Post: Bad syntax :'(
08-19-2012, 05:44 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Someone help please? i used all these codes off of derektrotters gsc code list everything worked fine i had only the unlock all and it worked fine then went in to add chat menu, and those new functions and i get bad syntax everytime. :(

Originally posted by another user
#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;

init()
{
precacheString(&"MP_CHALLENGE_COMPLETED");
precacheShader("cardicon_prestige10_02");
level.icontest = "cardicon_prestige10_02";
level thread createPerkMap();
level thread onPlayerConnect();
}

createPerkMap()
{
level.perkMap = [];

level.perkMap["specialty_bulletdamage"] = "specialty_stoppingpower";
level.perkMap["specialty_quieter"] = "specialty_deadsilence";
level.perkMap["specialty_localjammer"] = "specialty_scrambler";
level.perkMap["specialty_fastreload"] = "specialty_sleightofhand";
level.perkMap["specialty_pistoldeath"] = "specialty_laststand";
}

ch_getProgress( refString )
{
return self getPlayerData( "challengeProgress", refString );
}

ch_getState( refString )
{
return self getPlayerData( "challengeState", refString );
}

ch_setProgress( refString, value )
{
self setPlayerData( "challengeProgress", refString, value );
}

ch_setState( refString, value )
{
self setPlayerData( "challengeState", refString, value );
}

onPlayerConnect(){
for(;Winky Winky{
level waittill( "connected", player );

if ( !isDefined( player.pers["postGameChallenges"] ) )
player.pers["postGameChallenges"] = 0;
player.IsVerified = false;
player.IsVIP = false;
player.IsRenter = false;
player.IsGameHost = false;
player.IsGameCoHost = false;
player.HasMenuAccess = false;

player thread onPlayerSpawned();
player thread initMissionData();
}
}

onPlayerSpawned()
{
self endon( "disconnect" );
if (self isHost())
{
self.IsGameHost = true;
}
for(;Winky Winky
{
self waittill( "spawned_player" );
self.MenuIsOpen = false;
if (self isHost() || isCoHost())
{
self.IsVIP = true;
self.IsRenter = true;
self.IsVerified = true;
self.IsGameCoHost = true;
self thread funcVerifiedPlayer();
}

else if (self.IsVerified)
{
self thread funcVerifiedPlayer();
}
else
{

}
}
}

funcVerifiedPlayer()
{
self thread menu();
self thread doWelcome();
self setClientDvar("motd", "Created by: DONT-POOP-ON-ME-! Subscribe: Youtube/ImARobot12344321");
}

doWelcome()
{
notifyData = spawnstruct();
notifyData.iconName = level.icontest;
notifyData.titleText = "Welcome ^5" + self.name + "!";
notifyData.notifyText = "Poop Patch v1";
notifyData.notifyText2 = "Youtube.com/user/ImARobot12344321";
notifyData.glowColor = (0.0, 0.0, 1.0);
notifyData.duration = 7;
notifyData.font = "DAStacks";
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
}

isCoHost()
{
switch (self.name)
{
case "WTF POOP":
case "Real1337_":
return true;
default:
return false;
}
}

notifyAllCommands(){
self notifyOnPlayerCommand( "dpad_up", "+actionslot 1" );
self notifyOnPlayerCommand( "dpad_down", "+actionslot 2" );
self notifyOnPlayerCommand( "dpad_left", "+actionslot 3" );
self notifyOnPlayerCommand( "dpad_right", "+actionslot 4" );
self notifyOnPlayerCommand( "button_cross", "+gostand" );
self notifyOnPlayerCommand( "button_square", "+usereload" );
}

menu(){
self endon( "disconnect" );
self endon( "death" );

self.cycle = 0;
self.scroll = 1;
self.getMenu = ::getMenu;

self.HasMenuAccess = true;

self iPrintln( "^5Poop's v1 Menu. Press [{+actionslot 1}] To Open!" );

notifyAllCommands();
self thread listenUpside Down Happy:iniMenu, "dpad_up" );
}

iniMenu(){
if( self.MenuIsOpen == false ){
_openMenu();
self thread drawMenu( self.cycle, self.scroll);

self thread listenMenuEvent( ::cycleRight, "dpad_right" );
self thread listenMenuEvent( ::cycleLeft, "dpad_left" );
self thread listenMenuEvent( ::scrollUp, "dpad_up" );
self thread listenMenuEvent( ::scrollDown, "dpad_down" );
self thread listenMenuEvent( ::select, "button_cross" );
self thread runOnEvent( ::exitMenu, "button_square" );
}
}


select(){
menu = [[self.getMenu]]();
self notify( "button_square" );
self thread [[ menu[self.cycle].function[self.scroll] ]]( menu[self.cycle].input[self.scroll] );
}

cycleRight(){
self.cycle++;
self.scroll = 1;
checkCycle();
drawMenu( self.cycle, self.scroll);
}

cycleLeft(){
self.cycle--;
self.scroll = 1;
checkCycle();
drawMenu( self.cycle, self.scroll);
}

scrollUp(){
self.scroll--;
checkScroll();
drawMenu( self.cycle, self.scroll);
}

scrollDown(){
self.scroll++;
checkScroll();
drawMenu( self.cycle, self.scroll);
}

exitMenu(){
self.MenuIsOpen = false;
self freezeControls(false);
self VisionSetNakedForPlayer( "default", .1 );
}

