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Well that's it, infinity ward had it's days, but now Treyarch is the one bringing the money to the table.
These are many reasons why:
- Vince zampella and grant collier leaving
-Activison vs zampella case
- many of senior and orginial employees following founders of
Infinity ward
- making of respawn entertainment
- Robert bowling resigning
- Attempt to imitate Treyarch's black ops
- implementing lag compensation
- revamping spawn positioning
- crap load of garbage maps
- implementing dead man's hand
- support strike package
These are just reasons, now we're moving on to marketing
Market and sales:
- modern Warfare 3 broke black ops sales on launch day making it the best seller of all time
- MW3 declined in sales and renevue by mid february
- it made 33 % less sales for march than b ops.
Other minor reasons:
- b ops still holds record breaking sales for after christmas
- still a good amount of players play b ops
- Treyarch patched lag and the weapons were just weak (not varying alot)
It seems that infinity ward is just a name now. The only way to get a taste of what infinity ward used to be like is wait for respawn entertainment games.
Treyarch now has stepped up.