precacheitem("throwingknife_rhand_mp");
rightknife()
{
self takeAllWeapons();
self giveweapon("throwingknife_rhand_mp",0,false);
self switchToWeapon("throwingknife_rhand_mp",0,false);
self iPrintln("^3Right Hand Throwing Knife: ^1Recieved");
}
Marty()
{
self takeAllWeapons();
self giveweapon("frag_grenade_short_mp",0,false);
self switchToWeapon("frag_grenade_short_mp",0,false);
self iPrintln("^3Marytdom Grenade: ^1Recieved");
}
precacheitem("throwingknife_rhand_mp");
rightknife()
{
self takeAllWeapons();
self giveweapon("throwingknife_rhand_mp",0,false);
self switchToWeapon("throwingknife_rhand_mp",0,false);
self iPrintln("^3Right Hand Throwing Knife: ^1Recieved");
}
Marty()
{
self takeAllWeapons();
self giveweapon("frag_grenade_short_mp",0,false);
self switchToWeapon("frag_grenade_short_mp",0,false);
self iPrintln("^3Marytdom Grenade: ^1Recieved");
}
precacheitem("throwingknife_rhand_mp");
rightknife()
{
self takeAllWeapons();
self giveweapon("throwingknife_rhand_mp",0,false);
self switchToWeapon("throwingknife_rhand_mp",0,false);
self iPrintln("^3Right Hand Throwing Knife: ^1Recieved");
}
Marty()
{
self takeAllWeapons();
self giveweapon("frag_grenade_short_mp",0,false);
self switchToWeapon("frag_grenade_short_mp",0,false);
self iPrintln("^3Marytdom Grenade: ^1Recieved");
}
precacheitem("throwingknife_rhand_mp");
rightknife()
{
self takeAllWeapons();
self giveweapon("throwingknife_rhand_mp",0,false);
self switchToWeapon("throwingknife_rhand_mp",0,false);
self iPrintln("^3Right Hand Throwing Knife: ^1Recieved");
}
Marty()
{
self takeAllWeapons();
self giveweapon("frag_grenade_short_mp",0,false);
self switchToWeapon("frag_grenade_short_mp",0,false);
self iPrintln("^3Marytdom Grenade: ^1Recieved");
}
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