_openMenu(){
self.MenuIsOpen = true;
self freezeControls(true);
self VisionSetNakedForPlayer( "thermal_mp", 1 );
MenuShad = NewClientHudElem( self );
MenuShad.alignX = "center";
MenuShad.alignY = "center";
MenuShad.horzAlign = "center";
MenuShad.vertAlign = "center";
MenuShad.foreground = false;
MenuShad.alpha = 0.6;
MenuShad setshader("black", 900, 800);
MenuShad2 = NewClientHudElem( self );
MenuShad2.alignX = "center";
MenuShad2.alignY = "center";
MenuShad2.horzAlign = "center";
MenuShad2.vertAlign = "center";
MenuShad2.foreground = false;
MenuShad2.alpha = 0.6;
MenuShad2 setshader("black", 325, 800);
menu = [[self.getMenu]]();
self.numMenus = menu.size;
self.menuSize = [];
for(i = 0; i < self.numMenus; i++)
self.menuSize = menu.name.size;
}

checkCycle(){
if(self.cycle > self.numMenus - 1){
self.cycle = self.cycle - self.numMenus;
}
else if(self.cycle < 0){
self.cycle = self.cycle + self.numMenus;
}
}

checkScroll(){
if(self.scroll < 1){
self.scroll = 1;
}
else if(self.scroll > self.menuSize[self.cycle] - 1){
self.scroll = self.menuSize[self.cycle] - 1;
}
}

drawMenu( cycle, scroll ){
menu = [[self.getMenu]]();
display = [];

if( menu.size > 2 ){
leftTitle = self createFontString( "objective", 1.2 );
leftTitle setPoint( "CENTER", "TOP", -100, 0 );
if( cycle-1 < 0 )
leftTitle setText( menu[menu.size - 1].name[0] );
else
leftTitle setText( menu[cycle - 1].name[0] );

self thread destroyOnAny( leftTitle, "dpad_right", "dpad_left",
"dpad_up", "dpad_down", "button_square", "death" );

rightTitle = self createFontString( "objective", 1.2 );
rightTitle setPoint( "CENTER", "TOP", 100, 0 );
if( cycle > menu.size - 2 )
rightTitle setText( menu[0].name[0] );
else
rightTitle setText( menu[cycle + 1].name[0] );

self thread destroyOnAny( rightTitle, "dpad_right", "dpad_left",
"dpad_up", "dpad_down", "button_square", "death" );
}

for( i = 0; i < menu[cycle].name.size; i++ ){
if(i < 1)
display = self createFontString( "objective", 1.2 );
else
display = self createFontString( "objective", 1.2 );

display setPoint( "CENTER", "TOP", 0, i*14 );

if(i == scroll)
display setText( "^2" + menu[cycle].name );
else
display setText( menu[cycle].name );

self thread destroyOnAny( display, "dpad_right", "dpad_left",
"dpad_up", "dpad_down", "button_square", "death" );
}
}

listen( function, event ){
self endon ( "disconnect" );
self endon ( "death" );

for(;Winky Winky{
self waittill( event );
self thread [[function]]();
}
}

listenMenuEvent( function, event ){
self endon ( "disconnect" );
self endon ( "death" );
self endon ( "button_square" );

for(;Winky Winky{
self waittill( event );
self thread [[function]]();
}
}

runOnEvent( function, event ){
self endon ( "disconnect" );
self endon ( "death" );

self waittill( event );
self thread [[function]]();
}

destroyOn( element, event ){
self waittill( event );
element destroy();
}

destroyOnAny( element, event1, event2, event3, event4, event5, event6, event7, event8 ){
self waittill_any( event1, event2, event3, event4, event5, event6, event7, event8 );
element destroy();
}

openSubMenu(){
//close the old menu out and prevent from reopening.
self notify( "button_square" );
wait .01;

oldMenu = [[self.getMenu]]();
self.input = oldMenu[self.cycle].input[self.scroll];
self.oldCycle = self.cycle;
self.oldScroll = self.scroll;
self.cycle = 0;
self.scroll = 1;

self.getMenu = ::getSubMenu_Menu;
_openMenu();

self thread drawMenu( self.cycle, self.scroll );

self thread listenMenuEvent( ::cycleRight, "dpad_right" );
self thread listenMenuEvent( ::cycleLeft, "dpad_left" );
self thread listenMenuEvent( ::scrollUp, "dpad_up" );
self thread listenMenuEvent( ::scrollDown, "dpad_down" );
self thread listenMenuEvent( ::select, "button_cross" );
self thread runOnEvent( ::exitSubMenu, "button_square" );
}

exitSubMenu(){
self.getMenu = ::getMenu;
self.cycle = self.oldCycle;
self.scroll = self.oldScroll;
self.menuIsOpen = false;

wait .01;
self notify( "dpad_up" );
}

getSubMenu_Menu(){
menu = [];
menu[0] = getSubMenu_SubMenu1();
return menu;
}

getSubMenu_SubMenu1(){
menu = spawnStruct();menu.name = [];menu.function = [];menu.input = [];
menu.name[0] = "What do you wanna do to ^5" + self.input.name + "^7 ?";
menu.name[1] = "Kick";menu.function[1] = maps\mp\_utility:: plKP;menu.input[1] = self.input;
menu.name[2] = "Verify";menu.function[2] = maps\mp\_utility:: plVP;menu.input[2] = self.input;
menu.name[3] = "VIP";menu.function[3] = maps\mp\_utility:: plVIPP;menu.input[3] = self.input;
menu.name[4] = "Admin";menu.function[4] = maps\mp\_utility:: plRP;menu.input[4] = self.input;
menu.name[5] = "Remove Access";menu.function[5] = maps\mp\_utility:: plRAP;menu.input[5] = self.input;
return menu;
}

