Originally posted by xTristan
Okay, well I've been playing a lot of DZ and I've noticed something.
When I'm playing, a team will take over the target, and once the target is finished, and another one pops up, it's instantly being taken by the opposing team.
Does anyone else have this happen, too?
It caused by poor map design and spawn points.
Put it simply the maps was not made for dropzone. COD series has tried to come up with a formula that means most gamemodes fit into the map design. (May post up that forumla if people want)
Flow of traffic is different in dropzone vs the other gamemodes.
Good example of too many gamemodes vs what the map was built for.
If you play enough your notice something like it on other gamemodes. One side gets the advantage over the other shorter times to certain points etc.
Only reason why i don't like the idea of community play lists or loads of gamemodes without a complete redesign of the map for that mode.
Well done for noticing it
Why i don't play dropzone