Post: whats the code to bind select in a patch?
04-12-2011, 08:01 PM #1
abmbc
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); i need to know this code ( in the title ) so i cn use it to open a mod menu that im making. I no it needs to start: sef waittill(. But dont know the rest.... thanks for any help.
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04-12-2011, 08:38 PM #2
dill1259
Do a barrel roll!
Originally posted by abmbc View Post
i need to know this code ( in the title ) so i cn use it to open a mod menu that im making. I no it needs to start: sef waittill(. But dont know the rest.... thanks for any help.


bind BUTTON_BACK
04-13-2011, 12:40 AM #3
-Ginge
W@W Prem = Dead
The bind is BUTTON_BACK but I'm not sure about what the one you're asking for is. The original thing for it is togglescores but I don't think that's it. Try togglescores and see if it works.
04-13-2011, 06:40 AM #4
abmbc
Do a barrel roll!
ok, thanks.
04-13-2011, 09:28 AM #5
abmbc
Do a barrel roll!
Originally posted by Gingemk3 View Post
The bind is BUTTON_BACK but I'm not sure about what the one you're asking for is. The original thing for it is togglescores but I don't think that's it. Try togglescores and see if it works.


so its: sef waittill(pressed_BUTTON_BACK); ?? do need to put it in the monitor buttons(); ? if so whats the code? i no:

if( self use_button_pressed();
self notify(pressed_square);

is for square. But what is select?
04-13-2011, 09:58 AM #6
-Ginge
W@W Prem = Dead
Originally posted by abmbc View Post
so its: sef waittill(pressed_BUTTON_BACK); ?? do need to put it in the monitor buttons(); ? if so whats the code? i no:

if( self use_button_pressed();
self notify(pressed_square);

is for square. But what is select?


Oh I forgot w@w is different in those lol. erm I don't think you can use select tbh I'm not sure.

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