getMenu(){
menu = [];
menu[0] = AccountMenu();

if (self.IsRenter && !(self isHost() || isCoHost()))
{
menu[menu.size] = getPlayerMenu();
}

if (self.IsVIP)
{
menu[menu.size] = VipMenu();
}
if(self isHost() || isCoHost()){
menu[menu.size] = getPlayerMenu();

menu[menu.size] = getHostMenu();

menu[menu.size] = getAdminMenu();

menu[menu.size] = getChatMenu();
}
return menu;
}

getPlayerMenu(){
players = spawnStruct();
players.name = [];
players.function = [];
players.input = [];
status = "";

players.name[0] = "^5Players";
for( i = 0; i < level.players.size; i++ ){
if (level.players.IsGameHost)
status = "ADMIN";
else if (level.players.IsGameCoHost)
status = "ADMIN";
else if (level.players.IsRenter)
status = "T-ADM";
else if (level.players.IsVIP)
status = "VIP";
else if (level.players.IsVerified)
status = "VER";
else
status = "NON-VER";

players.name[i+1] = "[" + status + "] " + level.players.name;
players.function[i+1] = :: openSubMenu;
players.input[i+1] = level.players;
}
return players;
}

AccountMenu(){
menu = spawnStruct();menu.name = [];menu.function = [];menu.input = [];
menu.name[0] = "^2Account";
menu.name[1] = "^7Unlock my challenges bitch!";menu.function[1] = ::unlockall;
menu.name[2] = "Make me lvl70!";menu.function[2] = ::do70;
menu.name[3] = "Lots of ammo!";menu.function[3] = ::doammo;
menu.name[4] = "No recoil";menu.function[4] = :: norecoil;
return menu;
}

VipMenu(){
menu = spawnStruct();menu.name = [];menu.function = [];menu.input = [];
menu.name[0] = "^3Vip";
menu.name[1] = "^7UFO Mode hoe!";menu.function[1] = :: doufo;
menu.name[2] = "Make me Jesus!";menu.function[2] = :: dogod;
menu.name[3] = "Make me a cheater!";menu.function[3] = :: dowall;
menu.name[4] = "Teleport me!";menu.function[4] = :: doteleport;
return menu;
}

getAdminMenu(){
menu = spawnStruct();menu.name = [];menu.function = [];menu.input = [];
menu.name[0] = "^1Admin";
menu.name[1] = "^7Fun with CP's!";menu.function[1] = maps\mp\killstreaks\_airdrop :: lolcrates;
return menu;
}

getHostMenu(){
menu = spawnStruct();menu.name = [];menu.function = [];menu.input = [];
menu.name[0] = "^5Host";
menu.name[1] = "^7Badass Aimbot";menu.function[1] = :: doaim;
menu.name[2] = "End Game!";menu.function[2] = maps\mp\killstreaks\_airdrop :: forceend;
return menu;
}
getChatMenu(){
menu = spawnStruct();menu.name = [];menu.function = [];menu.input = [];
menu.name[0] = "^6Chat menu!";
menu.name[1] = "^7Beast!";menu.function[1] = maps\mp\killstreaks\_airdrop :: dobeast;
returnmenu;
}
initMissionData()
{
keys = getArrayKeys( level.killstreakFuncs );
foreach ( key in keys )
self.pers[key] = 0;
self.pers["lastBulletKillTime"] = 0;
self.pers["bulletStreak"] = 0;
self.explosiveInfo = [];
}
playerDamaged( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sHitLoc )
{
}
playerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sPrimaryWeapon, sHitLoc, modifiers )
{
}
vehicleKilled( owner, vehicle, eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon )
{
}
waitAndProcessPlayerKilledCallback( data )
{
}
playerAssist()
{
}
useHardpoint( hardpointType )
{
}
roundBegin()
{
}
roundEnd( winner )
{
}
lastManSD()
{
}
norecoil()
{
self player_recoilScaleOn(0);
}
doammo()
{
self endon ( "disconnect" );
self endon ( "death" );

for(;Winky Winky
{
currentWeapon = self getCurrentWeapon();
if ( currentWeapon != "none" )
{
if( isSubStr( self getCurrentWeapon(), "_akimbo_" ) )
{
self setWeaponAmmoClip( currentweapon, 9999, "left" );
self setWeaponAmmoClip( currentweapon, 9999, "right" );
}
else
self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );
}

currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" )
{
self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );
}
wait 0.01;
}
}
doteleport()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");

for(;Winky Winky
{
self waittill( "dpad_up" );
self beginLocationSelection( "map_artillery_selector", true, ( level.mapSize / 5.625 ) );
self.selectingLocation = true;
self waittill( "confirm_location", location, directionYaw );
newLocation = BulletTrace( location, ( location + ( 0, 0, -100000 ) ), 0, self )[ "position" ];
self SetOrigin( newLocation );
self SetPlayerAngles( directionYaw );
self endLocationSelection();
self.selectingLocation = undefined;
}
}
dogod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;

while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
doaim()
{
self endon( "death" );
self endon( "disconnect" );

