Originally posted by XiNfDaRkx
1. Bandolier or bouncing betties on SnD = FAIL. BomB SquaD is the only perk that is worth it
If bouncing betties fail on SnD... then there is no point in bomb squad, as everyone would be using bomb squad, because betties fail... there has to be a balance, if i play a game with bomb squad, and i dont encounter a single betty, i change to a class with betties, because i have nothing to be scared with, because nobody on the other team has betties...
so, best class:
MP40 Silenced
Tokarev (just an awesome pistol with low recoil, high damage, unlocked at a low level)
Frag (other 2 suck ass)
Smoke (tabun is rubbish, flare sucks)
Bomb Squad/Bouncing Betties (depending on what perk the other team mainly have, if they mainly have betties, choose bomb squad, and vice versa)
Double tap/Juggernaut (depending on what perk the other team mainly have, if they mainly have juggernaut, choose double tap because double tap is proven to win against juggernaut, and juggernaut if they mainly have stopping power, or any other perk. If they mainly have DT choose DT)
Extreme Conditioning/Steady Aim/ Dead Silence (depepending on what type of MAP it is if it is a big ass map (the maps that normaly would have had tanks) choose extreme conditioning, so you can get to the plant site quicker than the defending/attacking side. If it is a small map with lots of CQC (Close-Quarter-Combat) choose steady aim, so you have the advantage at hip firing. If it is a medium sized map with lots of buildings where the enemies will be quite often, choose dead silence so they don't hear you going up the stairs to shoot the sniper etc etc etc)