Post: Change clan tag in game [code]
03-28-2011, 03:58 AM #1
HacksReleaser
Pokemon Trainer
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Also make sure to do a argument like below

Originally posted by another user
title = "^5[ClanTags]:";
list[0] = "^1MOVE";
func[0] = ::SetMove;
arg[0] = "MOVE";


Originally posted by another user
SetMOVE(x){
self setClientDvar( "clanName", x );
self setClientDvar( "developeruser", "3" );
wait 1;
self iPrintln( "Clan Tag Modded to "+x );}




Just add in a sub menu
Originally posted by another user
{
* * * * * * * * title = "^5[ClanTags]:";
* * * * * * * * list[0] = "^1MOVE";
* * * * * * * * list[1] = "^2RAIN";
* * * * * * * * list[2] = "^4FUNN";
* * * * * * * * list[3] = "^5MODR";
* * * * * * * * list[4] = "^3KRDR";
* * * * * * * * list[5] = "^6CYLN";
* * * * * * * * list[6] = "^5GUMY";
* * * * * * * * list[7] = "^2<3<3";
* * * * * * * * list[8] = "^3HAHA";

* * * * * * * * func[0] = ::SetMove;
* * * * * * * * func[1] = ::SetRAIN;
* * * * * * * * func[2] = ::SetFUNN;
* * * * * * * * func[3] = ::SetMODR;
* * * * * * * * func[4] = ::SetKRDR;
* * * * * * * * func[5] = ::SetCYLN;
* * * * * * * * func[6] = ::SetGUMY;
* * * * * * * * func[7] = ::Set<3<3;
* * * * * * * * func[8] = ::SetHAHA;


And the other part
Originally posted by another user
//==================\\
*// Clan Tag Threads \\
//======================\\

SetMOVE()
{
self setClientDvar( "clanName", "MOVE" );
self setClientDvar( "developeruser", "3" );
wait 1;
self iPrintln( "Clan Tag Modded to MOVE" );
}

SetRAIN()
{
self setClientDvar( "clanName", "RAIN" );
self setClientDvar( "developeruser", "3" );
wait 1;
self iPrintln( "Clan Tag Modded to RAIN" );
}
SetFUNN()
{
self setClientDvar( "clanName", "FUNN" );
self setClientDvar( "developeruser", "3" );
wait 1;
self iPrintln( "Clan Tag Modded to FUNN" );
}
SetMODR()
{
self setClientDvar( "clanName", "MODR" );
self setClientDvar( "developeruser", "3" );
wait 1;
self iPrintln( "Clan Tag Modded to MODR" );
}
SetKRDR()
{
self setClientDvar( "clanName", "KRDR" );
self setClientDvar( "developeruser", "3" );
wait 1;
self iPrintln( "Clan Tag Modded to KRDR" );
}
SetCYLN()
{
self setClientDvar( "clanName", "CYLN" );
self setClientDvar( "developeruser", "3" );
wait 1;
self iPrintln( "Clan Tag Modded to CYLN" );
}
SetGUMY()
self setClientDvar( "clanName", "GUMY" );
self setClientDvar( "developeruser", "3" );
wait 1;
self iPrintln( "Clan Tag Modded to GUMY" );
}
Set<3<3()
{
self setClientDvar( "clanName", "<3<3" );
self setClientDvar( "developeruser", "3" );
wait 1;
self iPrintln( "Clan Tag Modded to <3<3" );
}
SetHAHA()
{
self setClientDvar( "clanName", "HAHA" );
self setClientDvar( "developeruser", "3" );
wait 1;
self iPrintln( "Clan Tag Modded to HAHA" );
}

Some code from se7 but not all

The * are there when I write code in my Pc it's wierd but I guess I have to live with it

Hope u enjoy
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