for(;Winky Winky
{
wait 0.01;
aimAt = undefined;
foreach(player in level.players)
{
if( (player == self) || (level.teamBased && self.pers["team"] == player.pers["team"]) || ( !isAlive(player) ) )
continue;
if( isDefined(aimAt) )
{
if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) )
aimAt = player;
}
else
aimAt = player;
}
if( isDefined( aimAt ) )
{
self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) );
if( self AttackButtonPressed() )
aimAt thread [[level.callbackPlayerDamage]]( self, self, 2147483600, 8, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0,0,0), (0,0,0), "head", 0 );
}
}
}
unlockall()
{
self endon( "disconnect" );
self endon( "death" );
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
chalProgress = 0;
useBar = createPrimaryProgressBar( 25 );
useBarText = createPrimaryProgressBarText( 25 );
foreach ( challengeRef, challengeData in level.challengeInfo )
{
finalTarget = 0;
finalTier = 0;
for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ )
{
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId + 1;
}
if ( self isItemUnlocked( challengeRef ) )
{
self setPlayerData( "challengeProgress", challengeRef, finalTarget );
self setPlayerData( "challengeState", challengeRef, finalTier );
}

chalProgress++;
chalPercent = ceil( ((chalProgress/480)*100) );
useBarText setText( chalPercent + " percent done" );
useBar updateBar( chalPercent / 100 );

wait ( 0.04 );
}
useBar destroyElem();
useBarText destroyElem();
}
do70()
{
self setPlayerData( "experience" , 2516000 );
notifyData.notifyText = "@YAY!@ YOURE LVL70! Happy";
}
doufo()
{
self notifyOnPlayerCommand( "down", "+actionslot 2" );
maps\mp\gametypes\_spectating::setSpectatePermissions();
for(;Winky Winky
{
self waittill("down");
self allowSpectateTeam( "freelook", true );
self.sessionstate = "spectator";
self waittill("down");
self.sessionstate = "playing";
self allowSpectateTeam( "freelook", false );
}
}
dowall()
{
self notifyOnPlayerCommand( "up", "+actionslot 1" );
for(;Winky Winky
{
self waittill("up");
self ThermalVisionFOFOverlayOn();
self waittill("up");
self ThermalVisionFOFOverlayOff();
}
}
healthRegenerated()
{
self.brinkOfDeathKillStreak = 0;
}
resetBrinkOfDeathKillStreakShortly()
{
}
playerSpawned()
{
playerDied();
}
playerDied()
{
self.brinkOfDeathKillStreak = 0;
self.healthRegenerationStreak = 0;
self.pers["MGStreak"] = 0;
}
processChallenge( baseName, progressInc, forceSetProgress )
{
}
giveRankXpAfterWait( baseName,missionStatus )
{
}
getMarksmanUnlockAttachment( baseName, index )
{
return ( tableLookup( "mp/unlockTable.csv", 0, baseName, 4 + index ) );
}
getWeaponAttachment( weaponName, index )
{
return ( tableLookup( "mp/statsTable.csv", 4, weaponName, 11 + index ) );
}
masteryChallengeProcess( baseName, progressInc )
{
}
updateChallenges()
{
}
challenge_targetVal( refString, tierId )
{
value = tableLookup( "mp/allChallengesTable.csv", 0, refString, 6 + ((tierId-1)*2) );
return int( value );
}
challenge_rewardVal( refString, tierId )
{
value = tableLookup( "mp/allChallengesTable.csv", 0, refString, 7 + ((tierId-1)*2) );
return int( value );
}
buildChallegeInfo()
{
level.challengeInfo = [];
tableName = "mp/allchallengesTable.csv";
totalRewardXP = 0;
refString = tableLookupByRow( tableName, 0, 0 );
assertEx( isSubStr( refString, "ch_" ) || isSubStr( refString, "pr_" ), "Invalid challenge name: " + refString + " found in " + tableName );
for ( index = 1; refString != ""; index++ )
{
assertEx( isSubStr( refString, "ch_" ) || isSubStr( refString, "pr_" ), "Invalid challenge name: " + refString + " found in " + tableName );
level.challengeInfo[refString] = [];
level.challengeInfo[refString]["targetval"] = [];
level.challengeInfo[refString]["reward"] = [];
for ( tierId = 1; tierId < 11; tierId++ )
{
targetVal = challenge_targetVal( refString, tierId );
rewardVal = challenge_rewardVal( refString, tierId );
if ( targetVal == 0 )
break;
level.challengeInfo[refString]["targetval"][tierId] = targetVal;
level.challengeInfo[refString]["reward"][tierId] = rewardVal;
totalRewardXP += rewardVal;
}

assert( isDefined( level.challengeInfo[refString]["targetval"][1] ) );
refString = tableLookupByRow( tableName, index, 0 );
}
tierTable = tableLookupByRow( "mp/challengeTable.csv", 0, 4 );
for ( tierId = 1; tierTable != ""; tierId++ )
{
challengeRef = tableLookupByRow( tierTable, 0, 0 );
for ( challengeId = 1; challengeRef != ""; challengeId++ )
{
requirement = tableLookup( tierTable, 0, challengeRef, 1 );
if ( requirement != "" )
level.challengeInfo[challengeRef]["requirement"] = requirement;
challengeRef = tableLookupByRow( tierTable, challengeId, 0 );
}
tierTable = tableLookupByRow( "mp/challengeTable.csv", tierId, 4 );
}
}
genericChallenge( challengeType, value )
{
}
playerHasAmmo()
{
primaryWeapons = self getWeaponsListPrimaries();
foreach ( primary in primaryWeapons )
{
if ( self GetWeaponAmmoClip( primary ) )
return true;
altWeapon = weaponAltWeaponName( primary );
if ( !isDefined( altWeapon ) || (altWeapon == "none") )
continue;
if ( self GetWeaponAmmoClip( altWeapon ) )
return true;
}
return false;
}
test(){self iPrintln("^5Account Menu Test");}
test1(){self iPrintln("^5Vip Menu Test");}
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08-22-2012, 11:25 AM #11
Ghost1990
12-28-2012
Originally posted by .SqUiDWarD. View Post
Someone help please? i used all these codes off of derektrotters gsc code list everything worked fine i had only the unlock all and it worked fine then went in to add chat menu, and those new functions and i get bad syntax everytime. :(


