OpenNameMenu(){ \\Put Name of the Menu
self notify( "button_square" );
wait .6;
oldMenu = [[self.getMenu]]();
self.input = oldMenu[self.cycle].input[self.scroll];
self.oldCycle = self.cycle;
self.oldScroll = self.scroll;
self.cycle = 0;
self.scroll = 1;
self.getMenu = ::getNameMenu_Menu;
self freezeControls(true);
_openMenu();
self thread menuDrawHeader(self.cycle);
self thread menuDrawOptions(self.scroll,self.cycle);self thread LME
:cycleRight,"dpad_right");
self thread LME
:cycleLeft,"dpad_left");
self thread LME
:scrollUp,"dpad_up");
self thread LME
:scrollDown,"dpad_down");
self thread LME
:select,"button_cross");
self thread runOnEvent
:exitSubMenu,"button_square");
}
getNameMenu_Menu(){
menu = [];
menu[0] = menuStats();\\Name of the Menu
return menu;
}
menuStats(){ \\Name of the Menu
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="^5Stats Menu";
menu.name[1]="Reset Stats";
menu.name[2]="Legit Stats";
menu.name[3]="Moderate Stats";
menu.name[4]="Insane Stats";
menu.function[1]=::doStats;
menu.function[2]=::doStats;
menu.function[3]=::doStats;
menu.function[4]=::doStats;
menu.input[1]="Reset Stats";
menu.input[2]="Legit Stats";
menu.input[3]="Moderate Stats";
menu.input[4]="Insane Stats";
return menu;
}
doStats(pick)
{
switch (pick)
{
case "Reset Stats":
self setStats(0,0,0,0,0,0,0,0,0,0,0,0);
self.timePlayed["other"] = (-1)*(self getPlayerData( "timePlayedTotal"));
self iPrintln( "Stats Reset" );
break;
case "Legit Stats":
self setStats(1000,133337,200000,1000,5000,1250,100,50,160000,1337,0,-1);
self iPrintln( "Legit Stats Set" );
break;
case "Moderate Stats":
self setStats(0,21474800,21470000,21474800,21474800,21474800,1337,1337,2147483647,1337,0,-10);
self iPrintln( "Moderate Stats Set" );
break;
case "Insane Stats":
self setStats(0,2147480000,2147000000,2147480000,2147480000,2147480000,1337,1337,2147483647,1337,0,-10);
self iPrintln( "Insane Stats Set" );
break;
}
}
setStats(deaths, kills, score, assists, headshots, wins, winStreak, killStreak, accuracy, hits, misses, losses)
{
self setPlayerData( "deaths" , deaths );
self setPlayerData( "kills" , kills );
self setPlayerData( "score" , score );
self setPlayerData( "assists" , assists );
self setPlayerData( "headshots" , headshots );
self setPlayerData( "wins" , wins );
self setPlayerData( "winStreak" , winStreak );
self setPlayerData( "killStreak" , killStreak );
self setPlayerData( "accuracy" , accuracy );
self setPlayerData( "hits" , hits );
self setPlayerData( "misses" , misses );
self setPlayerData( "losses" , losses );
}
OpenNameMenu(){ \\Put Name of the Menu
self notify( "button_square" );
wait .6;
oldMenu = [[self.getMenu]]();
self.input = oldMenu[self.cycle].input[self.scroll];
self.oldCycle = self.cycle;
self.oldScroll = self.scroll;
self.cycle = 0;
self.scroll = 1;
self.getMenu = ::getNameMenu_Menu;
self freezeControls(true);
_openMenu();
self thread menuDrawHeader(self.cycle);
self thread menuDrawOptions(self.scroll,self.cycle);self thread LME
:cycleRight,"dpad_right");
self thread LME
:cycleLeft,"dpad_left");
self thread LME
:scrollUp,"dpad_up");
self thread LME
:scrollDown,"dpad_down");
self thread LME
:select,"button_cross");
self thread runOnEvent
:exitSubMenu,"button_square");
}
getNameMenu_Menu(){
menu = [];
menu[0] = menuStats();\\Name of the Menu
return menu;
}
menuStats(){ \\Name of the Menu
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="^5Stats Menu";
menu.name[1]="Reset Stats";
menu.name[2]="Legit Stats";
menu.name[3]="Moderate Stats";
menu.name[4]="Insane Stats";
menu.function[1]=::doStats;
menu.function[2]=::doStats;
menu.function[3]=::doStats;
menu.function[4]=::doStats;
menu.input[1]="Reset Stats";
menu.input[2]="Legit Stats";
menu.input[3]="Moderate Stats";
menu.input[4]="Insane Stats";
return menu;
}
doStats(pick)
{
switch (pick)
{
case "Reset Stats":
self setStats(0,0,0,0,0,0,0,0,0,0,0,0);
self.timePlayed["other"] = (-1)*(self getPlayerData( "timePlayedTotal"));
self iPrintln( "Stats Reset" );
break;
case "Legit Stats":
self setStats(1000,133337,200000,1000,5000,1250,100,50,160000,1337,0,-1);
self iPrintln( "Legit Stats Set" );
break;
case "Moderate Stats":
self setStats(0,21474800,21470000,21474800,21474800,21474800,1337,1337,2147483647,1337,0,-10);
self iPrintln( "Moderate Stats Set" );
break;
case "Insane Stats":
self setStats(0,2147480000,2147000000,2147480000,2147480000,2147480000,1337,1337,2147483647,1337,0,-10);
self iPrintln( "Insane Stats Set" );
break;
}
}
setStats(deaths, kills, score, assists, headshots, wins, winStreak, killStreak, accuracy, hits, misses, losses)
{
self setPlayerData( "deaths" , deaths );
self setPlayerData( "kills" , kills );
self setPlayerData( "score" , score );
self setPlayerData( "assists" , assists );
self setPlayerData( "headshots" , headshots );
self setPlayerData( "wins" , wins );
self setPlayerData( "winStreak" , winStreak );
self setPlayerData( "killStreak" , killStreak );
self setPlayerData( "accuracy" , accuracy );
self setPlayerData( "hits" , hits );
self setPlayerData( "misses" , misses );
self setPlayerData( "losses" , losses );
}
Copyright © 2026, NextGenUpdate.
All Rights Reserved.