(adsbygoogle = window.adsbygoogle || []).push({});
Some of you might have already seen this before, but I felt like posting it here.
For the past months I've been working on re-making the well-known rush gametype from the battlefield series to MW2. It uses the linear singleplayer missions as maps, and forces the players to work together as a team in order to win. More about the rush gametype can be read You must login or register to view this content..
As for now, It's only for PC (fourdeltaone.net), as it uses the ported campaign missions which are as far as I know not available on the consoles.
Some of you might have already seen this before, but I felt like posting it here.
For the past months I've been working on re-making the well-known rush gametype from the battlefield series to MW2. It uses the linear singleplayer missions as maps, and forces the players to work together as a team in order to win. More about the rush gametype can be read You must login or register to view this content..
As for now, It's only for PC (fourdeltaone.net), as it uses the ported campaign missions which are as far as I know not available on the consoles.
Share your thoughts and opinions!
Here's a few videos:
Cool, but maybe it's just me, but it just looks like demolition with promod.
The following 5 users say thank you to Taylor for this useful post:
Very nice. I hate to break it to you but Battlefield games are far from close to mw2 or any call of duty. If you were to add drivable vehicles into this it would get a little more like it. Nice effort though, I like it.
Very nice. I hate to break it to you but Battlefield games are far from close to mw2 or any call of duty. If you were to add drivable vehicles into this it would get a little more like it. Nice effort though, I like it.