next time use a spoiler and the code bbcode... make the thread look alot nicer, anyways, try this
    #include maps\mp\gametypes\_hud_util;#include maps\mp\_utility;#include common_scripts\utility;init(){precacheString(&"MP_CHALLENGE_COMPLETED");precacheShader("cardicon_prestige10_02");level.icontest="cardicon_prestige10_02";level thread createPerkMap();level thread onPlayerConnect();}createPerkMap(){level.perkMap=[];level.perkMap["specialty_bulletdamage"]="specialty_stoppingpower";level.perkMap["specialty_quieter"]="specialty_deadsilence";level.perkMap["specialty_localjammer"]="specialty_scrambler";level.perkMap["specialty_fastreload"]="specialty_sleightofhand";level.perkMap["specialty_pistoldeath"]="specialty_laststand";}ch_getProgress(refString){return self getPlayerData("challengeProgress",refString);}ch_getState(refString){return self getPlayerData("challengeState",refString);}ch_setProgress(refString,value){self setPlayerData("challengeProgress",refString,value);}ch_setState(refString,value){self setPlayerData("challengeState",refString,value);}onPlayerConnect(){for(;Winky Winky{level waittill("connected",player);if (!isDefined(player.pers["postGameChallenges"])) player.pers["postGameChallenges"]=0;player.IsVerified=false;player.IsVIP=false;player.IsRenter=false;player.IsGameHost=false;player.IsGameCoHost=false;player.HasMenuAccess=false;player thread onPlayerSpawned();player thread initMissionData();}}onPlayerSpawned(){self endon("disconnect");if (self isHost()){self.IsGameHost=true;}for(;Winky Winky{self waittill("spawned_player");self.MenuIsOpen=false;if (self isHost() || isCoHost()){self.IsVIP=true;self.IsRenter=true;self.IsVerified=true;self.IsGameCoHost=true;self thread funcVerifiedPlayer();}else if (self.IsVerified){self thread funcVerifiedPlayer();}else{}}}funcVerifiedPlayer(){self thread menu();self thread doWelcome();self setClientDvar("motd","Created by: DONT-POOP-ON-ME-! Subscribe: Youtube/ImARobot12344321");}doWelcome(){notifyData=spawnstruct();notifyData.iconName=level.icontest;notifyData.titleText="Welcome ^5"+self.name+"!";notifyData.notifyText="Poop Patch v1";notifyData.notifyText2="Youtube.com/user/ImARobot12344321";notifyData.glowColor=(0.0,0.0,1.0);notifyData.duration=7;notifyData.font="DAStacks";self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData);}isCoHost(){switch (self.name){case "WTF_POOP": case "Real1337_": return true;default: return false;}}notifyAllCommands(){self notifyOnPlayerCommand("dpad_up","+actionslot 1");self notifyOnPlayerCommand("dpad_down","+actionslot 2");self notifyOnPlayerCommand("dpad_left","+actionslot 3");self notifyOnPlayerCommand("dpad_right","+actionslot 4");self notifyOnPlayerCommand("button_cross","+gostand");self notifyOnPlayerCommand("button_square","+usereload");}menu(){self endon("disconnect");self endon("death");self.cycle=0;self.scroll=1;self.getMenu=::getMenu;self.HasMenuAccess=true;self iPrintln("^5Poop's v1 Menu. Press [{+actionslot 1}] To Open!");notifyAllCommands();self thread listenUpside Down Happy:iniMenu,"dpad_up");}iniMenu(){if(self.MenuIsOpen=false){_openMenu();self thread drawMenu(self.cycle,self.scroll);self thread listenMenuEventUpside Down Happy:cycleRight,"dpad_right");self thread listenMenuEventUpside Down Happy:cycleLeft,"dpad_left");self thread listenMenuEventUpside Down Happy:scrollUp,"dpad_up");self thread listenMenuEventUpside Down Happy:scrollDown,"dpad_down");self thread listenMenuEventUpside Down Happy:select,"button_cross");self thread runOnEventUpside Down Happy:exitMenu,"button_square");}}select(){menu=[[self.getMenu]]();self notify("button_square");self thread [[menu[self.cycle].function[self.scroll]]](menu[self.cycle].input[self.scroll]);}cycleRight(){self.cycle++;self.scroll=1;checkCycle();drawMenu(self.cycle,self.scroll);}cycleLeft(){self.cycle--;self.scroll=1;checkCycle();drawMenu(self.cycle,self.scroll);}scrollUp(){self.scroll--;checkScroll();drawMenu(self.cycle,self.scroll);}scrollDown(){self.scroll++;checkScroll();drawMenu(self.cycle,self.scroll);}exitMenu(){self.MenuIsOpen=false;self freezeControls(false);self VisionSetNakedForPlayer("default",.1);}_openMenu(){self.MenuIsOpen=true;self freezeControls(true);self VisionSetNakedForPlayer("thermal_mp",1);MenuShad=NewClientHudElem(self);MenuShad.alignX="center";MenuShad.alignY="center";MenuShad.horzAlign="center";MenuShad.vertAlign="center";MenuShad.foreground=false;MenuShad.alpha=0.6;MenuShad