+id);
}
level thread createElevator((0,0,0), 20, 1);
level.cod4elevator = loadfx( maps\mp\gametypes\_teams::getTeamFlagFX( "allies" ) );
level.light = loadfx( "misc/flare_ambient" );
spawnElevator(location, height, id)
{
level endon("delete_tele_"+id);
playFX(level.cod4elevator, location);
playFX(level.light, location);
for(;
{
foreach(player in level.players)
{
if(distance2d(player.origin, location)<= 100)
{
for(i=0;i<height;i++)
{
player setOrigin(player.origin + (0,0,30));
wait 0.01;
}
}
}
wait 0.1;
}
}
deleteElevator(id)
{
level notify("delete_tele_"+id);
}
level thread createElevator((0,0,0), 20, 1);
i got so excited :'(
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