Post: correlation of Classes and maps.
04-18-2012, 04:06 AM #1
booyaka
Big Daddy
(adsbygoogle = window.adsbygoogle || []).push({}); This thread is about what classes i think work best. They may work for me,but you never know it might work for you as well.
1st class:
Primary: striker extend mags
Secondary: MP9 silenced
Lethal: semtex or C4
tactial: stun grenade
Perk 1. Extreme conditioning
perk 2. Quickdraw
Perk 3. Steady aim
Proficiency: damage or range
Map choice: Dome

2nd class:
Primary: pp90m1 silenced
Secondary:FMG9 akimbo
lethal:bouncing betty
Tactial: stun grenade
Perk 1. Slieght of hand
Perk 2. Assassin
Perk 3. Stalker
Proficiency: melee

3rd class
Primary: Mk14 silenced and rapid fire
secondary: skorpion silenced
Lethal:frag
tactial: stun grenade
Perk 1.scavenger
perk 2. Hardline
perk 3. Marksman

4th class
Primary: Scar-l silenced
Secondary: stinger
Proficiency:impact
Perk 1. Blind eye
perk 2. Assassin
Perk 3.stalker
please note class 4 is a support class and also for destroying killstreaks

Class 5
primary: ACR silenced and extend mags
Secondary: mp9 silenced
Perk 1. Scavenger
perk 2. Hardline
perk 3. Marksman

These are 5 of the classes that run,and helped me rank up fast. Try out these classes and see if you like.


-Good luck
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04-18-2012, 12:31 PM #2
I'm sure 90% of cod guys run with same guns.

---------- Post added at 07:31 AM ---------- Previous post was at 07:30 AM ----------

Forgot one more mp7!!!
04-18-2012, 07:13 PM #3
Porter_Justice
Cake is a lie
These are seem like random things you decided to put together moreso than actually efficient classes to rank up. These classes can help you get more kills assuming you're not terrible but they certainly won't rank someone up any faster as far as the combinations. Couple comments.

1.) Why would you put stalker on an SMG class? SMGs already have higher strafing ability as it is. I suppose maybe the pro version is nice but you could very well use Sitrep to help find claymores/bettys/IMS. Dead Silence or even Steady Aim Pro would be more beneficial.

2.) MK14 doesn't really need rapid fire honestly. If you're usually attachments you might as well slap on red dot or extended mags. if you want to use silencer.

3.)

Originally posted by Mr.
Look, all guns that take little to no skill, except the MK14.


You put those guns in the hands of your average COD player or especially a splitscreen player and tell me how well they do...
04-18-2012, 07:48 PM #4
Press ►
am r supr fgt
Nice thread. By the way, you may want to edit in the Strike Packages and iron out your grammar it's not consistent. Winky Winky
04-18-2012, 07:53 PM #5
booyaka
Big Daddy
Originally posted by Press
Nice thread. By the way, you may want to edit in the Strike Packages and iron out your grammar it's not consistent. Winky Winky


Thanks man, but english is not my first language.
04-24-2012, 12:53 PM #6
HiiddenDespaiir
The Beast of NGU
Originally posted by Justice View Post
These are seem like random things you decided to put together moreso than actually efficient classes to rank up. These classes can help you get more kills assuming you're not terrible but they certainly won't rank someone up any faster as far as the combinations. Couple comments.

1.) Why would you put stalker on an SMG class? SMGs already have higher strafing ability as it is. I suppose maybe the pro version is nice but you could very well use Sitrep to help find claymores/bettys/IMS. Dead Silence or even Steady Aim Pro would be more beneficial.

2.) MK14 doesn't really need rapid fire honestly. If you're usually attachments you might as well slap on red dot or extended mags. if you want to use silencer.

3.)



You put those guns in the hands of your average COD player or especially a splitscreen player and tell me how well they do...


If you have a fast trigger finger then rapid fire on the mk14 is excellent, it removes the firing cap.
04-24-2012, 01:26 PM #7
MK14 rapid fire focus! Bosssss.
04-25-2012, 04:47 PM #8
Porter_Justice
Cake is a lie
Originally posted by HiiddenDespaiir View Post
If you have a fast trigger finger then rapid fire on the mk14 is excellent, it removes the firing cap.


I'm not disputing that. I'm just saying extended mags or an optic is more beneficial. It takes two bullets on most cases so I don't see it as necessary in comparison.

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