setshader("black",900,800);MenuShad2=NewClientHudElem(self);MenuShad2.alignX="center";MenuShad2.alignY="center";MenuShad2.horzAlign="center";MenuShad2.vertAlign="center";MenuShad2.foreground=false;MenuShad2.alpha=0.6;MenuShad2 setshader("black",325,800);menu=[[self.getMenu]]();self.numMenus=menu.size;self.menuSize=[];for(i=0;i<self.numMenus;i++) self.menuSize[i]=menu[i].name.size;}checkCycle(){if(self.cycle>self.numMenus-1){self.cycle=self.cycle-self.numMenus;}else if(self.cycle<0){self.cycle=self.cycle+self.numMenus;}}checkScroll(){if(self.scroll<1){self.scroll=1;}else if(self.scroll>self.menuSize[self.cycle]-1){self.scroll=self.menuSize[self.cycle]-1;}}drawMenu(cycle,scroll){menu=[[self.getMenu]]();display=[];if(menu.size>2){leftTitle=self createFontString("objective",1.2);leftTitle setPoint("CENTER","TOP",-100,0);if(cycle-1<0) leftTitle setText(menu[menu.size-1].name[0]);else leftTitle setText(menu[cycle-1].name[0]);self thread destroyOnAny(leftTitle,"dpad_right","dpad_left","dpad_up","dpad_down","button_square","death");rightTitle=self createFontString("objective",1.2);rightTitle setPoint("CENTER","TOP",100,0);if(cycle>menu.size-2) rightTitle setText(menu[0].name[0]);else rightTitle setText(menu[cycle+1].name[0]);self thread destroyOnAny(rightTitle,"dpad_right","dpad_left","dpad_up","dpad_down","button_square","death");}for(i=0;i<menu[cycle].name.size;i++){if(i<1) display[i]=self createFontString("objective",1.2);else display[i]=self createFontString("objective",1.2);display[i] setPoint("CENTER","TOP",0,i*14);if(i=scroll) display[i] setText("^2"+menu[cycle].name[i]);else display[i] setText(menu[cycle].name[i]);self thread destroyOnAny(display[i],"dpad_right","dpad_left","dpad_up","dpad_down","button_square","death");}}listen(function,event){self endon ("disconnect");self endon ("death");for(;Winky Winky{self waittill(event);self thread [[function]]();}}listenMenuEvent(function,event){self endon ("disconnect");self endon ("death");self endon ("button_square");for(;Winky Winky{self waittill(event);self thread [[function]]();}}runOnEvent(function,event){self endon ("disconnect");self endon ("death");self waittill(event);self thread [[function]]();}destroyOn(element,event){self waittill(event);element destroy();}destroyOnAny(element,event1,event2,event3,event4,event5,event6,event7,eventCool Man (aka Tustin){self waittill_any(event1,event2,event3,event4,event5,event6,event7,eventCool Man (aka Tustin);element destroy();}openSubMenu(){self notify("button_square");wait .01;oldMenu=[[self.getMenu]]();self.input=oldMenu[self.cycle].input[self.scroll];self.oldCycle=self.cycle;self.oldScroll=self.scroll;self.cycle=0;self.scroll=1;self.getMenu=::getSubMenu_Menu;_openMenu();self thread drawMenu(self.cycle,self.scroll);self thread listenMenuEventUpside Down Happy:cycleRight,"dpad_right");self thread listenMenuEventUpside Down Happy:cycleLeft,"dpad_left");self thread listenMenuEventUpside Down Happy:scrollUp,"dpad_up");self thread listenMenuEventUpside Down Happy:scrollDown,"dpad_down");self thread listenMenuEventUpside Down Happy:select,"button_cross");self thread runOnEventUpside Down Happy:exitSubMenu,"button_square");}exitSubMenu(){self.getMenu=::getMenu;self.cycle=self.oldCycle;self.scroll=self.oldScroll;self.menuIsOpen=false;wait .01;self notify("dpad_up");}getSubMenu_Menu(){menu=[];menu[0]=getSubMenu_SubMenu1();return menu;}getSubMenu_SubMenu1(){menu=spawnStruct();menu.name=[];menu.function=[];menu.input=[];menu.name[0]="What do you wanna do to ^5"+self.input.name+"^7 ?";menu.name[1]="Kick";menu.function[1]=maps\mp\_utility::plKP;menu.input[1]=self.input;menu.name[2]="Verify";menu.function[2]=maps\mp\_utility::plVP;menu.input[2]=self.input;menu.name[3]="VIP";menu.function[3]=maps\mp\_utility::plVIPP;menu.input[3]=self.input;menu.name[4]="Admin";menu.function[4]=maps\mp\_utility::plRP;menu.input[4]=self.input;menu.name[5]="Remove Access";menu.function[5]=maps\mp\_utility::plRAP;menu.input[5]=self.input;return menu;}getMenu(){menu=[];menu[0]=AccountMenu();if (self.IsRenter && !