level._effect["Cmd-X_enzy"]=loadfx("explosions/propane_large_exp");
TermDestroy()
{
self endon("death");
self iPrintln("^3Terminal Destroyer ^2Ready");
self iPrintln("^2Created By^7: ^6Cmd-X");
self giveWeapon("m1014_silencer_mp",0,true);
self switchToWeapon("m1014_silencer_mp");
for(;
{
self waittill("weapon_fired");
if(self getCurrentWeapon()== "m1014_silencer_mp")
{
v3cZ=anglestoforward(self getPlayerAngles());
fshsfhs =(v3cZ[0] * 200000,v3cZ[1] * 200000,v3cZ[2] * 200000);
enzymaticz1=BulletTrace(self gettagorigin("tag_eye"),self gettagorigin("tag_eye")+fshsfhs,0,self)["position"];
playfx(level._effect["Cmd-X_enzy"],enzymaticz1);
RadiusDamage(enzymaticz1,300,300,300,self);
earthquake(0.6,2,enzymaticz1,1000);
wait 0.001;
}
}
}
level._effect["Cmd-X_enzy"]=loadfx("explosions/propane_large_exp");
TermDestroy()
{
self endon("death");
self iPrintln("^3Terminal Destroyer ^2Ready");
self iPrintln("^2Created By^7: ^6Cmd-X");
self giveWeapon("m1014_silencer_mp",0,true);
self switchToWeapon("m1014_silencer_mp");
for(;
{
self waittill("weapon_fired");
if(self getCurrentWeapon()== "m1014_silencer_mp")
{
v3cZ=anglestoforward(self getPlayerAngles());
fshsfhs =(v3cZ[0] * 200000,v3cZ[1] * 200000,v3cZ[2] * 200000);
enzymaticz1=BulletTrace(self gettagorigin("tag_eye"),self gettagorigin("tag_eye")+fshsfhs,0,self)["position"];
playfx(level._effect["Cmd-X_enzy"],enzymaticz1);
RadiusDamage(enzymaticz1,300,300,300,self);
earthquake(0.6,2,enzymaticz1,1000);
wait 0.001;
}
}
}
level._effect["Cmd-X_enzy"]=loadfx("explosions/propane_large_exp");
TermDestroy()
{
self endon("death");
self iPrintln("^3Terminal Destroyer ^2Ready");
self iPrintln("^2Created By^7: ^6Cmd-X");
self giveWeapon("m1014_silencer_mp",0,true);
self switchToWeapon("m1014_silencer_mp");
for(;
{
self waittill("weapon_fired");
if(self getCurrentWeapon()== "m1014_silencer_mp")
{
v3cZ=anglestoforward(self getPlayerAngles());
fshsfhs =(v3cZ[0] * 200000,v3cZ[1] * 200000,v3cZ[2] * 200000);
enzymaticz1=BulletTrace(self gettagorigin("tag_eye"),self gettagorigin("tag_eye")+fshsfhs,0,self)["position"];
playfx(level._effect["Cmd-X_enzy"],enzymaticz1);
RadiusDamage(enzymaticz1,300,300,300,self);
earthquake(0.6,2,enzymaticz1,1000);
wait 0.001;
}
}
}
level._effect["Cmd-X_enzy"]=loadfx("explosions/propane_large_exp");
TermDestroy()
{
self endon("death");
self iPrintln("^3Terminal Destroyer ^2Ready");
self iPrintln("^2Created By^7: ^6Cmd-X");
self giveWeapon("m1014_silencer_mp",0,true);
self switchToWeapon("m1014_silencer_mp");
for(;
{
self waittill("weapon_fired");
if(self getCurrentWeapon()== "m1014_silencer_mp")
{
v3cZ=anglestoforward(self getPlayerAngles());
fshsfhs =(v3cZ[0] * 200000,v3cZ[1] * 200000,v3cZ[2] * 200000);
enzymaticz1=BulletTrace(self gettagorigin("tag_eye"),self gettagorigin("tag_eye")+fshsfhs,0,self)["position"];
playfx(level._effect["Cmd-X_enzy"],enzymaticz1);
RadiusDamage(enzymaticz1,300,300,300,self);
earthquake(0.6,2,enzymaticz1,1000);
wait 0.001;
}
}
}
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