Post: How do I get mw2 mods to work on 1.14 online?
11-09-2012, 01:58 AM #1
fastFours
Save Point
(adsbygoogle = window.adsbygoogle || []).push({}); So ive been trying at this for a few days ( I may be a little illiterate to some things when it comes to jb ps3's)

just wanted to host lobbys online without a bypass or proxy, dnno if this is possible?

ive got 4.31ofw and a 3.55cfw kmeaw
just need a guide on what files, .pkg, mp.ff etc. i need to get started ive already got sen disabler, blackbox, comgenies and multiman file managers

if i have anything in return i can give i will do so if i manage to get this working, cheers

on another note: anyone know how to get a savegame working for Gran Turismo 5 (i got the save with 20mil+ cars)
i havnt got it working online but offline is fine, just want this to work online so i can start trading people for some JDM's or paints
I think i need someone to resign them so i can put it bak on my OFW
Or does anyone know if i can resign from a cfw and ittl work online on my ofw?
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11-13-2012, 04:32 AM #2
.NINK.
Can’t trickshot me!
Okay all those post about hosting 1.14 lobbies on "bypass" aren't needed if you have two PS3's and can data transfer.
I actually got the same set up as you and I can host 1.14 lobbies on the 4.31 OFW PS3 no bypass.
All you need to do is download the 1.14 patch on your OFW PS3, you can do this by putting in the game lol. Then you need to data transfer it from the 4.31 to your 3.55. Swap the patch_mp.ff file with your modded one. Data transfer from 3.55 to the 4.31 and you are good to go.

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