Post: new teleport to script [needs testing]
06-07-2011, 07:49 PM #1
abmbc
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); teleportto()
{
player = level.players[self.selplay];
self beginLocationSelection( "map_artillery_selector" );
self.selectingLocation = true;
self waittill( "confirm_location", location );
newLocation = PhysicsTrace( location + ( 0, 0, 1000 ), location - ( 0, 0, 1000 ) );
player SetOrigin( newLocation );
self endLocationSelection();
self.selectingLocation = undefined;
player iPrintlnBold("^3Teleported");
}

I decided to make this because most patches have two options that do the same thing e.g. teleport one person to another. ( bring to me, teleport to ) so i thought it would be useful if the code was upgraded.
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The following user thanked abmbc for this useful post:

Karoolus

The following user groaned abmbc for this awful post:

INSAN3LY_D34TH
06-07-2011, 08:54 PM #2
Karoolus
I'm the W@W Menu Guy !
Originally posted by abmbc View Post
teleportto()
{
player = level.players[self.selplay];
self beginLocationSelection( "map_artillery_selector" );
self.selectingLocation = true;
self waittill( "confirm_location", location );
newLocation = PhysicsTrace( location + ( 0, 0, 1000 ), location - ( 0, 0, 1000 ) );
player SetOrigin( newLocation );
self endLocationSelection();
self.selectingLocation = undefined;
player iPrintlnBold("^3Teleported");
}

I decided to make this because most patches have two options that do the same thing e.g. teleport one person to another. ( bring to me, teleport to ) so i thought it would be useful if the code was upgraded.


make this ?
this script has been on the web for years :p
i've used it in many patches.. & it's in all my (or based on my) patches
06-08-2011, 03:49 PM #3
abmbc
Do a barrel roll!
Originally posted by Karoolus View Post
make this ?
this script has been on the web for years :p
i've used it in many patches.. & it's in all my (or based on my) patches


oh well i thought it was more useful than having 2 options that did the same thing...
06-08-2011, 10:03 PM #4
XKevin356
Are you high?
/facepalm /facepalm /facepalm /facepalm /facepalm /facepalm
06-10-2011, 06:31 AM #5
abmbc
Do a barrel roll!
i hope u ppl have noticed thiat this is supposed to be for a player menu, and is supposed to teleport sum1 else, not u ... these codes r diffrent from the ordinary teleport codes!
06-10-2011, 02:45 PM #6
Karoolus
I'm the W@W Menu Guy !
Originally posted by abmbc View Post
i hope u ppl have noticed thiat this is supposed to be for a player menu, and is supposed to teleport sum1 else, not u ... these codes r diffrent from the ordinary teleport codes!


aamof i did notice..
but why would you want to teleport somewhere else than to you ? :s
06-10-2011, 03:25 PM #7
abmbc
Do a barrel roll!
Originally posted by Karoolus View Post
aamof i did notice..
but why would you want to teleport somewhere else than to you ? :s


cos theres usualy 2 options: (origanal) teleport to teleported u to the player. the other is bring to me which teleports the player to u. having these 2 options that basicly do the same thing, i think is pointless. so y not replace 1 so that u cn teleport them enywhere u like?? useful if they r annoying, cos then u could teleport them to were the enemy is. or anywhere else eg if it were dome u could teleport them to the hole where the axis spawn. i thoght it would be better than having 2 options that do the same thing...but obviously not. oh well, i'll still use em.
06-10-2011, 04:33 PM #8
Karoolus
I'm the W@W Menu Guy !
Originally posted by abmbc View Post
cos theres usualy 2 options: (origanal) teleport to teleported u to the player. the other is bring to me which teleports the player to u. having these 2 options that basicly do the same thing, i think is pointless. so y not replace 1 so that u cn teleport them enywhere u like?? useful if they r annoying, cos then u could teleport them to were the enemy is. or anywhere else eg if it were dome u could teleport them to the hole where the axis spawn. i thoght it would be better than having 2 options that do the same thing...but obviously not. oh well, i'll still use em.


teleport to & bring to me are 2 totally different functions !!
i used this when glitching & looking for nice spots out of the map etc.. that way if someone (or you) finds a nice spot, you can teleport yourself to that player/that player to you, so you/they can see what you've found Smile

the script you posted is useful, no doubt about that.. but just not for me.. :p

The following user thanked Karoolus for this useful post:

INSAN3LY_D34TH
06-10-2011, 05:08 PM #9
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by Karoolus View Post
teleport to & bring to me are 2 totally different functions !!
i used this when glitching & looking for nice spots out of the map etc.. that way if someone (or you) finds a nice spot, you can teleport yourself to that player/that player to you, so you/they can see what you've found Smile

the script you posted is useful, no doubt about that.. but just not for me.. :p


i agree with you Karoolus, cause if you wanted them to teleport somewhere you could just verify them
06-10-2011, 05:29 PM #10
Karoolus
I'm the W@W Menu Guy !
Originally posted by D34TH View Post
i agree with you Karoolus, cause if you wanted them to teleport somewhere you could just verify them


exactly Smile

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