Post: NEW CMR MODs POSSIBLE
08-17-2012, 01:05 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); hey ngu I was playing with some cmr mods on ps3 today.1 of which I made.(strafe jump mod) and I got to thinking of making some new ones.but I need some good opinions on what would work and what would not.i played through the campaign and I saw some visions and such and also some stuff in multiplayer as well.things such as night vision,boxes around enemy's,spawning kill streaks,using radar in the campaign mode.yelling commands.i would obviously need to do some exploring in the files.but can't see why it wouldn't work.alot of work I hope to do.hopefully release something soon.

let me know what you think.
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The following user thanked shawnsather for this useful post:

6jarjar6
08-17-2012, 03:38 AM #2
modmenu1
Do a barrel roll!
cool keep up the good work realese it
08-24-2012, 01:51 PM #3
6jarjar6
Little One
Originally posted by shawnsather View Post
hey ngu I was playing with some cmr mods on ps3 today.1 of which I made.(strafe jump mod) and I got to thinking of making some new ones.but I need some good opinions on what would work and what would not.i played through the campaign and I saw some visions and such and also some stuff in multiplayer as well.things such as night vision,boxes around enemy's,spawning kill streaks,using radar in the campaign mode.yelling commands.i would obviously need to do some exploring in the files.but can't see why it wouldn't work.alot of work I hope to do.hopefully release something soon.

let me know what you think.


hows far r u?

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