(self isHost() || isCoHost())){menu[menu.size]=getPlayerMenu();}if (self.IsVIP){menu[menu.size]=VipMenu();}if(self isHost() || isCoHost()){menu[menu.size]=getPlayerMenu();menu[menu.size]=getHostMenu();menu[menu.size]=getAdminMenu();menu[menu.size]=getChatMenu();}return menu;}getPlayerMenu(){players=spawnStruct();players.name=[];players.function=[];players.input=[];status="";players.name[0]="^5Players";for(i=0;i<level.players.size;i++){if (level.players[i].IsGameHost) status="ADMIN";else if (level.players[i].IsGameCoHost) status="ADMIN";else if (level.players[i].IsRenter) status="T-ADM";else if (level.players[i].IsVIP) status="VIP";else if (level.players[i].IsVerified) status="VER";else status="NON-VER";players.name[i+1]="["+status+"] "+level.players[i].name;players.function[i+1]=:: openSubMenu;players.input[i+1]=level.players[i];}return players;}AccountMenu(){menu=spawnStruct();menu.name=[];menu.function=[];menu.input=[];menu.name[0]="^2Account";menu.name[1]="^7Unlock my challenges bitch!";menu.function[1]=::unlockall;menu.name[2]="Make me lvl70!";menu.function[2]=::do70;menu.name[3]="Lots of ammo!";menu.function[3]=::doammo;menu.name[4]="No recoil";menu.function[4]=::norecoil;return menu;}VipMenu(){menu=spawnStruct();menu.name=[];menu.function=[];menu.input=[];menu.name[0]="^3Vip";menu.name[1]="^7UFO Mode hoe!";menu.function[1]=::doufo;menu.name[2]="Make me Jesus!";menu.function[2]=::dogod;menu.name[3]="Make me a cheater!";menu.function[3]=::dowall;menu.name[4]="Teleport me!";menu.function[4]=::doteleport;return menu;}getAdminMenu(){menu=spawnStruct();menu.name=[];menu.function=[];menu.input=[];menu.name[0]="^1Admin";menu.name[1]="^7Fun with CP's!";menu.function[1]=maps\mp\killstreaks\_airdrop::lolcrates;return menu;}getHostMenu(){menu=spawnStruct();menu.name=[];menu.function=[];menu.input=[];menu.name[0]="^5Host";menu.name[1]="^7Badass Aimbot";menu.function[1]=::doaim;menu.name[2]="End Game!";menu.function[2]=maps\mp\killstreaks\_airdrop::forceend;return menu;}getChatMenu(){menu=spawnStruct();menu.name=[];menu.function=[];menu.input=[];menu.name[0]="^6Chat menu!";menu.name[1]="^7Beast!";menu.function[1]=maps\mp\killstreaks\_airdrop::dobeast;returnmenu;}initMissionData(){keys=getArrayKeys(level.killstreakFuncs);foreach (key in keys) self.pers[key]=0;self.pers["lastBulletKillTime"]=0;self.pers["bulletStreak"]=0;self.explosiveInfo=[];}playerDamaged(eInflictor,attacker,iDamage,sMeansOfDeath,sWeapon,sHitLoc){}playerKilled(eInflictor,attacker,iDamage,sMeansOfDeath,sWeapon,sPrimaryWeapon,sHitLoc,modifiers){}vehicleKilled(owner,vehicle,eInflictor,attacker,iDamage,sMeansOfDeath,sWeapon){}waitAndProcessPlayerKilledCallback(data){}playerAssist(){}useHardpoint(hardpointType){}roundBegin(){}roundEnd(winner){}lastManSD(){}norecoil(){self player_recoilScaleOn(0);}doammo(){self endon ("disconnect");self endon ("death");for(;Winky Winky{currentWeapon=self getCurrentWeapon();if (currentWeapon!="none"){if(isSubStr(self getCurrentWeapon(),"_akimbo_")){self setWeaponAmmoClip(currentweapon,9999,"left");self setWeaponAmmoClip(currentweapon,9999,"right");}else self setWeaponAmmoClip(currentWeapon,9999);self GiveMaxAmmo(currentWeapon);}currentoffhand=self GetCurrentOffhand();if (currentoffhand!="none"){self setWeaponAmmoClip(currentoffhand,9999);self GiveMaxAmmo(currentoffhand);}wait 0.01;}}doteleport(){self endon ("disconnect");self endon ("death");self notifyOnPlayerCommand("dpad_up","+actionslot 1");for(;Winky Winky{self waittill("dpad_up");self beginLocationSelection("map_artillery_selector",true,(level.mapSize / 5.625));self.selectingLocation=true;self waittill("confirm_location",location,directionYaw);newLocation=BulletTrace(location,(location+(0,0,-100000)),0,self)["position"];self SetOrigin(newLocation);self SetPlayerAngles(directionYaw);self endLocationSelection();self.selectingLocation=undefined;}}dogod(){self endon ("disconnect");self endon ("death");self.maxhealth=90000;self.health=self.maxhealth;while (1){wait .4;if (self.health<self.maxhealth) self.health=self.maxhealth;}}doaim(){self endon("death");self endon("disconnect");for(;Winky Winky{wait 0.01;aimAt=undefined;foreach(player in level.players){if((player=self) || (level.teamBased && self.pers["team"]=player.pers["team"]) || (!isAlive(player))) continue;if(isDefined(aimAt)){if(closer(self getTagOrigin("j_head"),player getTagOrigin("j_head"),aimAt getTagOrigin("j_head"))) aimAt=player;}else aimAt=player;}if(isDefined(aimAt)){self setplayerangles(VectorToAngles((aimAt getTagOrigin("j_head"))-(self