Post: Anyone else notice?
02-04-2012, 06:33 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Has any one else noticed how Shotguns seem to do better at sort-of middle range than right up close?

Earlier I got 2 hitmarkers on one guy up close then owned someone at middle range (after patch) with the SPAS 12...
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02-04-2012, 07:15 PM #2
ResistTheSun
In Flames Much?
Originally posted by LMFAP09 View Post
Has any one else noticed how Shotguns seem to do better at sort-of middle range than right up close?

Earlier I got 2 hitmarkers on one guy up close then owned someone at middle range (after patch) with the SPAS 12...


Yes
It why KSG 12 , SPAS 12 along with model are worthless
When even if you get a hit marker with the AA12 fire another shot
USAS 12 fire another shot
Striker another shot

Saying that depends on the connection sometimes it fine others hit markers at close range
02-04-2012, 08:01 PM #3
chiefclueless
TurtleSquad
Originally posted by LMFAP09 View Post
Has any one else noticed how Shotguns seem to do better at sort-of middle range than right up close?

Earlier I got 2 hitmarkers on one guy up close then owned someone at middle range (after patch) with the SPAS 12...


i feel like the spas 12 is a lot like MW2 spas 12 now some guy was owning with it in my lobby long distance kills like Mw2 was :happycry:
02-04-2012, 08:05 PM #4
DuckieHD
I dont know what to put..
Funny thing is, same exact thing happened to me like 20minutes ago with the ksg.....made me rage
02-04-2012, 09:06 PM #5
Hakon
Ettore Bugatti
That's how Cod has operated since Cod2, deal with it.

The following user thanked Hakon for this useful post:

Jakob
02-04-2012, 09:08 PM #6
ReeSeR
Gym leader
Originally posted by Hakon View Post
That's how Cod has operated since Cod2, deal with it.


There was a SPAS 12 in Cod 2?
Wow, must have skipped over that gun when I played it. Must have been really good.
02-04-2012, 09:25 PM #7
Hakon
Ettore Bugatti
Originally posted by ReeSeR View Post
There was a SPAS 12 in Cod 2?
Wow, must have skipped over that gun when I played it. Must have been really good.

Guns in general, Hit-detection has ALWAYS been out of context with the amount of damage each round have, therefore sometimes 2 bullets are enough, but other times it may take three at the exact same spot.

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Jakob

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