Post: MW3 Updates & Hotfixes (Past/Future)
12-12-2011, 08:38 PM #1
TheJaRniBoi
Why So Serious?
(adsbygoogle = window.adsbygoogle || []).push({}); I found this from Robert Bowling's twitter link, it shows what was patched in the past updates and what is going to be patched in future updates.

Call of Duty: Modern Warfare 3 Update History (All Platforms included)

TU1:
Enabled Theater, Vault, Private Match options, Elite and Facebook functionality for Launch Day.

TU2:
Fix for YouTube video upload on SD TVs. Matchmaking Improvements.

TU3:
Theater Improvements (Fix to FF and RW in Theater), LAG improvements, Improvements to Hot Fix system.

TU4:
Change to address hitching and lag in gameplay.

TU5:
Further improvements for hitching and addressing lag in gameplay.

TU6:
Additional improvements to address lag. Fix for Melee Jump. Clan Tag Validation (remove buttons from clan tags). Improve Host Migration logic. Prevent stat loss when player loses connection from server (internet pull / drop).


Hot Fix Updates (Released):
No Recoil glitch
Infinite Laptop killstreak glitch (Stealth Bomber Glitch)
Map Exploits (Getting into trucks, under maps) Fix
Prevent Slow-mo and Super Fast lobbies


Hot Fix Updates (Releasing Today 12/12/11):
Fire rate normalization for Assault Rifles with undermounts
FMG9 Re-balancing (Nerf)
Akimbo FMG9 Re-balancing (Nerf)
Fix for Shotgun's with Extended Mags (Prevents them from shooting more pellets than intended)
Type95 Re-balancing (Nerf) - Reduce hipspread.
Fix for ACR with Red Dot / Shotgun
Fix Type 95 bug related to dropping it.
Fix map exploits on Dome


Re-balancing and Updates currently in Development and/or Discussion:
Updates to the Spawn system
Further “lag compensation” or “host advantage / disadvantage” updates plus ability for on-going hot fixes based on feedback.
Default :30 Round Start timer for System Link only, while looking into adjustable timer for System Link games for Competitive Play.
Options to allow System Link players to 'unlock all' for competitive play in System Link only.
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The following 7 users say thank you to TheJaRniBoi for this useful post:

AgentSexyPig, jakerad95, User23434, Night Wolf, Pichu, xLew--, xShowtime32x
12-12-2011, 11:15 PM #2
xLew--
Former Staff
niceeeeeee...................

The following user thanked xLew-- for this useful post:

TheJaRniBoi
12-12-2011, 11:57 PM #3
atifI0
Are you high?
Well they best increase the shotgun damage if they suck again.
12-13-2011, 01:43 AM #4
Dopey
NGU :/
You forgot to post your source:
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The following user thanked Dopey for this useful post:

-{OVOXO}-
12-13-2011, 02:12 AM #5
chrisauh
Little One
Was TU6 already released?
12-13-2011, 04:13 AM #6
Assassin
Easter Egg!
funny how the word "lag" is in every single fix. COD should just adapt lag, or a even better idea.. make a game mode for it! pick a random host.. let him have a 5bar connection and let everyone else have a 1 bar!

simples.
12-13-2011, 06:13 AM #7
Pichu
RIP PICHU.
Originally posted by Assassin. View Post
funny how the word "lag" is in every single fix. COD should just adapt lag, or a even better idea.. make a game mode for it! pick a random host.. let him have a 5bar connection and let everyone else have a 1 bar!

simples.


Or they use the billions they make to pay for dedicated servers...
12-13-2011, 01:53 PM #8
xSOADx
Banana Joe
actually everything they patched should already be in the game before it comes out...
12-13-2011, 02:07 PM #9
Joshua8195
Do a barrel roll!
sweet. im glad theyre at least trying to balance the game lol
12-13-2011, 02:19 PM #10
what is TU???

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