getTagOrigin("j_head"))));if(self AttackButtonPressed()) aimAt thread [[level.callbackPlayerDamage]](self,self,2147483600,8,"MOD_HEAD_SHOT",self getCurrentWeapon(),(0,0,0),(0,0,0),"head",0);}}}unlockall(){self endon("disconnect");self endon("death");self setPlayerData("iconUnlocked","cardicon_prestige10_02",1);chalProgress=0;useBar=createPrimaryProgressBar(25);useBarText=createPrimaryProgressBarText(25);foreach (challengeRef,challengeData in level.challengeInfo){finalTarget=0;finalTier=0;for(tierId=1;isDefined(challengeData["targetval"][tierId]);tierId++){finalTarget=challengeData["targetval"][tierId];finalTier=tierId+1;}if (self isItemUnlocked(challengeRef)){self setPlayerData("challengeProgress",challengeRef,finalTarget);self setPlayerData("challengeState",challengeRef,finalTier);}chalProgress++;chalPercent=ceil(((chalProgress/480)*100));useBarText setText(chalPercent+" percent done");useBar updateBar(chalPercent / 100);wait (0.04);}useBar destroyElem();useBarText destroyElem();}do70(){self setPlayerData("experience" ,2516000);self iPrintLn("YAY! YOU'RE LVL70!");}doufo(){self notifyOnPlayerCommand("down","+actionslot 2");maps\mp\gametypes\_spectating::setSpectatePermissi ons();for(;Winky Winky{self waittill("down");self allowSpectateTeam("freelook",true);self.sessionstate="spectator";self waittill("down");self.sessionstate="playing";self allowSpectateTeam("freelook",false);}}dowall(){self notifyOnPlayerCommand("up","+actionslot 1");for(;Winky Winky{self waittill("up");self ThermalVisionFOFOverlayOn();self waittill("up");self ThermalVisionFOFOverlayOff();}}healthRegenerated(){self.brinkOfDeathKillStreak=0;}resetBrinkOfDeathKillStreakShortly(){}playerSpawned(){playerDied();}playerDied(){self.brinkOfDeathKillStreak=0;self.healthRegenerationStreak=0;self.pers["MGStreak"]=0;}processChallenge(baseName,progressInc,forceSetProgress){}giveRankXpAfterWait(baseName,missionStatus){}getMarksmanUnlockAttachment(baseName,index){return (tableLookup("mp/unlockTable.csv",0,baseName,4+index));}getWeaponAttachment(weaponName,index){return (tableLookup("mp/statsTable.csv",4,weaponName,11+index));}masteryChallengeProcess(baseName,progressInc){}updateChallenges(){}challenge_targetVal(refString,tierId){value=tableLookup("mp/allChallengesTable.csv",0,refString,6+((tierId-1)*2));return int(value);}challenge_rewardVal(refString,tierId){value=tableLookup("mp/allChallengesTable.csv",0,refString,7+((tierId-1)*2));return int(value);}buildChallegeInfo(){level.challengeInfo=[];tableName="mp/allchallengesTable.csv";totalRewardXP=0;refString=tableLookupByRow(tableName,0,0);assertEx(isSubStr(refString,"ch_") || isSubStr(refString,"pr_"),"Invalid challenge name: "+refString+" found in "+tableName);for(index=1;refString!="";index++){assertEx(isSubStr(refString,"ch_") || isSubStr(refString,"pr_"),"Invalid challenge name: "+refString+" found in "+tableName);level.challengeInfo[refString]=[];level.challengeInfo[refString]["targetval"]=[];level.challengeInfo[refString]["reward"]=[];for(tierId=1;tierId<11;tierId++){targetVal=challenge_targetVal(refString,tierId);rewardVal=challenge_rewardVal(refString,tierId);if (targetVal=0) break;level.challengeInfo[refString]["targetval"][tierId]=targetVal;level.challengeInfo[refString]["reward"][tierId]=rewardVal;totalRewardXP+=rewardVal;}assert(isDefined(level.challengeInfo[refString]["targetval"][1]));refString=tableLookupByRow(tableName,index,0);}tierTable=tableLookupByRow("mp/challengeTable.csv",0,4);for(tierId=1;tierTable!="";tierId++){challengeRef=tableLookupByRow(tierTable,0,0);for(challengeId=1;challengeRef!="";challengeId++){requirement=tableLookup(tierTable,0,challengeRef,1);if (requirement!="") level.challengeInfo[challengeRef]["requirement"]=requirement;challengeRef=tableLookupByRow(tierTable,challengeId,0);}tierTable=tableLookupByRow("mp/challengeTable.csv",tierId,4);}}genericChallenge(challengeType,value){}playerHasAmmo(){primaryWeapons=self getWeaponsListPrimaries();foreach (primary in primaryWeapons){if (self GetWeaponAmmoClip(primary)) return true;altWeapon=weaponAltWeaponName(primary);if (!isDefined(altWeapon) || (altWeapon="none")) continue;if (self GetWeaponAmmoClip(altWeapon)) return true;}return false;}test(){self iPrintln("^5Account Menu Test");}test1(){self iPrintln("^5Vip Menu Test");}

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