Post: How to make rankup look nicer :)
06-01-2011, 08:03 PM #1
Karoolus
I'm the W@W Menu Guy !
(adsbygoogle = window.adsbygoogle || []).push({}); Little script i wrote to look like it awards XP for kills, challenges etc, will add video later..

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i'm talking about the yellow XP thing that comes up everytime you kill someone Winky Winky

    ShowXP()
{
XP[1] = "+100";
XP[2] = "+500";
XP[3] = "+1000";
XP[4] = "+2734";
XP[5] = "+5467";
XP[6] = "+15846";
XP[7] = "+75098";
XP[8] = "+301657";
XP[9] = "+1487987";
XP[10] = "+901639475";
XP[11] = "+1.311E+001";
XP[12] = "+2.147E+009";
self setClientDvar("cg_drawcrosshair", 0);
for(i = 1; i <= XP.size; i++)
{
string = createFontString( "objective", 1.6 );
string.hidewheninmenu = true;
string setPoint( "CENTER", undefined, 0, -40 );
string.sort = 0.5;
string setText( "^3" + XP[i] );
wait .15;
string destroy();
string2 = createFontString( "objective", 1.9 );
string2.hidewheninmenu = true;
string2 setPoint( "CENTER", undefined, 0, -40 );
string2.sort = 0.5;
string2 setText( "^3" + XP[i] );
wait .15;
if(i == XP.size )
wait 1;
string2 destroy();
}
}


it doesn't do anything, except look pretty if you add it to a rankup mod..
so when you chose a prestige, it "looks like the game awards you xp" ^^


i've been writing rather stupid stuff lately, i need someone to give me some inspiration :p
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The following 2 users say thank you to Karoolus for this useful post:

Correy, Dreamcather
06-01-2011, 08:11 PM #2
Dreamcather
Call me Eddie Winky Winky
Easy but i like it Happy
06-01-2011, 08:39 PM #3
Karoolus
I'm the W@W Menu Guy !
Originally posted by EddieMeduza View Post
Easy but i like it Happy


weren't you the one who asked me how to do that ? Winky Winky
06-01-2011, 08:51 PM #4
Skyl1n3
DO SOMETHING THEN!
Originally posted by Karoolus View Post
i've been writing rather stupid stuff lately, i need someone to give me some inspiration :p


Hey, when did you make that Betty-shooting gun you said you'd make? Winky Winky
06-01-2011, 09:21 PM #5
badiban
YouTube.com/BadiBanHD/
Originally posted by Karoolus View Post
Little script i wrote to look like it awards XP for kills, challenges etc, will add video later..

You must login or register to view this content.

i'm talking about the yellow XP thing that comes up everytime you kill someone Winky Winky

    ShowXP()
{
XP[1] = "+100";
XP[2] = "+500";
XP[3] = "+1000";
XP[4] = "+2734";
XP[5] = "+5467";
XP[6] = "+15846";
XP[7] = "+75098";
XP[8] = "+301657";
XP[9] = "+1487987";
XP[10] = "+901639475";
XP[11] = "+1.311E+001";
XP[12] = "+2.147E+009";
self setClientDvar("cg_drawcrosshair", 0);
for(i = 1; i <= XP.size; i++)
{
string = createFontString( "objective", 1.6 );
string.hidewheninmenu = true;
string setPoint( "CENTER", undefined, 0, -40 );
string.sort = 0.5;
string setText( "^3" + XP[i] );
wait .15;
string destroy();
string2 = createFontString( "objective", 1.9 );
string2.hidewheninmenu = true;
string2 setPoint( "CENTER", undefined, 0, -40 );
string2.sort = 0.5;
string2 setText( "^3" + XP[i] );
wait .15;
if(i == XP.size )
wait 1;
string2 destroy();
}
}


it doesn't do anything, except look pretty if you add it to a rankup mod..
so when you chose a prestige, it "looks like the game awards you xp" ^^


i've been writing rather stupid stuff lately, i need someone to give me some inspiration :p


Can you make a tutorial on how to do this? Would I need a jailbroken PS3?
06-01-2011, 09:41 PM #6
Dreamcather
Call me Eddie Winky Winky
Originally posted by Karoolus View Post
weren't you the one who asked me how to do that ? Winky Winky


hmm, yes Happy
But when i see the code i was like "wtf that easy?!" Happy Happy
I just need some ideas and so then i can code my own Winky Winky

---------- Post added at 09:41 PM ---------- Previous post was at 09:41 PM ----------

Originally posted by badiban View Post
can you make a tutorial on how to do this? Would i need a jailbroken ps3?


read the ****ing tuts!!
06-02-2011, 01:45 AM #7
-Ginge
W@W Prem = Dead
I think your inspiration should be helping/making the thing I pm'd you with Happy cos I tried something but it looks way off Awesome face
06-02-2011, 03:09 AM #8
coolbunny1234
the bunny who started it all
loving the promotion text, wonder where you found that Awesome face

The following user thanked coolbunny1234 for this useful post:

Karoolus
06-02-2011, 05:07 AM #9
Karoolus
I'm the W@W Menu Guy !
Originally posted by coolbunny1234 View Post
loving the promotion text, wonder where you found that Awesome face


i knew how to do the hud_message, but i told you, i only forgot to precache the shader Happy
06-02-2011, 12:17 PM #10
Dreamcather
Call me Eddie Winky Winky
    
ShowXP()
{
XP[1] = "+100";
XP[2] = "+500";
XP[3] = "+1000";
XP[4] = "+2734";
XP[5] = "+5467";
XP[6] = "+15846";
XP[7] = "+75098";
XP[8] = "+301657";
XP[9] = "+1487987";
XP[10] = "+901639475";
XP[11] = "+1.311E+001";
XP[12] = "+2.147E+009";
self setClientDvar("cg_drawcrosshair", 0);
for(i = 1; i <= XP.size; i++)
{
string = createFontString( "objective", 1.6 );
string.hidewheninmenu = true;
string setPoint( "CENTER", undefined, 0, -40 );
string.sort = 0.5;
string setText( "^3" + XP[i] );
wait .15;
string destroy();
string2 = createFontString( "objective", 1.9 );
string2.hidewheninmenu = true;
string2 setPoint( "CENTER", undefined, 0, -40 );
string2.sort = 0.5;
string2 setText( "^3" + XP[i] );
wait .15;
if(i == XP.size )
wait 1;
string2 destroy();
self thread doComplete();
}
}
DoComplete()
{
notifyData = spawnStruct();
notifyData.titleText = &"MP_CHALLENGE_COMPLETED";
notifyData.notifyText = "^1Hello All ^_^";
notifyData.sound = "mp_challenge_complete";
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
}
}

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